Files
connectai/src/features/company/dispatcher.ts
T

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9.7 KiB
TypeScript

/**
* Sequential dispatcher for 1인 기업 모드.
*
* Drives one company "turn":
*
* user prompt
* → CEO planner (JSON {brief, tasks})
* → for each task in plan: dispatch one specialist (sequentially)
* - build specialist prompt (incl. peer context from earlier agents)
* - call the AI service
* - persist its output to disk
* - append its output to the peer-context buffer for the next agent
* → CEO reporter (synthesis markdown)
* → persist `_report.md`, update agent memory + decisions
* → emit `companyTurnUpdate` events to the webview at each phase
*
* Why sequential? The user runs Astra on a single GPU/CPU with limited RAM,
* and parallel agents would force us to keep multiple models loaded
* simultaneously. Sequential dispatch keeps "exactly one model resident at
* a time" — the LM Studio lifecycle manager unloads the previous model and
* loads the next when an agent has its own override.
*
* Why not use `AgentExecutor.handlePrompt` here? Because `handlePrompt` is
* built for the *interactive* chat path: it owns the conversation history,
* streaming UI, agent-mode injection, and a dozen other things we don't
* want triggered by a company turn. The company dispatcher needs a clean
* "one system + one user → one string back" primitive — `AIService.chat()`
* fits that perfectly. Specialists can still emit action tags
* (`<create_file>`, `<run_command>`); we route their *raw* output through
* the existing action-tag executor afterwards so file/command tools work
* exactly as in chat.
*/
import * as vscode from 'vscode';
import { IAIService } from '../../core/services';
import { logError, logInfo } from '../../utils';
import { getCompanyAgent } from './agents';
import { modelForAgent, readCompanyState } from './companyConfig';
import { runCeoPlanner } from './ceoPlanner';
import { runCeoReporter } from './ceoReporter';
import { buildSpecialistPrompt } from './promptBuilder';
import {
appendAgentMemory,
appendDecision,
createSessionDir,
newSessionTimestamp,
readAgentMemory,
readDecisions,
writeAgentOutput,
writeBrief,
writeReport,
writeSessionJson,
} from './sessionStore';
import { AgentTurnOutput, CompanyTaskPlan, SessionResult } from './types';
/** Trim length applied when an agent's output is fed into the next agent. */
const PEER_OUTPUT_BUDGET = 1500;
/**
* Events emitted during a turn. The sidebar webview subscribes to render
* progress (chips, headers, streamed agent replies). The shape is generic so
* the same channel can carry CEO/agent/report messages without per-type
* postMessage plumbing.
*/
export type CompanyTurnEvent =
| { phase: 'plan-start' }
| { phase: 'plan-ready'; plan: CompanyTaskPlan; parsed: boolean; raw: string }
| { phase: 'agent-start'; agentId: string; task: string; index: number; total: number }
| { phase: 'agent-done'; agentId: string; output: AgentTurnOutput; index: number; total: number }
| { phase: 'report-start' }
| { phase: 'report-done'; report: string; ok: boolean }
| { phase: 'session-saved'; sessionDir: string }
| { phase: 'aborted'; reason: string };
export type CompanyTurnEmitter = (event: CompanyTurnEvent) => void;
export interface DispatcherDeps {
context: vscode.ExtensionContext;
ai: IAIService;
/** Default model to fall back to when an agent has no override. */
defaultModel: string;
/** Per-call cancellation. The sidebar's Stop button flips this. */
signal?: AbortSignal;
/** Optional event sink for the webview. Receives events synchronously. */
onEvent?: CompanyTurnEmitter;
}
/**
* Run a single company turn. Returns a fully-populated `SessionResult` even
* on partial failure (so callers can always render *something* in chat).
*/
export async function runCompanyTurn(
userPrompt: string,
deps: DispatcherDeps,
): Promise<SessionResult> {
const startedAt = Date.now();
const state = readCompanyState(deps.context);
const timestamp = newSessionTimestamp();
const sessionDir = createSessionDir(deps.context, timestamp);
const emit: CompanyTurnEmitter = deps.onEvent ?? (() => { /* noop */ });
const isAborted = () => deps.signal?.aborted === true;
const fail = (reason: string): SessionResult => {
emit({ phase: 'aborted', reason });
return {
timestamp, sessionDir,
userPrompt,
plan: { brief: '', tasks: [] },
agentOutputs: [],
report: '',
totalDurationMs: Date.now() - startedAt,
};
};
if (isAborted()) return fail('signal-aborted');
// ── Phase 1: planner ──
emit({ phase: 'plan-start' });
const ceoModel = modelForAgent(state, 'ceo', deps.defaultModel);
const plannerResult = await runCeoPlanner(deps.ai, userPrompt, state, { model: ceoModel });
if (isAborted()) return fail('aborted-after-plan');
emit({
phase: 'plan-ready',
plan: plannerResult.plan,
parsed: plannerResult.parsed,
raw: plannerResult.raw,
});
writeBrief(sessionDir, userPrompt, plannerResult.plan);
// ── Phase 2: sequential dispatch ──
const outputs: AgentTurnOutput[] = [];
const total = plannerResult.plan.tasks.length;
for (let i = 0; i < total; i++) {
if (isAborted()) return fail('aborted-mid-dispatch');
const task = plannerResult.plan.tasks[i];
emit({ phase: 'agent-start', agentId: task.agent, task: task.task, index: i, total });
const turn = await _dispatchOne(task.agent, task.task, outputs, state, deps);
outputs.push(turn);
writeAgentOutput(sessionDir, turn);
// Best-effort: append a one-line memory entry so the agent "remembers"
// having done this task. Verbose successes are summarized in the CEO
// report — memory is just the breadcrumb trail.
appendAgentMemory(
deps.context,
task.agent,
`[${timestamp}] ${task.task}${turn.error ? `${turn.error}` : '✅'}`,
);
emit({ phase: 'agent-done', agentId: task.agent, output: turn, index: i, total });
}
// ── Phase 3: synthesis ──
if (isAborted()) return fail('aborted-before-report');
emit({ phase: 'report-start' });
const reportModel = modelForAgent(state, 'ceo', deps.defaultModel);
const reportResult = await runCeoReporter(
deps.ai,
plannerResult.plan,
outputs,
state,
{ model: reportModel },
);
writeReport(sessionDir, reportResult.report);
emit({ phase: 'report-done', report: reportResult.report, ok: reportResult.ok });
// ── Phase 4: persist + side effects ──
const result: SessionResult = {
timestamp, sessionDir,
userPrompt,
plan: plannerResult.plan,
agentOutputs: outputs,
report: reportResult.report,
totalDurationMs: Date.now() - startedAt,
};
writeSessionJson(sessionDir, result);
// Heuristic: if the report mentions a 🚀 line, extract it as a decision.
const decisionLine = reportResult.report.split(/\n/).find((l) => /^\d+\.\s+/.test(l.trim()));
if (decisionLine) appendDecision(deps.context, decisionLine.trim());
emit({ phase: 'session-saved', sessionDir });
logInfo('company.dispatcher: turn complete.', {
sessionDir, agents: outputs.length, ok: reportResult.ok,
durationMs: result.totalDurationMs,
});
return result;
}
/**
* Dispatch one specialist. Wraps the AI call with try/catch so a single
* agent's failure never aborts the whole turn — we record the error and
* keep going so the user still gets the other agents' outputs.
*/
async function _dispatchOne(
agentId: string,
task: string,
earlierOutputs: AgentTurnOutput[],
state: ReturnType<typeof readCompanyState>,
deps: DispatcherDeps,
): Promise<AgentTurnOutput> {
const startedAt = Date.now();
const def = getCompanyAgent(agentId);
if (!def) {
return {
agentId, task, response: '', durationMs: 0,
error: `Unknown agent id: ${agentId}`,
};
}
const memory = readAgentMemory(deps.context, agentId);
const decisions = readDecisions(deps.context, 2000);
const peerOutputs = earlierOutputs
.filter((o) => !o.error) // skip failed peers — they'd just confuse the next agent
.map((o) => {
const peerDef = getCompanyAgent(o.agentId);
const body = o.response.length > PEER_OUTPUT_BUDGET
? o.response.slice(0, PEER_OUTPUT_BUDGET) + '\n…(truncated)'
: o.response;
return {
agentId: o.agentId,
agentName: peerDef?.name ?? o.agentId,
emoji: peerDef?.emoji ?? '🤖',
content: body,
};
});
const system = buildSpecialistPrompt({
agentId, state,
agentMemory: memory, sharedDecisions: decisions,
peerOutputs,
});
const model = modelForAgent(state, agentId, deps.defaultModel);
try {
const result = await deps.ai.chat({
system,
user: task,
model,
});
const response = (result.content || '').trim();
return {
agentId, task,
response: response || '_(empty response)_',
durationMs: Date.now() - startedAt,
error: response ? undefined : 'empty-response',
};
} catch (e: any) {
const err = e?.message ?? String(e);
logError('company.dispatcher: agent dispatch failed.', { agentId, err });
return {
agentId, task,
response: `⚠️ 호출 실패: ${err}`,
durationMs: Date.now() - startedAt,
error: err,
};
}
}