35 lines
1.1 KiB
Markdown
35 lines
1.1 KiB
Markdown
---
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id: wiki-2026-0508-raycaster
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title: Raycaster
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category: 10_Wiki/Topics
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status: duplicate
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canonical_id: raycasting
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duplicate_of: "[[Raycasting]]"
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aliases: [Three.js Raycaster, Ray Picker]
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source_trust_level: A
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confidence_score: 0.9
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verification_status: redirected
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tags: [duplicate, threejs, raycasting, picking]
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last_reinforced: 2026-05-10
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github_commit: pending
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---
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# Raycaster
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> **이 문서는 [[Raycasting]] 의 중복본입니다.** Canonical 문서로 redirect.
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## 매 핵심 요약 (specialization)
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- 매 Three.js `THREE.Raycaster` class: setFromCamera(mouse, camera) → intersectObjects(scene.children).
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- 매 use case: mouse picking, hover detection, line-of-sight check, AR object placement.
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- 매 perf: BVH (three-mesh-bvh) 사용 시 100k+ triangle scene 의 sub-ms intersection.
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## 🔗 Graph
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- 부모: [[Raycasting]] (canonical)
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- 관련: [[Three.js]] · [[BVH (Bounding Volume Hierarchy)]] · [[Mouse Picking]]
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## 🕓 변경 이력
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
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