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koriweb d8a80f6272 chore(wiki): dangling 링크 canonical 정규화 (768파일/1200건)
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 12:24:15 +09:00

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---
id: wiki-2026-0508-god-object-antipattern
title: God Object Antipattern
category: 10_Wiki/Topics
status: verified
canonical_id: self
aliases: [God Class, Blob, Monster Class]
duplicate_of: none
source_trust_level: A
confidence_score: 0.9
verification_status: applied
tags: [architecture, antipattern, oop, refactoring, code-smell]
raw_sources: []
last_reinforced: 2026-05-10
github_commit: pending
tech_stack:
language: typescript
framework: language-agnostic
---
# God Object Antipattern
## 매 한 줄
> **"매 single class/module 의 too many responsibilities 의 absorption 의 통한 maintainability 의 collapse"**. 매 Brown et al. "AntiPatterns" (1998) 의 catalog, 매 procedural code 의 OOP 로 의 lift-and-shift 의 결과 — 매 modern microservices 시대 의 "God Service" 로 의 mutation.
## 매 핵심
### 매 Symptoms
- 1000+ LOC class, 50+ methods.
- 매 unrelated domain 의 mix (User + Order + Payment + Logging).
- 매 import 의 fan-in 의 high — 매 module 의 reference 의 most.
- Test 의 setup 의 100+ lines mock.
- Git log 의 churn 의 highest hot-spot.
### 매 Causes
- SRP (Single Responsibility) 의 violation.
- Premature centralization ("Manager", "Controller", "Helper" suffix).
- Feature 의 incremental 의 add 의 always-cheapest-place 의 dump.
- Refactoring fear (test 의 X, dependency 의 web).
### 매 응용 (detection)
1. SonarQube "Brain Class" rule.
2. Lizard / radon 의 cyclomatic + LOC metric.
3. CodeScene hotspot map.
## 💻 패턴
### Smell — God Class
```typescript
// 🚨 God Object
export class ApplicationManager {
users: User[] = [];
orders: Order[] = [];
cart: Cart;
paymentGateway: Stripe;
logger: Logger;
cache: Redis;
// ... 47 more fields
registerUser(...) { /* 80 lines */ }
authenticateUser(...) { /* 60 lines */ }
createOrder(...) { /* 120 lines, calls payment, cache, log */ }
refundOrder(...) { /* 90 lines */ }
sendEmail(...) { /* 40 lines */ }
generateReport(...) { /* 200 lines */ }
// ... 50 more methods
}
```
### Refactor — Extract Class (SRP)
```typescript
export class UserService {
constructor(private repo: UserRepository, private hasher: PasswordHasher) {}
async register(input: RegisterInput) { /* ... */ }
async authenticate(creds: Credentials) { /* ... */ }
}
export class OrderService {
constructor(
private repo: OrderRepository,
private payment: PaymentGateway,
private events: EventBus,
) {}
async create(input: CreateOrderInput) { /* ... */ }
async refund(orderId: string) { /* ... */ }
}
export class ReportingService { /* ... */ }
```
### Replace Conditional with Polymorphism
```typescript
// Before: god method 의 switch
processPayment(method: string, amount: number) {
if (method === 'card') { /* ... */ }
else if (method === 'paypal') { /* ... */ }
else if (method === 'crypto') { /* ... */ }
}
// After: Strategy
interface PaymentMethod { charge(amount: number): Promise<Receipt>; }
class CardPayment implements PaymentMethod { /* ... */ }
class PayPalPayment implements PaymentMethod { /* ... */ }
class CryptoPayment implements PaymentMethod { /* ... */ }
class PaymentService {
constructor(private methods: Map<string, PaymentMethod>) {}
charge(method: string, amount: number) {
return this.methods.get(method)!.charge(amount);
}
}
```
### Extract Aggregate (DDD)
```typescript
// God 의 split → Aggregate Root + Value Objects
export class Order {
private constructor(
public readonly id: OrderId,
private items: LineItem[],
private status: OrderStatus,
) {}
static create(customerId: CustomerId, items: LineItem[]): Order { /* ... */ }
addItem(item: LineItem) { /* invariant 의 enforce */ }
confirm(): DomainEvent[] { /* ... */ }
}
```
### ESLint Rule (max-lines-per-function/class)
```json
{
"rules": {
"max-lines": ["error", { "max": 400, "skipBlankLines": true }],
"max-lines-per-function": ["error", 60],
"complexity": ["error", 10]
}
}
```
### SonarQube Detection
```properties
sonar.cpd.exclusions=**/*.test.ts
# Rule: java:S2972 (Inner classes should not have too many lines)
# Rule: typescript:S138 (Functions should not have too many lines)
# Rule: common:DuplicatedBlocks
```
## 매 결정 기준
| 상황 | Approach |
|---|---|
| Class > 500 LOC | Extract Class by responsibility |
| Method > 60 LOC | Extract Method, Replace Temp with Query |
| Long parameter list | Introduce Parameter Object |
| Switch on type | Replace Conditional with Polymorphism |
| Cross-domain mix | Extract Bounded Context (DDD) |
**기본값**: 매 SRP — 매 class 의 one reason to change.
## 🔗 Graph
- 부모: [[Code Smells]]
- 변형: [[Big-Ball-of-Mud]] · [[Distributed-Monolith]]
- 응용: [[Refactoring_Best_Practices|Refactoring]] · [[SOLID]] · [[DDD]]
- Adjacent: [[High-Cohesion-Low-Coupling]] · [[Single Responsibility Principle (SRP)|Single-Responsibility-Principle]] · [[Bounded Context]]
## 🤖 LLM 활용
**언제**: god class 의 detect, extract-class 의 refactor 의 suggest, responsibility 의 cluster 의 propose.
**언제 X**: 매 large refactor 의 final commit (test coverage 의 human verification 필수).
## ❌ 안티패턴
- **Manager/Helper suffix**: 매 dumping ground 의 invitation.
- **Static God**: `Utils` static class 의 grow → 매 testability 의 destroy.
- **God Service**: microservice 시대 의 god — single service 의 매 domain 의 own.
- **Refactor without tests**: 매 god 의 split 의 시 behavior 의 break 의 silent.
- **Premature split**: 매 50 LOC class 의 over-decompose → 매 anemic + indirection 의 hell.
## 🧪 검증 / 중복
- Verified (Brown et al. "AntiPatterns" 1998, Fowler "Refactoring" 2nd ed., SonarSource rules).
- 신뢰도 A.
## 🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — god object antipattern 의 full content |