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10_Wiki/Topics 대규모 정리: - 오류 캡처/미완성 stub 문서 227개 제거 - 교차폴더 중복 43클러스터 병합 (63파일 → redirect) - 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건 - 카테고리 MOC 6개 신규 생성 - Graph 섹션 미해결 related-keyword 링크 10,058건 제거 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
169 lines
5.1 KiB
Markdown
169 lines
5.1 KiB
Markdown
---
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id: wiki-2026-0508-ndf-parse
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title: ndf-parse
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category: 10_Wiki/Topics
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status: verified
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canonical_id: self
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aliases: [NDF Parser, Eugen NDF]
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duplicate_of: none
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source_trust_level: A
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confidence_score: 0.85
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verification_status: applied
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tags: [parsing, modding, eugen, wargame, ndf]
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raw_sources: []
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last_reinforced: 2026-05-10
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github_commit: pending
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tech_stack:
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language: Python
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framework: ndf-parse (Ulibos)
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---
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# ndf-parse
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## 매 한 줄
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> **"매 Eugen Systems NDF (Nakami Design File) 의 lossless parser — 매 mod tooling 의 backbone."**. NDF 는 매 Eugen 의 in-house declarative DSL — Wargame, Steel Division, WARNO 매 game data definition 사용. `ndf-parse` (Ulibos) 는 매 round-trip preservation (comments, whitespace, formatting) 의 Python parser.
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## 매 핵심
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### 매 NDF 구조
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- **Object**: `EntityName is TEntityType ( property = value )` — 매 typed object literal.
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- **Template**: `template TFoo [Param: int] is TFoo ( ... )` — 매 generic-like.
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- **Map**: `MAP[(k, v), ...]` — 매 ordered dictionary.
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- **Vector**: `[a, b, c]` — 매 ordered list.
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- **GUID/Reference**: `GUID:{...}`, `~/Path/To/Object` — 매 reference.
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### 매 ndf-parse 특징
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- **AST round-trip**: 매 parse → modify → unparse 후 매 byte-identical (modify X 영역).
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- **Visitor / walker**: 매 dataclass-like node tree.
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- **CLI**: `ndf` command — 매 batch script.
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- **2026 stable**: WARNO modding scene 매 standard.
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### 매 응용
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1. WARNO mod (unit balance, new factions).
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2. Steel Division 2 mod.
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3. Automated balance tuning (CSV → NDF script).
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4. Diff tool — 매 patch-vs-vanilla compare.
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## 💻 패턴
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### Install + parse
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```python
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# pip install ndf-parse
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import ndf_parse as ndf
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with open('UniteDescriptor.ndf', 'r', encoding='utf-8') as f:
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source = f.read()
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tree = ndf.parse(source) # ndf.model.List
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print(len(tree)) # top-level statement count
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```
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### Walk + find object
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```python
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for stmt in tree:
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if stmt.kind == 'object' and stmt.name == 'Descriptor_Unit_M1A2_Abrams_US':
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unit = stmt.value
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for member in unit:
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if member.member == 'MaxPhysicalDamages':
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print('HP:', member.value)
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```
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### Mutate + write back
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```python
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import ndf_parse as ndf
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from ndf_parse import edit
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with edit('UniteDescriptor.ndf') as tree:
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for stmt in tree:
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if stmt.kind == 'object' and 'Abrams' in stmt.name:
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for m in stmt.value:
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if m.member == 'MaxPhysicalDamages':
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m.value = '15' # buff HP
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# `with edit(...)` 매 auto-write back, 매 untouched bytes 보존.
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```
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### Add new member
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```python
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from ndf_parse.model import MemberRow
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with edit('Ammunition.ndf') as tree:
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for stmt in tree:
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if stmt.name == 'Ammo_Custom_HEAT':
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stmt.value.add(MemberRow(member='HEDamage', value='9'))
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```
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### Template instantiation lookup
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```python
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def find_template(tree, name):
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for stmt in tree:
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if stmt.kind == 'template' and stmt.name == name:
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return stmt
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return None
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```
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### CSV → NDF batch patch
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```python
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import csv, ndf_parse as ndf
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from ndf_parse import edit
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balance = {row['unit']: row for row in csv.DictReader(open('balance.csv'))}
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with edit('UniteDescriptor.ndf') as tree:
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for stmt in tree:
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if stmt.kind != 'object': continue
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cfg = balance.get(stmt.name)
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if not cfg: continue
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for m in stmt.value:
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if m.member in cfg:
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m.value = cfg[m.member]
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```
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### Diff vs vanilla
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```python
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import ndf_parse as ndf
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vanilla = ndf.parse(open('vanilla/UniteDescriptor.ndf').read())
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modded = ndf.parse(open('mod/UniteDescriptor.ndf').read())
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vanilla_units = {s.name: s for s in vanilla if s.kind == 'object'}
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for s in modded:
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if s.kind != 'object': continue
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base = vanilla_units.get(s.name)
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if base and ndf.unparse(base.value) != ndf.unparse(s.value):
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print(f'changed: {s.name}')
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```
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## 매 결정 기준
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| 상황 | Approach |
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|---|---|
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| 매 single value tweak | `with edit()` context manager |
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| 매 large refactor | parse → walk → unparse explicit |
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| 매 batch CSV-driven | edit + lookup table |
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| 매 lossless preservation 필요 | ndf-parse (regex 의 X) |
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| 매 read-only analytics | parse + walk only |
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**기본값**: 매 `with edit()` context — 매 mod 작업 80% case.
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## 🔗 Graph
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- 부모: [[Parser]] · [[AST]]
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- 응용: [[WARNO_Modding]] · [[Eugen_Engine]]
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## 🤖 LLM 활용
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**언제**: 매 Eugen game mod, WARNO balance script, NDF diff/patch tool.
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**언제 X**: 매 non-Eugen game (Bethesda Plugin = ESM/ESP, Paradox = PDX script). 매 다른 parser.
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## ❌ 안티패턴
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- **Regex 으로 NDF 편집**: 매 nested template / comment break. 매 ndf-parse 의 사용.
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- **매 unparse 후 manual format**: 매 round-trip 의 손실. 매 ndf-parse 가 매 formatting 보존.
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- **매 GUID hard-code**: 매 reference 깨짐. 매 path 의 사용 (`~/Foo/Bar`).
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## 🧪 검증 / 중복
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- Verified (ndf-parse PyPI, Ulibos GitHub, WARNO modding wiki).
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- 신뢰도 A-.
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## 🕓 Changelog
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | Manual cleanup — NDF parser API + mod patterns |
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