206 lines
6.2 KiB
Markdown
206 lines
6.2 KiB
Markdown
---
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id: wiki-2026-0508-디지털-트윈-및-데이터-시뮬레이션
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title: 디지털 트윈 및 데이터 시뮬레이션
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category: 10_Wiki/Topics
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status: verified
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canonical_id: self
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aliases: [Digital Twin, IoT Visualization, Real-time Simulation]
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duplicate_of: none
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source_trust_level: A
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confidence_score: 0.85
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verification_status: applied
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tags: [frontend, digital-twin, threejs, websocket, visualization]
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raw_sources: []
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last_reinforced: 2026-05-10
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github_commit: pending
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tech_stack:
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language: typescript
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framework: react-three-fiber
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---
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# 디지털 트윈 및 데이터 시뮬레이션
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## 매 한 줄
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> **"매 물리 자산의 live mirror"**. 공장 / 빌딩 / 차량을 3D로 render + 실시간 sensor stream 으로 동기화. 2026 stack: React Three Fiber + WebSocket / WebTransport + WebGPU compute + Cesium (geo).
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## 매 핵심
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### 매 디지털 트윈이란
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- 물리 system 의 software replica — sensor 로 state sync, simulation 으로 future predict.
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- 4 단계: Descriptive (현재 시각화) → Diagnostic (anomaly detect) → Predictive (forecast) → Prescriptive (optimize).
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- Use case: smart factory, BIM, fleet management, energy grid.
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### 매 frontend 책임
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- **3D rendering**: 자산 model (glTF/USD) load + scene graph.
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- **Real-time stream**: WebSocket / SSE / WebTransport 으로 sensor data.
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- **Time-series viz**: 매 chart + 3D overlay (heatmap, particles).
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- **Interaction**: select asset → 매 detail panel + control commands.
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### 매 응용
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1. 공장 라인 모니터링 (machine health).
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2. 빌딩 BIM + HVAC sensor.
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3. Fleet tracking (차량 GPS + telematics).
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4. Energy grid load visualization.
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## 💻 패턴
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### React Three Fiber + glTF asset
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```tsx
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import { Canvas, useFrame } from '@react-three/fiber';
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import { useGLTF, OrbitControls } from '@react-three/drei';
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function Factory() {
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const { scene } = useGLTF('/models/factory.glb');
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return <primitive object={scene} />;
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}
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export function Twin() {
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return (
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<Canvas camera={{ position: [10, 10, 10] }}>
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<ambientLight intensity={0.5} />
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<directionalLight position={[5, 10, 5]} />
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<Factory />
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<SensorOverlay />
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<OrbitControls />
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</Canvas>
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);
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}
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```
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### WebSocket sensor stream → state
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```tsx
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import { create } from 'zustand';
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const useSensors = create<{ sensors: Record<string, Sensor> }>(() => ({
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sensors: {},
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}));
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function useSensorStream(url: string) {
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useEffect(() => {
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const ws = new WebSocket(url);
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ws.onmessage = e => {
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const { id, value, timestamp } = JSON.parse(e.data);
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useSensors.setState(s => ({
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sensors: { ...s.sensors, [id]: { value, timestamp } },
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}));
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};
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return () => ws.close();
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}, [url]);
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}
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```
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### Sensor heatmap on 3D mesh
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```tsx
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function SensorOverlay() {
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const sensors = useSensors(s => s.sensors);
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return (
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<>
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{Object.entries(sensors).map(([id, sensor]) => (
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<mesh key={id} position={sensor.position}>
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<sphereGeometry args={[0.2, 16, 16]} />
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<meshStandardMaterial
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color={tempToColor(sensor.value)}
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emissive={tempToColor(sensor.value)}
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emissiveIntensity={0.5}
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/>
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</mesh>
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))}
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</>
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);
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}
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function tempToColor(t: number) {
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// 매 cold blue → hot red
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const h = (1 - Math.min(t / 100, 1)) * 240;
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return `hsl(${h}, 100%, 50%)`;
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}
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```
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### Time-series chart + 3D selection sync
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```tsx
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const [selectedAsset, setSelectedAsset] = useState<string | null>(null);
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<Asset onClick={() => setSelectedAsset('pump-3')} />
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{selectedAsset && (
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<DetailPanel>
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<TimeSeriesChart sensorId={selectedAsset} />
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</DetailPanel>
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)}
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```
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### WebGPU compute for particle simulation
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```ts
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// 매 air flow / thermal simulation 100k particles.
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const computeShader = `
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@group(0) @binding(0) var<storage, read_write> particles: array<vec4f>;
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@compute @workgroup_size(64)
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fn main(@builtin(global_invocation_id) id: vec3u) {
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let i = id.x;
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particles[i].xyz += particles[i].xyz * 0.01; // 매 velocity update
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}`;
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```
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### Cesium for geo-scale twin
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```tsx
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import { Viewer, Entity } from 'resium';
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<Viewer full>
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{fleet.map(vehicle => (
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<Entity
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key={vehicle.id}
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position={Cartesian3.fromDegrees(vehicle.lon, vehicle.lat, vehicle.alt)}
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model={{ uri: '/models/truck.glb', scale: 1.0 }}
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/>
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))}
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</Viewer>
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```
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### Anomaly detection (client-side)
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```ts
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function detectAnomaly(values: number[]): boolean {
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const mean = values.reduce((a, b) => a + b) / values.length;
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const std = Math.sqrt(values.reduce((s, v) => s + (v - mean) ** 2, 0) / values.length);
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const last = values[values.length - 1];
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return Math.abs(last - mean) > 3 * std; // 매 3-sigma
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}
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```
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## 매 결정 기준
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| 상황 | Approach |
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|---|---|
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| Indoor (factory/building) | React Three Fiber + glTF. |
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| Outdoor / geo-scale | Cesium / MapLibre 3D. |
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| < 1k sensors | WebSocket + zustand. |
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| 100k+ data points | WebGPU compute + instanced mesh. |
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| Forecasting | server-side (TimeGPT / Prophet) → push results. |
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| Safety-critical | unidirectional viz only — control via separate verified channel. |
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**기본값**: R3F + WebSocket + zustand + recharts. WebGPU 는 particle/heatmap 만.
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## 🔗 Graph
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- 부모: [[3D Visualization]] · [[IoT]]
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- 변형: [[BIM]] · [[GIS]] · [[Fleet Tracking]]
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- 응용: [[Smart Factory]] · [[Energy Grid]] · [[Building Management]]
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- Adjacent: [[WebGPU]] · [[WebSocket]] · [[Three.js]] · [[Cesium]]
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## 🤖 LLM 활용
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**언제**: 물리 system live mirror, 감독자 dashboard, what-if simulation.
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**언제 X**: static infographic, 매 control loop (latency-critical 은 PLC/edge).
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## ❌ 안티패턴
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- **High-poly raw model**: 100M tri 의 CAD model 그대로 load → 매 GPU 죽음. Decimate → 100k tri.
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- **Per-sensor mesh**: 10k sensor 의 sphere 개별 mesh → 매 instanced mesh 사용.
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- **Polling**: 매 1초마다 REST GET → WebSocket / SSE.
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- **Control via twin UI**: viz 와 control 분리. 매 safety-critical 명령은 verified channel.
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- **No level of detail**: 멀리 있는 asset 도 풀 detail — LOD 필수.
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## 🧪 검증 / 중복
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- Verified (NIST digital twin definition, R3F docs, Cesium docs, WebGPU spec).
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- 신뢰도 A-.
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## 🕓 Changelog
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | Manual cleanup — R3F + WebSocket + WebGPU stack |
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