35 lines
1.2 KiB
Markdown
35 lines
1.2 KiB
Markdown
---
|
|
id: wiki-2026-0508-비트-세이버-엑서게임-후유증-평가-beat-saber-ex
|
|
title: 비트 세이버 엑서게임 후유증 평가(Beat Saber Exergaming Aftereffects)
|
|
category: 10_Wiki/Topics
|
|
status: duplicate
|
|
canonical_id: beat-saber
|
|
duplicate_of: "[[Beat Saber]]"
|
|
aliases: []
|
|
source_trust_level: A
|
|
confidence_score: 0.9
|
|
verification_status: redirected
|
|
tags: [duplicate, beat-saber, vr, exergaming, aftereffects]
|
|
last_reinforced: 2026-05-10
|
|
github_commit: pending
|
|
---
|
|
|
|
# 비트 세이버 엑서게임 후유증 평가(Beat Saber Exergaming Aftereffects)
|
|
|
|
> **이 문서는 [[Beat Saber]] 의 중복본입니다.** Canonical 문서로 redirect.
|
|
|
|
## 핵심 요약 (specialization aspects)
|
|
- 매 VR exergaming aftereffects: 매 cybersickness, postural instability, oculomotor strain.
|
|
- 매 Beat Saber 의 specific: 매 high-tempo arm motion + standing balance + visual flow.
|
|
- 매 measurement: SSQ (Simulator Sickness Questionnaire), postural sway (force plate), reaction time.
|
|
- 매 mitigation: 매 session length 의 limit, 매 rest period, 매 gradual exposure.
|
|
|
|
## 🔗 Graph
|
|
- 부모: [[Beat Saber]] (canonical)
|
|
|
|
## 🕓 변경 이력
|
|
| 날짜 | 변경 |
|
|
|---|---|
|
|
| 2026-05-08 | Phase 1 |
|
|
| 2026-05-10 | 중복 처리 — Beat Saber canonical 로 redirect |
|