f8b21af4be
10_Wiki/Topics 대규모 정리: - 오류 캡처/미완성 stub 문서 227개 제거 - 교차폴더 중복 43클러스터 병합 (63파일 → redirect) - 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건 - 카테고리 MOC 6개 신규 생성 - Graph 섹션 미해결 related-keyword 링크 10,058건 제거 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5.5 KiB
5.5 KiB
id, title, category, status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, verification_status, tags, raw_sources, last_reinforced, github_commit, tech_stack
| id | title | category | status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | verification_status | tags | raw_sources | last_reinforced | github_commit | tech_stack | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| wiki-2026-0508-processing | Processing | 10_Wiki/Topics | verified | self |
|
none | A | 0.9 | applied |
|
2026-05-10 | pending |
|
Processing
매 한 줄
"매 sketch 는 setup() + draw() 의 loop". 2001 Casey Reas + Ben Fry @ MIT Media Lab 에서 시작된 creative coding language. 매 visual artist + designer + educator 를 위한 minimal API. 매 2026 현재 p5.js (JavaScript port) 가 web-first default.
매 핵심
매 모델
- setup(): 매 once 실행 — canvas size, initial state.
- draw(): 매 frame 실행 (default 60fps) — render loop.
- mousePressed / keyPressed: 매 event callback.
- frameCount, millis(): 매 time-based animation primitive.
매 변형
- Processing (Java): 매 desktop, 매 OpenGL access, 매 .pde sketch.
- p5.js: 매 web-native JS port — Lauren McCarthy, 2014. 매 modern default.
- Processing.py: 매 Python mode (deprecated 2024, py5 successor).
- py5: 매 Processing 4 + Java17 backend, 매 Python frontend. 매 Jupyter integration.
매 응용
- Generative art (Casey Reas 의 Process series).
- Data visualization (Ben Fry, Visualizing Data 책).
- Live coding / VJing (Hydra adjacency).
- Interactive installations (museums, galleries).
- Education — 매 first programming language for 비-CS major.
💻 패턴
Sketch 기본 구조 (p5.js)
function setup() {
createCanvas(800, 600);
colorMode(HSB, 360, 100, 100, 1);
}
function draw() {
background(0, 0, 10, 0.05); // trail effect
const t = frameCount * 0.01;
for (let i = 0; i < 100; i++) {
const x = width/2 + cos(t + i*0.1) * (200 + i*2);
const y = height/2 + sin(t + i*0.1) * (200 + i*2);
fill(i * 3.6, 80, 100);
noStroke();
circle(x, y, 8);
}
}
Perlin noise field (flow field)
let particles = [];
function setup() {
createCanvas(1000, 1000);
for (let i = 0; i < 2000; i++) {
particles.push({x: random(width), y: random(height)});
}
background(15);
}
function draw() {
noStroke();
for (const p of particles) {
const a = noise(p.x * 0.003, p.y * 0.003, frameCount * 0.005) * TWO_PI * 4;
p.x += cos(a) * 1.5;
p.y += sin(a) * 1.5;
if (p.x < 0 || p.x > width) p.x = random(width);
if (p.y < 0 || p.y > height) p.y = random(height);
fill(255, 50);
circle(p.x, p.y, 1);
}
}
Recursive tree (L-system feel)
function setup() {
createCanvas(800, 800);
stroke(255);
noLoop();
}
function draw() {
background(20);
translate(width/2, height);
branch(180);
}
function branch(len) {
line(0, 0, 0, -len);
translate(0, -len);
if (len > 4) {
push(); rotate(0.4); branch(len * 0.67); pop();
push(); rotate(-0.4); branch(len * 0.67); pop();
}
}
Shader (WEBGL mode)
let shader1;
function preload() {
shader1 = loadShader('vert.glsl', 'frag.glsl');
}
function setup() {
createCanvas(800, 800, WEBGL);
}
function draw() {
shader(shader1);
shader1.setUniform('u_time', millis() * 0.001);
shader1.setUniform('u_res', [width, height]);
rect(-width/2, -height/2, width, height);
}
py5 Jupyter sketch
import py5
def setup():
py5.size(800, 800)
py5.color_mode(py5.HSB, 360, 100, 100)
def draw():
py5.background(0, 0, 10)
for i in range(50):
h = (i * 7 + py5.frame_count) % 360
py5.fill(h, 80, 100)
py5.circle(400 + py5.cos(i) * 200, 400 + py5.sin(i) * 200, 20)
py5.run_sketch()
AI-assisted generative (2026 pattern)
// Claude Opus 4.7 generates sketch from prompt → eval as p5 sketch
// 매 modern workflow: prompt → code → live edit
const response = await fetch('/api/claude', {
method: 'POST',
body: JSON.stringify({prompt: 'circular spirograph with 7-fold symmetry'})
});
const code = await response.text();
new Function('p', code)(p5Instance);
매 결정 기준
| 상황 | Approach |
|---|---|
| Web sketch / share link | p5.js (default 2026) |
| Desktop performance + OpenGL | Processing 4 (Java) |
| Python data viz integration | py5 |
| Live VJ / shader-heavy | Hydra or TouchDesigner |
| Production interactive install | openFrameworks (C++) |
기본값: p5.js — 매 web 즉시 share, 매 zero install.
🔗 Graph
- 부모: Creative-Coding · Generative-Art
- 변형: p5js
- Adjacent: Three.js
🤖 LLM 활용
언제: 매 sketch idea → code, 매 stuck on math (rotation, easing), 매 shader GLSL 의 starter. 언제 X: 매 final aesthetic decision — 매 LLM 의 generative output 의 generic. 매 artistic intent 의 human.
❌ 안티패턴
- draw() 안 heavy work: 매 60fps 의 깨짐. preload / setup 의 사용.
- Global mutable state spaghetti: 매 small sketch 에서 OK, 매 large 의 class structure.
- NOLOOP forget: 매 static image 의 noLoop() 의 사용 — 매 CPU 의 절약.
- Pixel-by-pixel without
loadPixels(): 매 250x slow. 매 typed array 의 사용.
🧪 검증 / 중복
- Verified (processing.org docs, p5js.org reference).
- 신뢰도 A.
🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — Processing/p5.js creative coding 의 full content. |