36 lines
1.4 KiB
Markdown
36 lines
1.4 KiB
Markdown
---
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id: wiki-2026-0508-인플레이션-inflation
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title: 인플레이션(Inflation)
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category: 10_Wiki/Topics
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status: duplicate
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canonical_id: virtual-economy-inflation
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duplicate_of: "[[Virtual Economy Inflation]]"
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aliases: []
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source_trust_level: A
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confidence_score: 0.9
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verification_status: redirected
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tags: [duplicate, virtual-economy, inflation, mmo-design]
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last_reinforced: 2026-05-10
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github_commit: pending
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---
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# 인플레이션(Inflation)
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> **이 문서는 [[Virtual Economy Inflation]] 의 중복본입니다.** Canonical 문서로 redirect.
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## 핵심 요약 (specialization aspects)
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- 매 mechanism: faucet (mob gold drops, quest rewards) > sink (repair, AH tax, consumables) → 매 currency value decay.
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- 매 indicators: top-tier item prices, raw mat 가격, gold-per-USD black market rate.
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- 매 mitigations: increased sinks (cosmetic shops, housing upkeep), faucet nerfs, currency reset (new server / expansion).
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- 매 historical: Diablo II rune ladder reset, WoW gold cap escalation, RuneScape Grand Exchange stabilization.
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## 🔗 Graph
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- 부모: [[Virtual Economy Inflation]] (canonical)
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- 관련: [[가상 경제 시스템의 구조적 무결성 분석]] · [[WoW 토큰 및 PLEX]] · [[자원 로지스틱스(Resource Logistics)]]
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## 🕓 변경 이력
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |
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