76d5fedfb5
큰 입력 시 "Failed to acquire LM Studio model handle … Operation canceled" 로 턴 전체가 죽던 문제를 3계층으로 해결. 일반 채팅(코어 경로)은 그동안 단일 예산 호출이라 약한 모델·큰 입력에서 무너졌다 — 그 갭을 메움. - 핸들 race 수정: getModelHandle 을 재시도 루프 안으로 이동. 취소/죽은-핸들 류 에러는 SDK 재생성 후 1회 자동 재시도(실제 사용자 취소는 존중). 라이프 사이클의 동시 로드가 abort 되며 SDK 가 coalesce 한 JIT 조회까지 죽던 것. - Phase 1 실제 창 정렬: llm.getContextLength()(캐시)로 실측 창에 예산 클램프. 설정값보다 작은 창으로 로드된 경우 서버 truncation/빈 답변 차단. 배지에 표시. - Phase 2 코어 Map-Reduce: 단일 입력이 (유효 창 × ratio) 초과 시 청크→질의 인지형 추출→통합. 부분/전체 폴백, 무관 시 정직 신호. 동시성 기본 2. - Phase 3 메타 노출: 진행/결과 배지 표시, [조각 k] 출처 옵트인. 신규 설정 5종. /meet·/review 전용 경로는 불변. 테스트 +25건, 전체 684 통과. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
302 lines
16 KiB
TypeScript
302 lines
16 KiB
TypeScript
import type { ILMStudioClient } from './client';
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import { LMStudioLifecycleError } from './client';
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import { logError, logInfo } from '../utils';
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export interface ChatStreamMessage {
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role: 'user' | 'assistant' | 'system';
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content: string;
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}
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/** Shared sampling block. SDK and REST paths both read this — keep them in sync. */
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export interface LmStudioSampling {
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topP?: number;
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topK?: number;
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minP?: number;
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repeatPenalty?: number;
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}
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/**
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* Translate the sampling block into the OpenAI-compatible REST body extension that LM Studio
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* understands. Ollama uses the same field names inside `options`. Returns an object you can
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* spread into either body. Values <= 0 / <= 1 (penalty) are dropped so they fall back to engine
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* defaults instead of effectively disabling sampling.
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*/
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export function samplingToRestBody(s: LmStudioSampling | undefined): Record<string, number> {
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const out: Record<string, number> = {};
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if (!s) return out;
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if (typeof s.topP === 'number' && s.topP > 0 && s.topP <= 1) out.top_p = s.topP;
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if (typeof s.topK === 'number' && s.topK > 0) out.top_k = s.topK;
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if (typeof s.minP === 'number' && s.minP > 0 && s.minP <= 1) out.min_p = s.minP;
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if (typeof s.repeatPenalty === 'number' && s.repeatPenalty > 1) out.repeat_penalty = s.repeatPenalty;
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return out;
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}
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export interface ChatStreamRequest {
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modelName: string;
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messages: ChatStreamMessage[];
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temperature: number;
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/** Upper bound on tokens to generate. Omit to fall back to a conservative default. */
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maxTokens?: number;
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/** LM Studio context-overflow safety net used only if the prompt still exceeds the window. */
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contextOverflowPolicy?: 'stopAtLimit' | 'truncateMiddle' | 'rollingWindow';
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/** Sampling — defaults match small-model glitch-suppression presets. Each is omitted from the SDK call when undefined. */
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topP?: number;
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topK?: number;
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minP?: number;
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repeatPenalty?: number;
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/** Draft model key for speculative decoding. Empty/undefined disables. */
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draftModel?: string;
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signal?: AbortSignal;
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}
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/** Subset of LM Studio's `PredictionResult.stats` we expose to callers. */
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export interface ChatStreamStats {
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tokensPerSecond?: number;
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timeToFirstTokenSec?: number;
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predictedTokensCount?: number;
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promptTokensCount?: number;
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totalTimeSec?: number;
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/** Speculative decoding (only set when `draftModel` was used). */
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draftModelKey?: string;
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draftTokensCount?: number;
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acceptedDraftTokensCount?: number;
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}
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/**
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* One stream event. `token` carries generated text (possibly empty for the final event);
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* `stopReason` is set on the *last* event only and is the SDK's `stats.stopReason`
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* (e.g. `eosFound`, `maxPredictedTokensReached`, `contextLengthReached`, `userStopped`).
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* `stats` is also set on the *last* event when LM Studio reports prediction stats.
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*/
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export interface ChatStreamEvent {
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token: string;
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stopReason?: string;
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stats?: ChatStreamStats;
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}
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export interface IChatStreamer {
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/** Token-level streaming for an LM Studio chat completion via the WebSocket SDK. */
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stream(req: ChatStreamRequest): AsyncIterable<ChatStreamEvent>;
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/**
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* Drop the SDK's cached handle for `modelName`. Callers invoke this when
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* the previous stream returned zero tokens with no error — a symptom of a
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* silently-disposed handle that needs a fresh WebSocket round-trip.
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*/
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resetHandle?(modelName: string): Promise<void>;
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/**
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* The model's actually-loaded context window in tokens, or `undefined` if
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* unavailable. Callers use this to budget against the real ceiling instead
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* of the user's `contextLength` setting. Best-effort — never throws.
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*/
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getModelContextLength?(modelName: string): Promise<number | undefined>;
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}
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/**
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* Adapter that streams LM Studio chat completions via @lmstudio/sdk's `model.respond()`,
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* replacing the manual fetch + SSE parser path used for the OpenAI-compatible REST endpoint.
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*
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* Benefits over the REST path:
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* - No SSE parsing (no `data: [DONE]` / partial-chunk fragility).
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* - Reuses the same WebSocket the lifecycle manager already opened — handle lookup is cheap
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* if the model is already loaded, and load-on-first-use is implicit when it isn't.
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* - First-class `signal` support for user-cancel and abort propagation.
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*/
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export class LMStudioStreamer implements IChatStreamer {
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constructor(private readonly client: ILMStudioClient) {}
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async *stream(req: ChatStreamRequest): AsyncIterable<ChatStreamEvent> {
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const trimmedModel = (req.modelName || '').trim();
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if (!trimmedModel) {
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throw new LMStudioLifecycleError('LMStudioStreamer.stream called without a model name.');
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}
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// One automatic retry path: when the first attempt blows up with a
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// "Model is disposed!" / "lock() request could not be registered"
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// error before any tokens have been yielded, we drop the cached SDK
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// handle and try once more. These errors are caused by a previous
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// aborted prediction leaving the SDK's internal handle map pointing
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// at a dead WebSocket binding — a fresh client.model() lookup minted
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// from a recreated SDK fixes it. We only retry when zero tokens have
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// streamed: if the consumer already saw partial output, restarting
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// would duplicate tokens.
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for (let attempt = 1; attempt <= 2; attempt++) {
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const refresh = attempt > 1;
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// Handle acquisition is guarded on its own: it happens BEFORE the
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// stream try/catch below, so without this an "Operation canceled"
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// (the lifecycle manager's concurrent load for this same model was
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// superseded/aborted and the SDK coalesced our JIT lookup into that
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// dead load), a disposed handle, or a dropped WebSocket would crash
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// the whole turn with no retry. Large inputs make this far more
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// likely: loading a big model to hold a large prompt is slow, which
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// widens the window for a concurrent switch/abort to land mid-load.
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let model: Awaited<ReturnType<ILMStudioClient['getModelHandle']>>;
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try {
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model = await this.client.getModelHandle(trimmedModel, refresh ? { refresh: true } : undefined);
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} catch (acqErr: any) {
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// Genuine user cancel — don't retry, just stop quietly.
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if (req.signal?.aborted || acqErr?.name === 'AbortError') return;
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const acqMsg = String(acqErr?.message ?? acqErr);
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if (this.isTransientHandleError(acqMsg) && attempt === 1) {
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logInfo('LM Studio model handle acquisition hit a transient error — retrying with a fresh SDK.', { model: trimmedModel, error: acqMsg });
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continue; // attempt 2 passes { refresh: true } → recreates the SDK client
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}
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logError('LM Studio model handle acquisition failed.', { model: trimmedModel, error: acqMsg, attempt });
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throw acqErr;
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}
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logInfo('LM Studio SDK chat stream started.', { model: trimmedModel, messageCount: req.messages.length, attempt });
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// Sampling defaults match the historical glitch-suppression preset for small /
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// quantized models (한글 토큰 깨짐 방지) but are now overridable per-call.
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const respondOpts: any = {
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temperature: req.temperature,
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maxTokens: req.maxTokens ?? 4096,
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// Safety net: if our own token budgeting still underestimated and the prompt
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// exceeds the model's context window, decide whether the SDK should fail
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// loudly (stopAtLimit — default) or silently drop content.
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contextOverflowPolicy: req.contextOverflowPolicy ?? 'stopAtLimit',
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signal: req.signal,
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};
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if (typeof req.topP === 'number') respondOpts.topPSampling = req.topP;
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if (typeof req.topK === 'number' && req.topK > 0) respondOpts.topKSampling = req.topK;
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if (typeof req.minP === 'number' && req.minP > 0) respondOpts.minPSampling = req.minP;
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if (typeof req.repeatPenalty === 'number' && req.repeatPenalty > 1) respondOpts.repeatPenalty = req.repeatPenalty;
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// Speculative decoding — LM Studio loads the draft model lazily on first use if needed
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// (we also `preloadDraftModel` after main load to avoid that cold cost).
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if (req.draftModel && req.draftModel.trim()) respondOpts.draftModel = req.draftModel.trim();
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const prediction = (model as any).respond(req.messages, respondOpts);
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// Bridge AbortSignal → prediction.cancel(): without this, an
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// aborted request keeps generating on the LM Studio server. The
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// orphaned prediction holds locks on the model handle, which is
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// a known cause of "lock() request could not be registered" on
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// the very next request — the reused handle is still bound to a
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// dead prediction.
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const onAbort = () => {
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try { (prediction as any)?.cancel?.(); } catch { /* swallow — best effort */ }
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};
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if (req.signal) {
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if (req.signal.aborted) onAbort();
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else req.signal.addEventListener('abort', onAbort, { once: true });
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}
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let yielded = 0;
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let caught: any = null;
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try {
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for await (const fragment of prediction as AsyncIterable<{ content: string }>) {
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if (req.signal?.aborted) return;
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const token = fragment?.content ?? '';
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if (token) {
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yielded++;
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yield { token };
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}
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}
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} catch (err: any) {
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if (req.signal?.aborted) return;
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if (err?.name === 'AbortError') return;
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caught = err;
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} finally {
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req.signal?.removeEventListener?.('abort', onAbort);
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}
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if (!caught) {
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if (req.signal?.aborted) return;
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// The prediction object is also a Promise<PredictionResult>; awaiting it after
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// the stream drains gives us stats.stopReason so callers can tell a truncated
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// answer (maxPredictedTokensReached / contextLengthReached) from a normal one,
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// plus throughput numbers (tok/s, TTFT) we surface to the UI.
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let stopReason: string | undefined;
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let stats: ChatStreamEvent['stats'];
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try {
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const result: any = await prediction;
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stopReason = result?.stats?.stopReason;
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const s = result?.stats;
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if (s) {
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stats = {
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tokensPerSecond: typeof s.tokensPerSecond === 'number' ? s.tokensPerSecond : undefined,
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timeToFirstTokenSec: typeof s.timeToFirstTokenSec === 'number' ? s.timeToFirstTokenSec : undefined,
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predictedTokensCount: typeof s.predictedTokensCount === 'number' ? s.predictedTokensCount : undefined,
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promptTokensCount: typeof s.promptTokensCount === 'number' ? s.promptTokensCount : undefined,
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totalTimeSec: typeof s.totalTimeSec === 'number' ? s.totalTimeSec : undefined,
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draftModelKey: typeof s.usedDraftModelKey === 'string' ? s.usedDraftModelKey : undefined,
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draftTokensCount: typeof s.totalDraftTokensCount === 'number' ? s.totalDraftTokensCount : undefined,
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acceptedDraftTokensCount: typeof s.acceptedDraftTokensCount === 'number' ? s.acceptedDraftTokensCount : undefined,
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};
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}
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if (stopReason || stats) {
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logInfo('LM Studio SDK chat stream finished.', {
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model: trimmedModel, stopReason, tokensYielded: yielded,
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tokensPerSecond: stats?.tokensPerSecond, ttftSec: stats?.timeToFirstTokenSec,
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});
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}
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} catch { /* result unavailable on some SDK versions — non-fatal */ }
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// Empty-but-clean stream is treated like a dead handle on attempt 1:
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// recreate the SDK and try once more. Same root cause (handle bound to
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// a stale prediction) but no exception is thrown — just an empty stream.
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if (yielded === 0 && attempt === 1) {
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logInfo('Empty SDK stream with no error — retrying with a fresh SDK.', { model: trimmedModel });
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continue;
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}
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// Don't claim `eosFound` if we couldn't actually read the stop reason — leave it
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// undefined so the caller treats it as 'unknown' (and its mid-sentence heuristics kick in).
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yield { token: '', stopReason, stats };
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return;
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}
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const errMsg = String(caught?.message ?? caught);
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const handleDead = this.isTransientHandleError(errMsg);
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if (handleDead && yielded === 0 && attempt === 1) {
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logInfo('Dead LM Studio handle detected — retrying with a fresh SDK.', { model: trimmedModel, error: errMsg });
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continue;
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}
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logError('LM Studio SDK chat stream failed.', { model: trimmedModel, error: errMsg, attempt });
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throw caught;
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}
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}
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/**
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* True when an error message indicates the SDK handle / WebSocket binding is
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* dead, or its in-flight (coalesced) load was canceled out from under us —
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* all fixable by recreating the SDK client so the next `llm.model()` lookup
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* mints a fresh handle. Deliberately excludes genuine user aborts, which are
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* caught earlier via `req.signal.aborted` / `AbortError` before reaching here.
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*/
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private isTransientHandleError(errMsg: string): boolean {
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return (
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/\bdisposed\b/i.test(errMsg)
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|| /lock\(\) request could not be registered/i.test(errMsg)
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|| /channel\s+closed/i.test(errMsg)
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|| /WebSocket\s+(?:is\s+not\s+open|closed|disconnected)/i.test(errMsg)
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|| /Connection\s+(?:lost|reset|closed)/i.test(errMsg)
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|| /\bECONNRESET\b/i.test(errMsg)
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|| /socket\s+hang\s*up/i.test(errMsg)
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// The lifecycle manager's load got superseded/aborted and the SDK
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// coalesced our JIT model() lookup into that canceled load.
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|| /\boperation\s+cancell?ed\b/i.test(errMsg)
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);
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}
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async getModelContextLength(modelName: string): Promise<number | undefined> {
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const trimmed = (modelName || '').trim();
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if (!trimmed) return undefined;
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try {
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return await this.client.getModelContextLength(trimmed);
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} catch {
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return undefined; // best-effort — caller falls back to the configured window
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}
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}
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async resetHandle(modelName: string): Promise<void> {
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const trimmed = (modelName || '').trim();
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if (!trimmed) return;
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try {
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await this.client.getModelHandle(trimmed, { refresh: true });
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} catch (err: any) {
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// Best effort — caller will see the next stream() attempt fail
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// with a normal error path if the refresh itself was broken.
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logError('LM Studio handle reset failed.', { model: trimmed, error: err?.message ?? String(err) });
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}
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}
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}
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