Files
2nd/00_Raw/2026-04-24-Skybound_Nova_Burst_Icon_and_Effect_Fix.md
T
2026-04-24 23:24:07 +09:00

2.0 KiB

Skybound Nova Burst Icon and Effect Fix

Date: 2026-04-24
Project: Skybound Protocol
Author: Codex
Status: Raw follow-up fix for skill-specific visual mismatch

1. Screenshot Issue

Nova Burst looked like a lemon-shaped projectile icon.

This did not match the actual skill behavior.

2. Skill Meaning

Nova Burst is not a missile, crystal shard, or thrown projectile.

Actual gameplay behavior:

  • automatic radial AoE shockwave
  • triggers around the player
  • damages enemies inside the radius
  • knocks enemies outward
  • cooldown-based burst every few seconds
  • evolves into Nova Guardian, which adds stronger golden guardian behavior

3. Art Direction Correction

The icon should communicate:

  • central arcane core
  • circular shockwave expansion
  • radial force
  • rune-like magitech energy
  • area control around the player

It should not communicate:

  • lemon
  • fruit
  • single projectile
  • gem pickup
  • missile tip

4. Fixes Applied

The procedural generator now creates Nova Burst.png with a dedicated nova icon shape.

New visual structure:

  • cyan circular shockwave rings
  • central navy magitech core
  • arcane core light
  • radial spokes showing outward force
  • subtle purple secondary energy ring

The in-game Nova Burst renderer was also adjusted:

  • center sprite is smaller and treated as a rune core
  • expanding shockwave ring is now the main visual read
  • added translucent pressure disk
  • added segmented rune ring
  • kept Guardian variant as gold/orange

5. Changed Runtime Paths

Important changed paths:

  • /Volumes/Data/project/Antigravity/Skybound/scripts/generate_magitech_assets.py
  • /Volumes/Data/project/Antigravity/Skybound/src/features/game/systems/GameRenderer.ts
  • /Volumes/Data/project/Antigravity/Skybound/public/sprites/missiles/Nova Burst.png

6. Verification

Asset generation completed successfully.

Production build completed successfully with:

npm run build

The existing /sprites/player.png static asset warning remains non-blocking.