f8b21af4be
10_Wiki/Topics 대규모 정리: - 오류 캡처/미완성 stub 문서 227개 제거 - 교차폴더 중복 43클러스터 병합 (63파일 → redirect) - 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건 - 카테고리 MOC 6개 신규 생성 - Graph 섹션 미해결 related-keyword 링크 10,058건 제거 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5.7 KiB
5.7 KiB
id, title, category, status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, verification_status, tags, raw_sources, last_reinforced, github_commit, tech_stack
| id | title | category | status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | verification_status | tags | raw_sources | last_reinforced | github_commit | tech_stack | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| wiki-2026-0508-web-worker-웹-워커 | Web Worker (웹 워커) | 10_Wiki/Topics | verified | self |
|
none | A | 0.9 | applied |
|
2026-05-10 | pending |
|
Web Worker (웹 워커)
매 한 줄
"매 main thread off-load — UI freeze 의 X". Web Worker 매 separate OS thread 의 JS 실행 — postMessage 의 message-passing, structuredClone 의 transfer. 2026 modern stack 매 OffscreenCanvas + SharedArrayBuffer + Comlink 의 ergonomic wrapper.
매 핵심
매 Worker 종류
- Dedicated Worker: 1:1 owner — single page 의 사용.
- Shared Worker: N:1 — 같은 origin 의 multiple tabs share.
- Service Worker: network proxy — offline / push.
- Worklet: paint / audio / animation — 매 lightweight, low-latency.
매 message passing
postMessage(data, [transfer])— structuredClone (deep copy).- Transferable: ArrayBuffer / MessagePort / OffscreenCanvas — zero-copy ownership transfer.
- SharedArrayBuffer: 매 진짜 shared memory — Atomics 의 sync (COOP+COEP header 필수).
매 응용
- Heavy compute: physics sim / image processing / crypto.
- OffscreenCanvas: WebGL/WebGPU rendering on worker — 매 main thread freeze 의 X.
- Parsing: large JSON / CSV / protobuf decode.
- WASM compute: WebAssembly module 의 worker 의 실행 — 매 isolation.
💻 패턴
Dedicated Worker 매 basic
// main.js
const worker = new Worker(new URL('./worker.js', import.meta.url), { type: 'module' });
worker.postMessage({ cmd: 'compute', n: 1_000_000 });
worker.onmessage = (e) => console.log('result:', e.data);
// worker.js
self.onmessage = (e) => {
const { cmd, n } = e.data;
if (cmd === 'compute') {
let sum = 0;
for (let i = 0; i < n; i++) sum += Math.sqrt(i);
self.postMessage(sum);
}
};
Transferable ArrayBuffer (zero-copy)
const buf = new ArrayBuffer(64 * 1024 * 1024); // 64MB
worker.postMessage({ buf }, [buf]); // ownership transferred — main thread 의 buf 매 detached
Comlink 매 RPC ergonomics
// worker.js
import * as Comlink from 'comlink';
class Engine {
async heavy(x) { /* ... */ return x * 2; }
}
Comlink.expose(new Engine());
// main.js
import * as Comlink from 'comlink';
const Engine = Comlink.wrap(new Worker('./worker.js', { type: 'module' }));
const engine = await new Engine();
const result = await engine.heavy(42); // 매 promise-based RPC
OffscreenCanvas 매 worker rendering
// main.js
const canvas = document.querySelector('canvas');
const offscreen = canvas.transferControlToOffscreen();
worker.postMessage({ canvas: offscreen }, [offscreen]);
// worker.js
self.onmessage = (e) => {
const ctx = e.data.canvas.getContext('webgl2');
// 매 worker thread 의 render loop — 매 main thread 의 jank 의 X
function frame() { /* draw */ requestAnimationFrame(frame); }
frame();
};
SharedArrayBuffer + Atomics
const sab = new SharedArrayBuffer(1024);
const view = new Int32Array(sab);
worker.postMessage({ sab });
// worker — 매 atomic increment
Atomics.add(view, 0, 1);
Atomics.notify(view, 0); // wake waiters
// main — 매 wait
Atomics.wait(view, 0, 0); // block until value != 0
Worker pool 매 parallel map
class Pool {
constructor(size, url) {
this.workers = Array.from({ length: size }, () => new Worker(url, { type: 'module' }));
this.queue = [];
this.idle = [...this.workers];
}
exec(task) {
return new Promise((resolve) => {
const run = (w) => {
w.onmessage = (e) => { resolve(e.data); this.idle.push(w); this.flush(); };
w.postMessage(task);
};
this.idle.length ? run(this.idle.pop()) : this.queue.push(run);
});
}
flush() { while (this.queue.length && this.idle.length) this.queue.shift()(this.idle.pop()); }
}
Module worker + dynamic import
const w = new Worker(new URL('./w.js', import.meta.url), { type: 'module' });
// w.js — 매 ESM import 의 가능
import { decode } from './codec.js';
self.onmessage = async (e) => self.postMessage(decode(e.data));
매 결정 기준
| 상황 | Approach |
|---|---|
| Heavy CPU compute | Dedicated Worker + Transferable |
| GPU render off-main | OffscreenCanvas worker |
| Multi-tab shared state | Shared Worker / BroadcastChannel |
| Offline / cache | Service Worker |
| High-freq sync | SharedArrayBuffer + Atomics |
| Ergonomic RPC | Comlink |
기본값: Dedicated Worker + Comlink + Transferable buffers.
🔗 Graph
- 부모: JavaScript
- 변형: Service Worker · Shared Worker · Worklet
- 응용: OffscreenCanvas · WebAssembly · WebGPU
- Adjacent: SharedArrayBuffer · Comlink · Atomics
🤖 LLM 활용
언제: main-thread blocking >16ms 의 task / GPU rendering off-main / parallel CPU work. 언제 X: trivial computation (<1ms) — 매 postMessage overhead 의 net loss / DOM access 필요 (worker 의 DOM X).
❌ 안티패턴
- Sync XHR in main: 매 worker 의 reason — main thread 의 block 의 X.
- Large object clone: structuredClone 매 deep copy — Transferable 의 사용.
- Worker per task: spawn cost ~5-50ms — pool 의 reuse.
- No COOP/COEP: SharedArrayBuffer 매 cross-origin isolation 필수.
🧪 검증 / 중복
- Verified (HTML Living Standard / MDN Web Workers API).
- 신뢰도 A.
🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — Worker types, Transferable, OffscreenCanvas, Comlink, SAB patterns |