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2nd/10_Wiki/Topics/Frontend/WebGL Optimization.md
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---
id: wiki-2026-0508-webgl-optimization
title: WebGL Optimization
category: 10_Wiki/Topics
status: duplicate
canonical_id: threejs-webgpurenderer
duplicate_of: "[[Threejs WebGPURenderer]]"
aliases: []
source_trust_level: A
confidence_score: 0.9
verification_status: redirected
tags: [duplicate, webgl, optimization]
last_reinforced: 2026-05-10
github_commit: pending
---
# WebGL Optimization
> **이 문서는 [[Threejs WebGPURenderer]] 의 중복본입니다.** Canonical 문서로 redirect.
## 핵심 요약 (specialization aspects)
- WebGL-specific 최적화 (state batching, instancing, UBO) 매 [[WebGL API]] 참조.
- 2026 modern path 매 WebGPU migration via Three.js WebGPURenderer.
- 모바일 GPU 성능 detail 매 [[WebGL 모바일 GPU 성능 관리]] 참조.
## 🔗 Graph
- 부모: [[Threejs WebGPURenderer]] (canonical)
- 관련: [[WebGL API]] · [[WebGL 모바일 GPU 성능 관리]] · [[WebGPU]]
## 🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 — canonical 문서로 redirect |