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Antigravity Agent c24165b8bc refactor(topics): 멀티 에이전트용 지식 재편 — _Common(공통 기본기) + Domain_* 구조
에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게
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문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인).

- Topic_Programming → Domain_Programming (내부 구조 보존)
- Topic_Graphic → Domain_Design
- Topic_Business → Domain_Product
- Topic_General → Domain_General
- _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning),
  Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing)
- 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서)
- 빈 폴더 정리 (memory/procedures)
- 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 11:05:56 +09:00

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id, title, category, status, verification_status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, created_at, updated_at, review_reason, merge_history, tags, raw_sources, applied_in, github_commit
id title category status verification_status canonical_id aliases duplicate_of source_trust_level confidence_score created_at updated_at review_reason merge_history tags raw_sources applied_in github_commit
cpp-enum C++ Enumeration (enum) Programming_Language draft conceptual
enum keyword
named constants
C++ 열거형
B 0.85 2026-07-04 2026-07-04
cpp
programming-language
w3schools
enums
https://www.w3schools.com/cpp/cpp_enum.asp

CPP Enumeration (enum)

🎯 한 줄 통찰 (One-line insight)

This chapter is essentially IDENTICAL to C's enum chapter in every detail — default zero-based numbering, forward-cascading custom values, and enum-in-switch usage all reappear with the exact same Level/LOW/MEDIUM/HIGH example — the only visible change is cout << replacing printf("%d", ...), confirming C++ inherited its enum semantics from C completely unmodified (unlike structs, where C++ added meaningful new behavior). [S1]

🧠 핵심 개념 (Core concepts)

  • enum — a type representing a group of named, unchangeable constants. [S1]
  • Default numbering — first item is 0, second is 1, etc. [S1]
  • Forward-cascading custom values — setting one item's value shifts all subsequent unlabeled items to continue counting up from it. [S1]
  • Enum as an int under the hood — printing an enum variable with cout << shows its underlying integer value, enabling direct use in switch statements. [S1]

📖 세부 내용 (Details)

  • Default numbering: enum Level { LOW, MEDIUM, HIGH }; enum Level myVar = MEDIUM; cout << myVar; // 1. [S1]
  • Fully custom values: enum Level { LOW = 25, MEDIUM = 50, HIGH = 75 };. [S1]
  • Cascading from one custom value: enum Level { LOW = 5, MEDIUM, HIGH }; — MEDIUM becomes 6, HIGH becomes 7. [S1]
  • Enum used in a switch: enum Level myVar = MEDIUM; switch (myVar) { case 1: ... case 2: ... case 3: ... }. [S1]

⚖️ 모순 및 업데이트 (Contradictions & updates)

  • 현재까지 발견된 모순 사항 없음 (No contradictions found in available sources). C 챕터와 완전히 동일한 열거형 동작(기본 번호 매기기, 연쇄적 값 갱신, switch 연동)이 확인됨.

🛠️ 적용 사례 (Applied in summary)

현재 발견된 실제 적용 사례가 없습니다 — 요일이나 월과 같이 절대 변하지 않는 값 집합에 enum을 사용하는 것이 실전 활용의 대표 사례로 원문에 직접 제시됨. [S1]

💻 코드 패턴 (Code patterns)

Setting one enum value causes subsequent items to cascade forward from it (C++):

enum Level {
  LOW = 5,
  MEDIUM, // Now 6
  HIGH    // Now 7
};

검증 상태 및 신뢰도

  • 상태: draft
  • 검증 단계: conceptual
  • 출처 신뢰도: B (W3Schools — widely used educational reference, not a primary standards body)
  • 신뢰 점수: 0.85
  • 중복 검사 결과: 신규 생성 (New discovery)

🔗 지식 그래프 (Knowledge Graph)

📚 출처 (Sources)

📝 변경 이력 (Change history)

  • 2026-07-04: Initial draft synthesized from the W3Schools "C++ Enumeration (enum)" page (Astra wiki-curation, P-Reinforce v3.1 format).