id, title, category, status, canonical_id, duplicate_of, aliases, source_trust_level, confidence_score, verification_status, tags, last_reinforced, github_commit
| id |
title |
category |
status |
canonical_id |
duplicate_of |
aliases |
source_trust_level |
confidence_score |
verification_status |
tags |
last_reinforced |
github_commit |
| wiki-2026-0508-raycaster |
Raycaster |
10_Wiki/Topics |
duplicate |
raycasting |
Raycasting |
| Three.js Raycaster |
| Ray Picker |
|
A |
0.9 |
redirected |
| duplicate |
| threejs |
| raycasting |
| picking |
|
2026-05-10 |
pending |
Raycaster
이 문서는 Raycasting 의 중복본입니다. Canonical 문서로 redirect.
매 핵심 요약 (specialization)
- 매 Three.js
THREE.Raycaster class: setFromCamera(mouse, camera) → intersectObjects(scene.children).
- 매 use case: mouse picking, hover detection, line-of-sight check, AR object placement.
- 매 perf: BVH (three-mesh-bvh) 사용 시 100k+ triangle scene 의 sub-ms intersection.
🔗 Graph
🕓 변경 이력
| 날짜 |
변경 |
| 2026-05-08 |
Phase 1 |
| 2026-05-10 |
중복 처리 — canonical 문서로 redirect |