--- id: wiki-2026-0508-raycaster title: Raycaster category: 10_Wiki/Topics status: duplicate canonical_id: raycasting duplicate_of: "[[Raycasting]]" aliases: [Three.js Raycaster, Ray Picker] source_trust_level: A confidence_score: 0.9 verification_status: redirected tags: [duplicate, threejs, raycasting, picking] last_reinforced: 2026-05-10 github_commit: pending --- # Raycaster > **이 문서는 [[Raycasting]] 의 중복본입니다.** Canonical 문서로 redirect. ## 매 핵심 요약 (specialization) - 매 Three.js `THREE.Raycaster` class: setFromCamera(mouse, camera) → intersectObjects(scene.children). - 매 use case: mouse picking, hover detection, line-of-sight check, AR object placement. - 매 perf: BVH (three-mesh-bvh) 사용 시 100k+ triangle scene 의 sub-ms intersection. ## 🔗 Graph - 부모: [[Raycasting]] (canonical) - 관련: [[Three.js]] ## 🕓 변경 이력 | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | 중복 처리 — canonical 문서로 redirect |