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에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게 [공통 기본 능력 + 롤별 Specialty] 2층으로 지식을 주입하기 위한 재분류. 문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인). - Topic_Programming → Domain_Programming (내부 구조 보존) - Topic_Graphic → Domain_Design - Topic_Business → Domain_Product - Topic_General → Domain_General - _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning), Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing) - 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서) - 빈 폴더 정리 (memory/procedures) - 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
5.1 KiB
5.1 KiB
id, title, category, status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, verification_status, tags, raw_sources, last_reinforced, github_commit, tech_stack
| id | title | category | status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | verification_status | tags | raw_sources | last_reinforced | github_commit | tech_stack | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| wiki-2026-0508-ndf-parse | ndf-parse | 10_Wiki/Topics | verified | self |
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none | A | 0.85 | applied |
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2026-05-10 | pending |
|
ndf-parse
매 한 줄
"매 Eugen Systems NDF (Nakami Design File) 의 lossless parser — 매 mod tooling 의 backbone.". NDF 는 매 Eugen 의 in-house declarative DSL — Wargame, Steel Division, WARNO 매 game data definition 사용.
ndf-parse(Ulibos) 는 매 round-trip preservation (comments, whitespace, formatting) 의 Python parser.
매 핵심
매 NDF 구조
- Object:
EntityName is TEntityType ( property = value )— 매 typed object literal. - Template:
template TFoo [Param: int] is TFoo ( ... )— 매 generic-like. - Map:
MAP[(k, v), ...]— 매 ordered dictionary. - Vector:
[a, b, c]— 매 ordered list. - GUID/Reference:
GUID:{...},~/Path/To/Object— 매 reference.
매 ndf-parse 특징
- AST round-trip: 매 parse → modify → unparse 후 매 byte-identical (modify X 영역).
- Visitor / walker: 매 dataclass-like node tree.
- CLI:
ndfcommand — 매 batch script. - 2026 stable: WARNO modding scene 매 standard.
매 응용
- WARNO mod (unit balance, new factions).
- Steel Division 2 mod.
- Automated balance tuning (CSV → NDF script).
- Diff tool — 매 patch-vs-vanilla compare.
💻 패턴
Install + parse
# pip install ndf-parse
import ndf_parse as ndf
with open('UniteDescriptor.ndf', 'r', encoding='utf-8') as f:
source = f.read()
tree = ndf.parse(source) # ndf.model.List
print(len(tree)) # top-level statement count
Walk + find object
for stmt in tree:
if stmt.kind == 'object' and stmt.name == 'Descriptor_Unit_M1A2_Abrams_US':
unit = stmt.value
for member in unit:
if member.member == 'MaxPhysicalDamages':
print('HP:', member.value)
Mutate + write back
import ndf_parse as ndf
from ndf_parse import edit
with edit('UniteDescriptor.ndf') as tree:
for stmt in tree:
if stmt.kind == 'object' and 'Abrams' in stmt.name:
for m in stmt.value:
if m.member == 'MaxPhysicalDamages':
m.value = '15' # buff HP
# `with edit(...)` 매 auto-write back, 매 untouched bytes 보존.
Add new member
from ndf_parse.model import MemberRow
with edit('Ammunition.ndf') as tree:
for stmt in tree:
if stmt.name == 'Ammo_Custom_HEAT':
stmt.value.add(MemberRow(member='HEDamage', value='9'))
Template instantiation lookup
def find_template(tree, name):
for stmt in tree:
if stmt.kind == 'template' and stmt.name == name:
return stmt
return None
CSV → NDF batch patch
import csv, ndf_parse as ndf
from ndf_parse import edit
balance = {row['unit']: row for row in csv.DictReader(open('balance.csv'))}
with edit('UniteDescriptor.ndf') as tree:
for stmt in tree:
if stmt.kind != 'object': continue
cfg = balance.get(stmt.name)
if not cfg: continue
for m in stmt.value:
if m.member in cfg:
m.value = cfg[m.member]
Diff vs vanilla
import ndf_parse as ndf
vanilla = ndf.parse(open('vanilla/UniteDescriptor.ndf').read())
modded = ndf.parse(open('mod/UniteDescriptor.ndf').read())
vanilla_units = {s.name: s for s in vanilla if s.kind == 'object'}
for s in modded:
if s.kind != 'object': continue
base = vanilla_units.get(s.name)
if base and ndf.unparse(base.value) != ndf.unparse(s.value):
print(f'changed: {s.name}')
매 결정 기준
| 상황 | Approach |
|---|---|
| 매 single value tweak | with edit() context manager |
| 매 large refactor | parse → walk → unparse explicit |
| 매 batch CSV-driven | edit + lookup table |
| 매 lossless preservation 필요 | ndf-parse (regex 의 X) |
| 매 read-only analytics | parse + walk only |
기본값: 매 with edit() context — 매 mod 작업 80% case.
🔗 Graph
- 부모: Parser · AST
- 응용: WARNO_Modding · Eugen_Engine
🤖 LLM 활용
언제: 매 Eugen game mod, WARNO balance script, NDF diff/patch tool. 언제 X: 매 non-Eugen game (Bethesda Plugin = ESM/ESP, Paradox = PDX script). 매 다른 parser.
❌ 안티패턴
- Regex 으로 NDF 편집: 매 nested template / comment break. 매 ndf-parse 의 사용.
- 매 unparse 후 manual format: 매 round-trip 의 손실. 매 ndf-parse 가 매 formatting 보존.
- 매 GUID hard-code: 매 reference 깨짐. 매 path 의 사용 (
~/Foo/Bar).
🧪 검증 / 중복
- Verified (ndf-parse PyPI, Ulibos GitHub, WARNO modding wiki).
- 신뢰도 A-.
🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — NDF parser API + mod patterns |