Files
2nd/10_Wiki/Topics/Game_Design/프리미엄 통화(Premium Currency).md
T
2026-05-10 22:08:15 +09:00

1.1 KiB

id, title, category, status, canonical_id, duplicate_of, aliases, source_trust_level, confidence_score, verification_status, tags, last_reinforced, github_commit
id title category status canonical_id duplicate_of aliases source_trust_level confidence_score verification_status tags last_reinforced github_commit
wiki-2026-0508-프리미엄-통화-premium-currency 프리미엄 통화(Premium Currency) 10_Wiki/Topics duplicate game-monetization-strategy Game_Monetization_Strategy
Premium Currency
하드 커런시
Hard Currency
A 0.9 redirected
duplicate
monetization
currency-design
2026-05-10 pending

프리미엄 통화(Premium Currency)

이 문서는 Game_Monetization_Strategy 의 중복본입니다. Canonical 문서로 redirect.

핵심 요약

  • 매 premium currency 의 dual-currency design — soft (free-earned) vs hard (paid).
  • 매 anchoring · bundle psychology — canonical 문서 의 참조.

🔗 Graph

🕓 변경 이력

날짜 변경
2026-05-08 Phase 1
2026-05-10 중복 처리 — canonical 문서로 redirect