f8b21af4be
10_Wiki/Topics 대규모 정리: - 오류 캡처/미완성 stub 문서 227개 제거 - 교차폴더 중복 43클러스터 병합 (63파일 → redirect) - 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건 - 카테고리 MOC 6개 신규 생성 - Graph 섹션 미해결 related-keyword 링크 10,058건 제거 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
189 lines
6.3 KiB
Markdown
189 lines
6.3 KiB
Markdown
---
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id: wiki-2026-0508-ifcjs
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title: IFCjs
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category: 10_Wiki/Topics
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status: verified
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canonical_id: self
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aliases: [That Open Engine, web-ifc, Three.js IFC, BIM viewer]
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duplicate_of: none
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source_trust_level: A
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confidence_score: 0.85
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verification_status: applied
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tags: [bim, ifc, web, three-js, aec, webgl]
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raw_sources: []
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last_reinforced: 2026-05-10
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github_commit: pending
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tech_stack:
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language: typescript
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framework: web-ifc-three
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---
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# IFCjs
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## 매 한 줄
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> **"매 browser 안의 IFC (Industry Foundation Classes) reader/viewer — 매 BIM 데이터를 매 Three.js scene 으로"**. IFCjs (현재 매 "That Open Engine" 으로 rebrand) 는 매 web-ifc (WASM IFC parser) + 매 Three.js based 매 viewer 의 묶음. 매 AEC (Architecture/Engineering/Construction) 매 web 진입의 standard. 매 2026 현재 매 OpenBIM 운동 의 매 핵심 component.
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## 매 핵심
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### 매 stack 의 layer
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- **web-ifc (C++ → WASM)**: 매 IFC2x3 / IFC4 / IFC4x3 STEP file 의 매 streaming parser.
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- **web-ifc-three** (legacy): 매 Three.js mesh 로 변환, property set 추출.
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- **@thatopen/components**: 매 modern (2024+) — Three.js 위 UI/tool framework.
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- **@thatopen/ui**: 매 web-component 기반 panel/grid/property card.
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### 매 IFC 의 본질
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- **STEP physical file**: ASCII textual, 매 entity reference graph (`#1=IFCBUILDING(...)`).
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- **EXPRESS schema**: 매 IFC4 는 매 1700+ entity types.
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- **Geometric representations**: 매 boundary representation, swept solid, CSG, tessellated mesh.
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- **Property sets (Psets)**: 매 entity 별 매 metadata bag.
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### 매 web vs desktop trade-off
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- 매 desktop (Revit, ArchiCAD): full editing, plugin ecosystem.
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- 매 web (IFCjs/ThatOpen): zero-install, collaborative review, lightweight viewer.
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- 매 hybrid: 매 export IFC from Revit → web viewer.
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## 💻 패턴
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### Basic IFC viewer (ThatOpen Components 2024+)
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```ts
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import * as OBC from '@thatopen/components';
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import * as THREE from 'three';
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const components = new OBC.Components();
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const worlds = components.get(OBC.Worlds);
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const world = worlds.create<
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OBC.SimpleScene, OBC.SimpleCamera, OBC.SimpleRenderer
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>();
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const container = document.getElementById('app')!;
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world.scene = new OBC.SimpleScene(components);
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world.renderer = new OBC.SimpleRenderer(components, container);
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world.camera = new OBC.SimpleCamera(components);
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world.scene.setup();
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components.init();
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const fragments = components.get(OBC.FragmentsManager);
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const ifcLoader = components.get(OBC.IfcLoader);
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await ifcLoader.setup();
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const file = await fetch('/models/building.ifc');
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const buffer = new Uint8Array(await file.arrayBuffer());
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const model = await ifcLoader.load(buffer);
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world.scene.three.add(model);
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```
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### Property extraction via web-ifc directly
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```ts
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import { IfcAPI, IFCWALLSTANDARDCASE } from 'web-ifc';
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const api = new IfcAPI();
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api.SetWasmPath('/wasm/');
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await api.Init();
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const data = new Uint8Array(await fetch('/m.ifc').then(r => r.arrayBuffer()));
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const modelID = api.OpenModel(data);
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const wallIDs = api.GetLineIDsWithType(modelID, IFCWALLSTANDARDCASE);
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for (let i = 0; i < wallIDs.size(); i++) {
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const id = wallIDs.get(i);
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const wall = api.GetLine(modelID, id, true); // recursive expand refs
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console.log(wall.GlobalId.value, wall.Name?.value);
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}
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api.CloseModel(modelID);
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```
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### Picking + property panel
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```ts
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const highlighter = components.get(OBC.Highlighter);
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highlighter.setup({ world });
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highlighter.events.select.onHighlight.add(async (fragmentMap) => {
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const indexer = components.get(OBC.IfcRelationsIndexer);
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for (const fragId in fragmentMap) {
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const expressIDs = [...fragmentMap[fragId]];
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for (const id of expressIDs) {
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const psets = await indexer.getEntityRelations(model, id, 'IsDefinedBy');
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console.log('expressID', id, 'psets', psets);
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}
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}
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});
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```
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### Convert IFC → fragments (compact binary)
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```ts
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// fragments are ThatOpen's optimized binary mesh format
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const fragmentManager = components.get(OBC.FragmentsManager);
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const buffer = fragmentManager.export(model);
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await fetch('/upload', { method: 'POST', body: buffer });
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```
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### Server-side conversion (Node + web-ifc-node)
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```ts
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import { IfcAPI } from 'web-ifc/web-ifc-api-node';
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import { promises as fs } from 'fs';
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const api = new IfcAPI();
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api.SetWasmPath('node_modules/web-ifc/');
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await api.Init();
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const buf = await fs.readFile('input.ifc');
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const id = api.OpenModel(buf);
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const flatMesh = api.LoadAllGeometry(id);
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// ... extract triangles, write to glTF
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```
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### BIM clash detection (rough proxy)
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```ts
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import { Box3, Vector3 } from 'three';
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function findClashes(meshes: THREE.Mesh[]) {
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const boxes = meshes.map(m => {
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const b = new Box3().setFromObject(m);
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return { box: b, mesh: m };
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});
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const clashes: [THREE.Mesh, THREE.Mesh][] = [];
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for (let i = 0; i < boxes.length; i++)
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for (let j = i + 1; j < boxes.length; j++)
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if (boxes[i].box.intersectsBox(boxes[j].box))
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clashes.push([boxes[i].mesh, boxes[j].mesh]);
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return clashes;
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}
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```
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## 매 결정 기준
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| 상황 | Approach |
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| Web-only IFC viewer | ThatOpen Components |
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| Server-side IFC parsing | web-ifc-node |
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| Property extraction only | web-ifc API directly |
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| Heavy editing | desktop (Revit) export |
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| Massive models (>1GB) | fragments format + tile streaming |
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| Clash detection on web | use AABB pre-filter + GPU mesh-mesh |
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**기본값**: 매 modern AEC web app — ThatOpen Components + fragments.
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## 🔗 Graph
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- 응용: [[Digital Twin]]
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- Adjacent: [[Three.js]]
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## 🤖 LLM 활용
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**언제**: IFC entity 의 mapping 설명 (IFC → glTF), property set 매 자연어 query, 매 UI panel scaffold.
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**언제 X**: 매 large IFC parsing performance 최적화 — 매 measure 매 직접.
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## ❌ 안티패턴
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- **Loading 1GB IFC into browser memory directly**: 매 OOM — 매 fragments + streaming 사용.
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- **Recursive GetLine on every entity**: 매 N² — 매 IfcRelationsIndexer 사용.
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- **Treating IFC as glTF**: 매 IFC 는 매 graph + semantics, 매 mesh-only X.
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- **No coordinate system handling**: 매 IFC 의 IfcSite localPlacement 무시 → 매 wrong global pos.
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- **Missing wasm path**: 매 web-ifc 의 매 WASM file 의 매 hosting failure — `SetWasmPath` 명시.
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## 🧪 검증 / 중복
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- Verified (ThatOpen Engine docs 2026, web-ifc GitHub).
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- 신뢰도 A.
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## 🕓 Changelog
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| 날짜 | 변경 |
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|---|---|
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| 2026-05-08 | Phase 1 |
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| 2026-05-10 | Manual cleanup — IFC stack + ThatOpen Components patterns |
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