[G1-Sync] Manual knowledge update
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Vendored
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@@ -17,6 +17,6 @@
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"repelStrength": 10,
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"linkStrength": 1,
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"linkDistance": 250,
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"scale": 0.36288736930121,
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"scale": 0.06018288651139341,
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"close": false
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}
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+27
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@@ -181,24 +181,32 @@
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},
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"active": "e84fb23982481828",
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"lastOpenFiles": [
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"AI/Evolutionary Biology.md",
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"Game Design/Damage-Resistance-Platforms.md",
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"Game Design/War-Commander-Combat-Ecosystem.md",
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"Game Design/Evolution-of-the-War-Commander-Combat-Ecosystem.md",
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"Game Design/War-Commander-Event-Operations.md",
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"Game Design/Support-Platforms.md",
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"Game Design/Status-Effects.md",
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"Game Design/Rogue-Player-Bases.md",
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"Game Design/Platform-Resistance.md",
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"Game Design/Nightwatch-Bunker.md",
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"Game Design/Mixed-Platoons.md",
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"Game Design/Metronomos-Heavy-Turret.md",
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"Game Design/Iridium.md",
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"Game Design/Free-Repair-Tactics.md",
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"Game Design/Descendants-Sector-Control.md",
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"Game Design/Combined-Arms.md",
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"Game Design/Arc-2-Technology.md",
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"Biomechanics.md",
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"Focal Loss (포컬 손실).md"
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"Systemic Modeling & Fun/Index.md",
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"System_Protocol_Standard.md",
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"System_Debugging_Protocol.md",
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"System-Theory.md",
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"System-Dynamics-Modeling.md",
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"System-Design-Interview-Prep.md",
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"System-Design for AI Scale.md",
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"System-Architecture-Design.md",
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"System Prompt (시스템 프롬프트).md",
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"System Design & Modeling/Index.md",
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"System Architecture & Simulation/Index.md",
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"System Architecture & Reliability/Index.md",
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"Synthetic-Data.md",
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"Synthetic-Data-Generation.md",
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"Synthesized Intelligence.md",
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"Synergy.md",
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"Symmetry-and-Invariance.md",
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"Symmetric-Encryption.md",
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"Symbols.md",
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"Symbolic-AI vs Connectionism.md",
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"Swarm-Intelligence.md",
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"Swarm Intelligence.md",
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"Sustainability.md",
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"Support.md",
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"Support-Vector-Machines.md",
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"Supply-Chain.md",
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"10_Wiki"
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]
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}
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