W3Schools 튜토리얼을 P-Reinforce v3.1 포맷으로 위키화(영어 본문, 한/영 섹션 헤더). - Topic_HTML: 59문서 (튜토리얼+예제, 레퍼런스/메타 제외) - Topic_CSS: 190문서 (메인 + Advanced/Flexbox/Grid/RWD 전체) - Topic_JavaScript: 120문서 (코어 언어; Temporal/DOM상세/BOM/WebAPI/AJAX/jQuery/Graphics 등은 후속) 각 폴더 00_INDEX.md(MOC) 포함. 코드 verbatim, 미확인분은 "Not found in source" 표기. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
6.5 KiB
id, title, category, status, verification_status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, created_at, updated_at, review_reason, merge_history, tags, raw_sources, applied_in, github_commit
| id | title | category | status | verification_status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | created_at | updated_at | review_reason | merge_history | tags | raw_sources | applied_in | github_commit | ||||||||||||||
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| javascript-math | JavaScript Math | Frontend | draft | conceptual |
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B | 0.88 | 2026-06-23 | 2026-06-23 |
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JavaScript Math
🎯 한 줄 통찰 (One-line insight)
The JavaScript Math object provides mathematical constants (like Math.PI, Math.E) and methods (rounding, powers, roots, trig, min/max, random) that operate on numbers without needing to be instantiated. [S1]
🧠 핵심 개념 (Core concepts)
Mathis a static object — it exposes constants and methods directly (e.g.Math.PI,Math.round(x)), not via instances. [S1]- Rounding family —
round(nearest integer),ceil(up),floor(down), andtrunc(integer part). [S1] Math.sign(x)returns whetherxis negative, null, or positive. [S1]- Powers and roots —
Math.pow(x, y)is x to the power y;Math.sqrt(x)is the square root. [S1] Math.abs(x)returns the absolute (positive) value. [S1]- Trig —
Math.sin(x)/Math.cos(x)take an angle in radians (convert from degrees with* Math.PI / 180). [S1] Math.min()/Math.max()find the lowest / highest value in a list of arguments. [S1]Math.random()returns a random number between 0 (inclusive) and 1 (exclusive). [S1]
🧩 추출된 패턴 (Extracted patterns)
- Degrees → radians — multiply by
Math.PI / 180before passing toMath.sin/Math.cos. [S1] - Rounding choice — pick
round/ceil/floor/truncper the rounding behavior you need. [S1] - Min/max over a list — call
Math.min(...)/Math.max(...)with multiple numeric arguments. [S1]
📖 세부 내용 (Details)
The Math Object — The Math object allows you to perform mathematical tasks on numbers. Unlike other objects, the Math object has no constructor; it is static and its methods and properties are accessed directly. [S1]
Math Properties (constants) — [S1]
| Property | Description |
|---|---|
Math.E |
Returns Euler's number |
Math.PI |
Returns PI |
Math.SQRT2 |
Returns the square root of 2 |
Math.SQRT1_2 |
Returns the square root of 1/2 |
Math.LN2 |
Returns the natural logarithm of 2 |
Math.LN10 |
Returns the natural logarithm of 10 |
Math.LOG2E |
Returns base 2 logarithm of E |
Math.LOG10E |
Returns base 10 logarithm of E |
Math Methods — selected methods documented on the page: [S1]
| Method | Description |
|---|---|
Math.round(x) |
Returns x rounded to its nearest integer |
Math.ceil(x) |
Returns x rounded up to its nearest integer |
Math.floor(x) |
Returns x rounded down to its nearest integer |
Math.trunc(x) |
Returns the integer part of x |
Math.sign(x) |
Returns if x is negative, null or positive |
Math.pow(x, y) |
Returns the value of x to the power of y |
Math.sqrt(x) |
Returns the square root of x |
Math.abs(x) |
Returns the absolute (positive) value of x |
Math.sin(x) |
Returns the sine of the angle x |
Math.cos(x) |
Returns the cosine of the angle x |
Math.min() |
Can be used to find the lowest value in a list |
Math.max() |
Can be used to find the highest value in a list |
Math.random() |
Returns a random number between 0 (inclusive), and 1 (exclusive) |
Math.log(x) |
Returns the natural logarithm of x |
Math.log2(x) |
Returns the base 2 logarithm of x |
Math.log10(x) |
Returns the base 10 logarithm of x |
Example expressions and their results — as shown on the page: [S1]
| Expression | Result |
|---|---|
Math.round(4.6) |
5 |
Math.round(4.5) |
4 |
Math.round(4.4) |
4 |
Math.ceil(4.9) |
5 |
Math.floor(4.9) |
4 |
Math.trunc(4.9) |
4 |
Math.sign(-4) |
-1 |
Math.pow(8, 2) |
64 |
Math.sqrt(64) |
8 |
Math.abs(-4.7) |
4.7 |
Math.sin(90 * Math.PI / 180) |
1 |
Math.cos(0 * Math.PI / 180) |
1 |
Math.min(0, 150, 30, 20, -8, -200) |
-200 |
Math.max(0, 150, 30, 20, -8, -200) |
150 |
Math.random() |
A number between 0 (inclusive) and 1 (exclusive) |
Note: The full source presents these expressions inside interactive "Try it Yourself" Example boxes. The expressions and results above are reproduced from the page; any code that exists only inside the Try-it editor without a printed expression is "Not found in source".
🛠️ 적용 사례 (Applied in summary)
The page's own snippets are the canonical applied examples — rounding 4.x values, computing Math.pow(8, 2), taking Math.sqrt(64), converting degrees to radians for Math.sin/Math.cos, and finding min/max over a list. No external project/commit applications found in the source.
💻 코드 패턴 (Code patterns)
Round to nearest / up / down / truncate:
Math.round(4.6); // 5
Math.ceil(4.9); // 5
Math.floor(4.9); // 4
Math.trunc(4.9); // 4
Power, square root, absolute value:
Math.pow(8, 2); // 64
Math.sqrt(64); // 8
Math.abs(-4.7); // 4.7
Degrees to radians for trig:
Math.sin(90 * Math.PI / 180); // 1
Math.cos(0 * Math.PI / 180); // 1
Min / max over a list:
Math.min(0, 150, 30, 20, -8, -200); // -200
Math.max(0, 150, 30, 20, -8, -200); // 150
⚖️ 모순 및 업데이트 (Contradictions & updates)
No contradictions found in the source.
✅ 검증 상태 및 신뢰도
- 상태: draft
- 검증 단계: conceptual (실제 적용 사례 발견 시 applied/validated로 승격 가능)
- 출처 신뢰도: B (W3Schools — widely used educational reference, not a primary standards body)
- 신뢰 점수: 0.88
- 중복 검사 결과: 신규 생성 (New discovery)
🔗 지식 그래프 (Knowledge Graph)
- 상위/루트: JavaScript Tutorial
- 관련 개념: JavaScript Random, JavaScript Numbers, JavaScript Array Sort
- 참조 맥락: Referenced whenever numeric computation, rounding, or randomness is needed.
📚 출처 (Sources)
- [S1] W3Schools — JavaScript Math — https://www.w3schools.com/js/js_math.asp
📝 변경 이력 (Change history)
- 2026-06-23: Initial draft synthesized from the W3Schools "JavaScript Math" page (Astra wiki-curation, P-Reinforce v3.1 format).