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2nd/10_Wiki/Topics/Economics & Algorithms/디아블로 2(Diablo II).md
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wiki-2026-0508-디아블로-2-diablo-ii 디아블로 2(Diablo II) 10_Wiki/Topics duplicate diablo-ii Diablo II
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diablo
game-economy
item-economy
2026-05-10 pending

디아블로 2(Diablo II)

이 문서는 Diablo II 의 중복본입니다. Canonical 문서로 redirect.

핵심 요약

  • 매 2000 Blizzard ARPG — 매 SoJ (Stone of Jordan) 기반 player-driven economy 의 archetypal case.
  • 매 hyperinflation, dupe exploit, Resurrected (2021) 의 economy lesson.

🔗 Graph

  • 부모: Diablo II (canonical)

🕓 변경 이력

날짜 변경
2026-05-08 Phase 1
2026-05-10 중복 처리 — canonical 문서로 redirect