"매 W3C 의 WebGPU + WGSL 표준 의 incubator". 2017 부터 매 Apple/Google/Mozilla/Microsoft 의 collaboration 으로 매 modern GPU API (Metal/Vulkan/D3D12) 를 web 에 expose. 2023 Chrome 113 ship, 2024 Safari 18 / Firefox 141 follow — 2026 현재 매 cross-browser baseline 의 confirmed.
매 핵심
매 group mission
API design: 매 WebGL 의 successor — 매 explicit, low-overhead, compute-capable.
WGSL (WebGPU Shading Language): 매 SPIR-V/HLSL/MSL 의 portable layer.
Security: 매 sandbox 안의 GPU access — robust buffer access, timeline fence.
Specification: 매 W3C Recommendation track — 2026 매 CR 단계.
매 architecture pillars
Adapter → Device → Queue: 매 explicit lifecycle.
Bind group: 매 Vulkan descriptor set 의 web flavor.
Render pipeline / Compute pipeline: 매 separate, immutable.
Command encoder: 매 deferred recording, queue submission.
매 응용
ML inference in browser (transformers.js + WebGPU).
3D scene rendering (Three.js WebGPURenderer, Babylon.js).