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2nd/10_Wiki/Topics/DevOps_and_Security/클라우드 게이밍(Cloud Gaming).md
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---
id: wiki-2026-0508-클라우드-게이밍-cloud-gaming
title: 클라우드 게이밍(Cloud Gaming)
category: 10_Wiki/Topics
status: duplicate
canonical_id: cloud-gaming
duplicate_of: "[[Cloud-Gaming]]"
aliases: [Cloud Gaming, Game Streaming]
source_trust_level: A
confidence_score: 0.9
verification_status: redirected
tags: [duplicate, cloud, gaming, streaming]
last_reinforced: 2026-05-10
github_commit: pending
---
# 클라우드 게이밍(Cloud Gaming)
> **이 문서는 [[Cloud-Gaming]] 의 중복본입니다.** Canonical 문서로 redirect.
## 핵심 요약
- 매 server-side rendering + low-latency video stream — GeForce NOW, Xbox Cloud.
- 매 latency challenge: input-to-photon < 100ms, WebRTC + AV1 의 modern codec.
## 🔗 Graph
- 부모: [[Cloud-Gaming]] (canonical)
## 🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |