d8a80f6272
이름만 다른(표기 변형) [[위키링크]]를 대상 문서의 canonical 제목으로 치환해 끊겼던 1,200개 링크를 연결. 제목/파일명 정규화 일치만 적용하고 별칭 매칭은 과병합 위험으로 제외(애매성 가드). 원본은 _link_reconcile_backup/ 에 백업. 도구: Datacollect/scripts/link_reconcile_apply.mjs Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
251 lines
7.7 KiB
Markdown
251 lines
7.7 KiB
Markdown
---
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id: wiki-2026-0508-state-management-libraries
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title: State Management Libraries
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category: 10_Wiki/Topics
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status: verified
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canonical_id: self
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aliases: [State Management, React State Libraries, Zustand vs Jotai vs Redux]
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duplicate_of: none
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source_trust_level: A
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confidence_score: 0.95
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verification_status: applied
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tags: [state-management, react, zustand, jotai, valtio, redux]
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raw_sources: []
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last_reinforced: 2026-05-10
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github_commit: pending
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tech_stack:
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language: TypeScript
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framework: React 19
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---
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# State Management Libraries
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## 매 한 줄
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> **"매 state management 는 component tree 외부의 reactive store 추상화"**. 2026 기준 React server-side data 는 TanStack Query / RSC, client-only state 는 Zustand (top-down) / Jotai (bottom-up atomic) / Valtio (proxy mutable) 가 mainstream. Redux 는 legacy + 매우 큰 enterprise 만. 매 핵심 결정은 "어떤 abstraction 이 mental model 과 맞는가".
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## 매 핵심
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### 매 4 가지 패러다임
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- **Top-down store** (Zustand, Redux): 단일 store, selector
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- **Atomic** (Jotai, Recoil): 작은 atom 의 graph
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- **Proxy mutable** (Valtio, MobX): mutable object, auto-tracking
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- **Server-state** (TanStack Query, SWR): cache + revalidation
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### 매 server vs client
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- 2026 의 truth: 매 대부분의 "state" 는 사실 server data → 매 TanStack Query 로
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- 진짜 client state (modal open, form draft, theme) → 매 Zustand / Jotai
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### 매 응용
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1. Zustand: 매 일반 SPA, mid-size app 의 default.
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2. Jotai: 매 fine-grained reactivity, derived value graph.
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3. Valtio: 매 game/canvas, mutable mental model 선호.
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4. Redux Toolkit: 매 legacy migration, Redux DevTools 의존.
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## 💻 패턴
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### Zustand store with slice pattern
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```typescript
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import { create } from "zustand";
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import { devtools, persist } from "zustand/middleware";
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import { immer } from "zustand/middleware/immer";
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type AuthSlice = {
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user: { id: string; name: string } | null;
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login: (u: { id: string; name: string }) => void;
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logout: () => void;
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};
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type CartSlice = {
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items: { id: string; qty: number }[];
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add: (id: string) => void;
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};
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export const useStore = create<AuthSlice & CartSlice>()(
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devtools(
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persist(
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immer((set) => ({
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user: null,
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login: (u) => set((s) => { s.user = u; }),
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logout: () => set((s) => { s.user = null; }),
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items: [],
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add: (id) =>
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set((s) => {
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const it = s.items.find((i) => i.id === id);
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if (it) it.qty += 1;
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else s.items.push({ id, qty: 1 });
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}),
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})),
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{ name: "app-store" },
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),
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),
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);
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// usage with selector to prevent re-render
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const user = useStore((s) => s.user);
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```
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### Jotai atomic + derived
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```typescript
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import { atom, useAtom, useAtomValue } from "jotai";
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import { atomWithStorage } from "jotai/utils";
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export const themeAtom = atomWithStorage<"light" | "dark">("theme", "light");
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export const filterAtom = atom("");
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export const itemsAtom = atom<{ id: string; name: string }[]>([]);
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export const filteredItemsAtom = atom((get) => {
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const f = get(filterAtom).toLowerCase();
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return get(itemsAtom).filter((i) => i.name.toLowerCase().includes(f));
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});
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function Search() {
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const [filter, setFilter] = useAtom(filterAtom);
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const filtered = useAtomValue(filteredItemsAtom);
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return (
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<>
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<input value={filter} onChange={(e) => setFilter(e.target.value)} />
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<ul>{filtered.map((i) => <li key={i.id}>{i.name}</li>)}</ul>
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</>
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);
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}
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```
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### Valtio proxy
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```typescript
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import { proxy, useSnapshot } from "valtio";
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export const game = proxy({
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player: { x: 0, y: 0, hp: 100 },
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enemies: [] as { id: string; x: number; y: number }[],
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damage(amount: number) {
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game.player.hp = Math.max(0, game.player.hp - amount);
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},
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});
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function HUD() {
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const snap = useSnapshot(game);
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return <div>HP: {snap.player.hp}</div>;
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}
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// mutate directly outside React
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setInterval(() => {
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game.player.x += 1; // 매 자동으로 컴포넌트 re-render
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}, 16);
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```
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### Redux Toolkit (when 필요)
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```typescript
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import { createSlice, configureStore } from "@reduxjs/toolkit";
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const counter = createSlice({
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name: "counter",
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initialState: { value: 0 },
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reducers: {
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inc: (s) => { s.value += 1; },
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incBy: (s, a: { payload: number }) => { s.value += a.payload; },
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},
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});
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export const { inc, incBy } = counter.actions;
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export const store = configureStore({ reducer: { counter: counter.reducer } });
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```
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### TanStack Query for server state
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```typescript
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import { useQuery, useMutation, useQueryClient } from "@tanstack/react-query";
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export function usePosts() {
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return useQuery({
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queryKey: ["posts"],
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queryFn: () => fetch("/api/posts").then((r) => r.json()),
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staleTime: 60_000,
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});
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}
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export function useCreatePost() {
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const qc = useQueryClient();
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return useMutation({
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mutationFn: (body: { title: string }) =>
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fetch("/api/posts", { method: "POST", body: JSON.stringify(body) }),
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onSuccess: () => qc.invalidateQueries({ queryKey: ["posts"] }),
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});
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}
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```
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### Zustand + RSC bridge (Next.js 15)
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```typescript
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// store-provider.tsx
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"use client";
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import { createContext, useContext, useRef } from "react";
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import { useStore as useZ, type StoreApi } from "zustand";
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import { createStore } from "zustand/vanilla";
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type State = { count: number; inc: () => void };
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const StoreCtx = createContext<StoreApi<State> | null>(null);
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export function StoreProvider({ children, initialCount = 0 }: any) {
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const ref = useRef<StoreApi<State>>();
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if (!ref.current) {
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ref.current = createStore<State>((set) => ({
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count: initialCount,
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inc: () => set((s) => ({ count: s.count + 1 })),
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}));
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}
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return <StoreCtx.Provider value={ref.current}>{children}</StoreCtx.Provider>;
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}
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export function useAppStore<T>(sel: (s: State) => T): T {
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const store = useContext(StoreCtx);
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if (!store) throw new Error("StoreProvider missing");
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return useZ(store, sel);
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}
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```
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### Subscribing outside React (Zustand)
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```typescript
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const unsub = useStore.subscribe(
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(s) => s.user,
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(user) => console.log("user changed", user),
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);
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```
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## 매 결정 기준
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| 상황 | Approach |
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|---|---|
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| Server data (lists, details) | TanStack Query / SWR |
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| Mid-size client state, simple | **Zustand** |
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| Fine-grained derived graphs | **Jotai** |
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| Mutable mental model, games | Valtio |
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| Legacy / strict Redux DevTools | Redux Toolkit |
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| Shared single value (theme, locale) | Context (sufficient) |
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**기본값**: server state → TanStack Query, client state → Zustand. Jotai 는 atom graph 가 도움될 때.
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## 🔗 Graph
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- 부모: [[React]] · [[Large_Frontend_Projects|Frontend Architecture]]
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- 변형: [[Zustand]] · [[Jotai]] · [[Valtio]] · [[Redux Toolkit]] · [[MobX]] · [[Recoil]]
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- Adjacent: [[React Server Components — 경계 의식]]
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## 🤖 LLM 활용
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**언제**: client-only state design, store shape 결정, library 선택. 매 SPA 의 boundary.
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**언제 X**: server data fetch (TanStack Query), 매 single-component local state (useState).
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## ❌ 안티패턴
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- **Redux for everything**: 매 small app 에 boilerplate. 매 Zustand 로 충분.
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- **Server state in Zustand**: cache invalidation 직접 구현 → 매 TanStack Query 사용.
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- **Atom 폭발**: Jotai 에서 모든 변수를 atom 으로 → 매 graph navigation 혼란.
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- **No selector**: `useStore((s) => s)` 전체 구독 → 모든 변경에 re-render.
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- **Mutating snapshot**: Valtio snap 을 직접 mutate → noop or warning.
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- **Multiple stores for same domain**: 매 single source of truth 위배.
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## 🧪 검증 / 중복
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- Verified (Zustand/Jotai/Valtio/Redux Toolkit official docs, 2026).
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- 신뢰도 A.
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## 🕓 Changelog
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | Manual cleanup — state management libraries canonical full content |
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