--- id: wiki-2026-0508-processing title: Processing category: 10_Wiki/Topics status: verified canonical_id: self aliases: [Processing language, p5.js, Generative Art Toolkit] duplicate_of: none source_trust_level: A confidence_score: 0.9 verification_status: applied tags: [creative-coding, generative-art, visualization, java, javascript] raw_sources: [] last_reinforced: 2026-05-10 github_commit: pending tech_stack: language: Java/JavaScript framework: Processing/p5.js --- # Processing ## 매 한 줄 > **"매 sketch 는 setup() + draw() 의 loop"**. 2001 Casey Reas + Ben Fry @ MIT Media Lab 에서 시작된 creative coding language. 매 visual artist + designer + educator 를 위한 minimal API. 매 2026 현재 p5.js (JavaScript port) 가 web-first default. ## 매 핵심 ### 매 모델 - **setup()**: 매 once 실행 — canvas size, initial state. - **draw()**: 매 frame 실행 (default 60fps) — render loop. - **mousePressed / keyPressed**: 매 event callback. - **frameCount, millis()**: 매 time-based animation primitive. ### 매 변형 - **Processing (Java)**: 매 desktop, 매 OpenGL access, 매 .pde sketch. - **p5.js**: 매 web-native JS port — Lauren McCarthy, 2014. 매 modern default. - **Processing.py**: 매 Python mode (deprecated 2024, py5 successor). - **py5**: 매 Processing 4 + Java17 backend, 매 Python frontend. 매 Jupyter integration. ### 매 응용 1. Generative art (Casey Reas 의 Process series). 2. Data visualization (Ben Fry, Visualizing Data 책). 3. Live coding / VJing (Hydra adjacency). 4. Interactive installations (museums, galleries). 5. Education — 매 first programming language for 비-CS major. ## 💻 패턴 ### Sketch 기본 구조 (p5.js) ```javascript function setup() { createCanvas(800, 600); colorMode(HSB, 360, 100, 100, 1); } function draw() { background(0, 0, 10, 0.05); // trail effect const t = frameCount * 0.01; for (let i = 0; i < 100; i++) { const x = width/2 + cos(t + i*0.1) * (200 + i*2); const y = height/2 + sin(t + i*0.1) * (200 + i*2); fill(i * 3.6, 80, 100); noStroke(); circle(x, y, 8); } } ``` ### Perlin noise field (flow field) ```javascript let particles = []; function setup() { createCanvas(1000, 1000); for (let i = 0; i < 2000; i++) { particles.push({x: random(width), y: random(height)}); } background(15); } function draw() { noStroke(); for (const p of particles) { const a = noise(p.x * 0.003, p.y * 0.003, frameCount * 0.005) * TWO_PI * 4; p.x += cos(a) * 1.5; p.y += sin(a) * 1.5; if (p.x < 0 || p.x > width) p.x = random(width); if (p.y < 0 || p.y > height) p.y = random(height); fill(255, 50); circle(p.x, p.y, 1); } } ``` ### Recursive tree (L-system feel) ```javascript function setup() { createCanvas(800, 800); stroke(255); noLoop(); } function draw() { background(20); translate(width/2, height); branch(180); } function branch(len) { line(0, 0, 0, -len); translate(0, -len); if (len > 4) { push(); rotate(0.4); branch(len * 0.67); pop(); push(); rotate(-0.4); branch(len * 0.67); pop(); } } ``` ### Shader (WEBGL mode) ```javascript let shader1; function preload() { shader1 = loadShader('vert.glsl', 'frag.glsl'); } function setup() { createCanvas(800, 800, WEBGL); } function draw() { shader(shader1); shader1.setUniform('u_time', millis() * 0.001); shader1.setUniform('u_res', [width, height]); rect(-width/2, -height/2, width, height); } ``` ### py5 Jupyter sketch ```python import py5 def setup(): py5.size(800, 800) py5.color_mode(py5.HSB, 360, 100, 100) def draw(): py5.background(0, 0, 10) for i in range(50): h = (i * 7 + py5.frame_count) % 360 py5.fill(h, 80, 100) py5.circle(400 + py5.cos(i) * 200, 400 + py5.sin(i) * 200, 20) py5.run_sketch() ``` ### AI-assisted generative (2026 pattern) ```javascript // Claude Opus 4.7 generates sketch from prompt → eval as p5 sketch // 매 modern workflow: prompt → code → live edit const response = await fetch('/api/claude', { method: 'POST', body: JSON.stringify({prompt: 'circular spirograph with 7-fold symmetry'}) }); const code = await response.text(); new Function('p', code)(p5Instance); ``` ## 매 결정 기준 | 상황 | Approach | |---|---| | Web sketch / share link | **p5.js** (default 2026) | | Desktop performance + OpenGL | Processing 4 (Java) | | Python data viz integration | py5 | | Live VJ / shader-heavy | Hydra or TouchDesigner | | Production interactive install | openFrameworks (C++) | **기본값**: p5.js — 매 web 즉시 share, 매 zero install. ## 🔗 Graph - 부모: [[Creative-Coding]] · [[Generative-Art]] - 변형: [[p5js]] - Adjacent: [[Three.js]] ## 🤖 LLM 활용 **언제**: 매 sketch idea → code, 매 stuck on math (rotation, easing), 매 shader GLSL 의 starter. **언제 X**: 매 final aesthetic decision — 매 LLM 의 generative output 의 generic. 매 artistic intent 의 human. ## ❌ 안티패턴 - **draw() 안 heavy work**: 매 60fps 의 깨짐. preload / setup 의 사용. - **Global mutable state spaghetti**: 매 small sketch 에서 OK, 매 large 의 class structure. - **NOLOOP forget**: 매 static image 의 noLoop() 의 사용 — 매 CPU 의 절약. - **Pixel-by-pixel without `loadPixels()`**: 매 250x slow. 매 typed array 의 사용. ## 🧪 검증 / 중복 - Verified (processing.org docs, p5js.org reference). - 신뢰도 A. ## 🕓 Changelog | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | Manual cleanup — Processing/p5.js creative coding 의 full content. |