253 lines
9.7 KiB
TypeScript
253 lines
9.7 KiB
TypeScript
/**
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* Sequential dispatcher for 1인 기업 모드.
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*
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* Drives one company "turn":
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*
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* user prompt
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* → CEO planner (JSON {brief, tasks})
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* → for each task in plan: dispatch one specialist (sequentially)
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* - build specialist prompt (incl. peer context from earlier agents)
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* - call the AI service
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* - persist its output to disk
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* - append its output to the peer-context buffer for the next agent
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* → CEO reporter (synthesis markdown)
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* → persist `_report.md`, update agent memory + decisions
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* → emit `companyTurnUpdate` events to the webview at each phase
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*
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* Why sequential? The user runs Astra on a single GPU/CPU with limited RAM,
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* and parallel agents would force us to keep multiple models loaded
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* simultaneously. Sequential dispatch keeps "exactly one model resident at
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* a time" — the LM Studio lifecycle manager unloads the previous model and
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* loads the next when an agent has its own override.
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*
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* Why not use `AgentExecutor.handlePrompt` here? Because `handlePrompt` is
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* built for the *interactive* chat path: it owns the conversation history,
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* streaming UI, agent-mode injection, and a dozen other things we don't
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* want triggered by a company turn. The company dispatcher needs a clean
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* "one system + one user → one string back" primitive — `AIService.chat()`
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* fits that perfectly. Specialists can still emit action tags
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* (`<create_file>`, `<run_command>`); we route their *raw* output through
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* the existing action-tag executor afterwards so file/command tools work
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* exactly as in chat.
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*/
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import * as vscode from 'vscode';
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import { IAIService } from '../../core/services';
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import { logError, logInfo } from '../../utils';
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import { getCompanyAgent } from './agents';
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import { modelForAgent, readCompanyState } from './companyConfig';
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import { runCeoPlanner } from './ceoPlanner';
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import { runCeoReporter } from './ceoReporter';
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import { buildSpecialistPrompt } from './promptBuilder';
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import {
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appendAgentMemory,
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appendDecision,
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createSessionDir,
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newSessionTimestamp,
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readAgentMemory,
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readDecisions,
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writeAgentOutput,
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writeBrief,
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writeReport,
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writeSessionJson,
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} from './sessionStore';
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import { AgentTurnOutput, CompanyTaskPlan, SessionResult } from './types';
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/** Trim length applied when an agent's output is fed into the next agent. */
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const PEER_OUTPUT_BUDGET = 1500;
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/**
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* Events emitted during a turn. The sidebar webview subscribes to render
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* progress (chips, headers, streamed agent replies). The shape is generic so
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* the same channel can carry CEO/agent/report messages without per-type
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* postMessage plumbing.
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*/
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export type CompanyTurnEvent =
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| { phase: 'plan-start' }
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| { phase: 'plan-ready'; plan: CompanyTaskPlan; parsed: boolean; raw: string }
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| { phase: 'agent-start'; agentId: string; task: string; index: number; total: number }
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| { phase: 'agent-done'; agentId: string; output: AgentTurnOutput; index: number; total: number }
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| { phase: 'report-start' }
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| { phase: 'report-done'; report: string; ok: boolean }
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| { phase: 'session-saved'; sessionDir: string }
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| { phase: 'aborted'; reason: string };
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export type CompanyTurnEmitter = (event: CompanyTurnEvent) => void;
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export interface DispatcherDeps {
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context: vscode.ExtensionContext;
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ai: IAIService;
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/** Default model to fall back to when an agent has no override. */
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defaultModel: string;
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/** Per-call cancellation. The sidebar's Stop button flips this. */
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signal?: AbortSignal;
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/** Optional event sink for the webview. Receives events synchronously. */
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onEvent?: CompanyTurnEmitter;
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}
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/**
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* Run a single company turn. Returns a fully-populated `SessionResult` even
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* on partial failure (so callers can always render *something* in chat).
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*/
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export async function runCompanyTurn(
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userPrompt: string,
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deps: DispatcherDeps,
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): Promise<SessionResult> {
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const startedAt = Date.now();
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const state = readCompanyState(deps.context);
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const timestamp = newSessionTimestamp();
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const sessionDir = createSessionDir(deps.context, timestamp);
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const emit: CompanyTurnEmitter = deps.onEvent ?? (() => { /* noop */ });
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const isAborted = () => deps.signal?.aborted === true;
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const fail = (reason: string): SessionResult => {
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emit({ phase: 'aborted', reason });
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return {
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timestamp, sessionDir,
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userPrompt,
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plan: { brief: '', tasks: [] },
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agentOutputs: [],
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report: '',
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totalDurationMs: Date.now() - startedAt,
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};
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};
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if (isAborted()) return fail('signal-aborted');
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// ── Phase 1: planner ──
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emit({ phase: 'plan-start' });
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const ceoModel = modelForAgent(state, 'ceo', deps.defaultModel);
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const plannerResult = await runCeoPlanner(deps.ai, userPrompt, state, { model: ceoModel });
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if (isAborted()) return fail('aborted-after-plan');
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emit({
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phase: 'plan-ready',
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plan: plannerResult.plan,
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parsed: plannerResult.parsed,
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raw: plannerResult.raw,
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});
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writeBrief(sessionDir, userPrompt, plannerResult.plan);
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// ── Phase 2: sequential dispatch ──
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const outputs: AgentTurnOutput[] = [];
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const total = plannerResult.plan.tasks.length;
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for (let i = 0; i < total; i++) {
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if (isAborted()) return fail('aborted-mid-dispatch');
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const task = plannerResult.plan.tasks[i];
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emit({ phase: 'agent-start', agentId: task.agent, task: task.task, index: i, total });
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const turn = await _dispatchOne(task.agent, task.task, outputs, state, deps);
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outputs.push(turn);
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writeAgentOutput(sessionDir, turn);
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// Best-effort: append a one-line memory entry so the agent "remembers"
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// having done this task. Verbose successes are summarized in the CEO
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// report — memory is just the breadcrumb trail.
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appendAgentMemory(
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deps.context,
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task.agent,
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`[${timestamp}] ${task.task} — ${turn.error ? `❌ ${turn.error}` : '✅'}`,
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);
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emit({ phase: 'agent-done', agentId: task.agent, output: turn, index: i, total });
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}
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// ── Phase 3: synthesis ──
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if (isAborted()) return fail('aborted-before-report');
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emit({ phase: 'report-start' });
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const reportModel = modelForAgent(state, 'ceo', deps.defaultModel);
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const reportResult = await runCeoReporter(
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deps.ai,
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plannerResult.plan,
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outputs,
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state,
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{ model: reportModel },
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);
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writeReport(sessionDir, reportResult.report);
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emit({ phase: 'report-done', report: reportResult.report, ok: reportResult.ok });
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// ── Phase 4: persist + side effects ──
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const result: SessionResult = {
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timestamp, sessionDir,
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userPrompt,
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plan: plannerResult.plan,
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agentOutputs: outputs,
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report: reportResult.report,
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totalDurationMs: Date.now() - startedAt,
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};
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writeSessionJson(sessionDir, result);
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// Heuristic: if the report mentions a 🚀 line, extract it as a decision.
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const decisionLine = reportResult.report.split(/\n/).find((l) => /^\d+\.\s+/.test(l.trim()));
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if (decisionLine) appendDecision(deps.context, decisionLine.trim());
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emit({ phase: 'session-saved', sessionDir });
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logInfo('company.dispatcher: turn complete.', {
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sessionDir, agents: outputs.length, ok: reportResult.ok,
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durationMs: result.totalDurationMs,
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});
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return result;
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}
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/**
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* Dispatch one specialist. Wraps the AI call with try/catch so a single
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* agent's failure never aborts the whole turn — we record the error and
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* keep going so the user still gets the other agents' outputs.
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*/
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async function _dispatchOne(
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agentId: string,
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task: string,
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earlierOutputs: AgentTurnOutput[],
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state: ReturnType<typeof readCompanyState>,
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deps: DispatcherDeps,
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): Promise<AgentTurnOutput> {
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const startedAt = Date.now();
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const def = getCompanyAgent(agentId);
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if (!def) {
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return {
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agentId, task, response: '', durationMs: 0,
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error: `Unknown agent id: ${agentId}`,
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};
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}
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const memory = readAgentMemory(deps.context, agentId);
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const decisions = readDecisions(deps.context, 2000);
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const peerOutputs = earlierOutputs
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.filter((o) => !o.error) // skip failed peers — they'd just confuse the next agent
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.map((o) => {
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const peerDef = getCompanyAgent(o.agentId);
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const body = o.response.length > PEER_OUTPUT_BUDGET
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? o.response.slice(0, PEER_OUTPUT_BUDGET) + '\n…(truncated)'
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: o.response;
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return {
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agentId: o.agentId,
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agentName: peerDef?.name ?? o.agentId,
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emoji: peerDef?.emoji ?? '🤖',
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content: body,
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};
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});
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const system = buildSpecialistPrompt({
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agentId, state,
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agentMemory: memory, sharedDecisions: decisions,
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peerOutputs,
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});
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const model = modelForAgent(state, agentId, deps.defaultModel);
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try {
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const result = await deps.ai.chat({
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system,
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user: task,
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model,
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});
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const response = (result.content || '').trim();
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return {
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agentId, task,
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response: response || '_(empty response)_',
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durationMs: Date.now() - startedAt,
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error: response ? undefined : 'empty-response',
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};
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} catch (e: any) {
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const err = e?.message ?? String(e);
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logError('company.dispatcher: agent dispatch failed.', { agentId, err });
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return {
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agentId, task,
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response: `⚠️ 호출 실패: ${err}`,
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durationMs: Date.now() - startedAt,
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error: err,
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};
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}
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}
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