35 lines
1.3 KiB
Markdown
35 lines
1.3 KiB
Markdown
---
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id: wiki-2026-0508-방어-구조-및-기지-레이아웃-defensive-archit
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title: 방어 구조 및 기지 레이아웃(Defensive Architecture and Base Layouts)
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category: 10_Wiki/Topics
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status: duplicate
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canonical_id: 기지-방어-base-defense
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duplicate_of: "[[기지 방어(Base Defense)]]"
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aliases: []
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source_trust_level: A
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confidence_score: 0.9
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verification_status: redirected
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tags: [duplicate, base-defense, layout, rts, tower-defense]
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last_reinforced: 2026-05-10
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github_commit: pending
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---
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# 방어 구조 및 기지 레이아웃(Defensive Architecture and Base Layouts)
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> **이 문서는 [[기지 방어(Base Defense)]] 의 중복본입니다.** Canonical 문서로 redirect.
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## 핵심 요약 (specialization)
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- 매 *Defensive Architecture / Base Layout* 은 [[기지 방어(Base Defense)]] 의 spatial-design sub-aspect.
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- 매 핵심: layered defense (perimeter → mid → core), funneling chokepoints, overlapping fields of fire.
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- 매 reference: Clash of Clans / Boom Beach / Rush Royale layout meta.
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## 🔗 Graph
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- 부모: [[기지 방어(Base Defense)]] (canonical)
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- Adjacent: [[Tower_Defense]] · [[Choke_Point]] · [[Layered_Defense]]
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## 🕓 변경 이력
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
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