35 lines
1.2 KiB
Markdown
35 lines
1.2 KiB
Markdown
---
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id: wiki-2026-0508-warno-전투-메커니즘-combat-mechanics
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title: WARNO 전투 메커니즘 (Combat Mechanics)
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category: 10_Wiki/Topics
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status: duplicate
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canonical_id: wargame-rts-combat-mechanics
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duplicate_of: "[[Wargame RTS Combat Mechanics]]"
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aliases: []
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source_trust_level: A
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confidence_score: 0.9
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verification_status: redirected
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tags: [duplicate, rts, eugen, cold-war]
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last_reinforced: 2026-05-10
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github_commit: pending
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---
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# WARNO 전투 메커니즘 (Combat Mechanics)
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> **이 문서는 [[Wargame RTS Combat Mechanics]] 의 중복본입니다.** Canonical 문서로 redirect.
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## 핵심 요약 (specialization aspects)
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- WARNO 매 Eugen Systems 매 2022 Early Access → 2024 1.0 release 의 successor 의 SD2/Wargame Red Dragon.
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- 매 NATO vs Warsaw Pact 1989 hypothetical conflict skin.
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- 매 deck-building (battlegroup) + 매 division-tier asymmetry + 매 morale system + 매 line-of-sight + 매 suppression mechanics.
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- 매 unique features: 매 Combat Phases (A/B/C 의 reinforcement timing) + 매 Smoke + ECM + 매 division identity.
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## 🔗 Graph
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- 부모: [[Wargame RTS Combat Mechanics]] (canonical)
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## 🕓 변경 이력
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
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