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이름만 다른(표기 변형) [[위키링크]]를 대상 문서의 canonical 제목으로 치환해 끊겼던 1,200개 링크를 연결. 제목/파일명 정규화 일치만 적용하고 별칭 매칭은 과병합 위험으로 제외(애매성 가드). 원본은 _link_reconcile_backup/ 에 백업. 도구: Datacollect/scripts/link_reconcile_apply.mjs Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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id, title, category, status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, verification_status, tags, raw_sources, last_reinforced, github_commit, tech_stack
| id | title | category | status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | verification_status | tags | raw_sources | last_reinforced | github_commit | tech_stack | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| wiki-2026-0508-feature-driven-architecture | Feature-Driven Architecture | 10_Wiki/Topics | verified | self |
|
none | A | 0.9 | applied |
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2026-05-10 | pending |
|
Feature-Driven Architecture
매 한 줄
"매 layer-by-type 의 feature-by-vertical-slice 의 invert". Feature-Driven Architecture 매 codebase 의 organization unit 매 feature/use-case — 매 each feature 매 own UI + state + API + tests 의 own. Frontend 매 FSD (Feature-Sliced Design), Backend 매 vertical slice / modular monolith 의 manifest.
매 핵심
매 Why
- Layer-by-type problem: 매
controllers/,services/,models/매 small project 의 fine, 매 100+ features 시 매 cross-cutting changes 의 5 directories 의 touch. - Feature 의 lifecycle: 매 feature 의 add/remove/own 의 single folder 의 happen.
- Team scaling: 매 vertical squad 의 own 매 single feature folder, 매 conflicts 의 minimize.
매 FSD layers (frontend)
app/— global setup, routing, providers.pages/— route compositions.widgets/— composite UI blocks.features/— user actions (login, addToCart).entities/— business objects (User, Product).shared/— UI kit, utils, API client.
- 매 import rule: 매 upper layer → lower layer only.
매 응용
- Next.js / Remix apps with FSD.
- Modular monolith — Java/.NET vertical slices.
- Mobile (RN/Flutter) feature modules.
- Microfrontend per-feature deployment.
💻 패턴
FSD folder layout
src/
├── app/ # providers, router, global styles
├── pages/
│ └── checkout/
│ └── ui/Checkout.tsx
├── widgets/
│ └── header/ui/Header.tsx
├── features/
│ ├── auth-login/
│ │ ├── ui/LoginForm.tsx
│ │ ├── model/store.ts
│ │ ├── api/login.ts
│ │ └── index.ts # public api
│ └── cart-add-item/
├── entities/
│ ├── user/{ui, model, api}/
│ └── product/{ui, model, api}/
└── shared/
├── ui/Button.tsx
└── api/baseQuery.ts
Public API (index.ts barrel)
// features/auth-login/index.ts
export { LoginForm } from './ui/LoginForm';
export { useLoginMutation } from './api/login';
// 매 internal model/store 의 not exported — encapsulation
ESLint 의 enforce layer rules
// .eslintrc — eslint-plugin-boundaries
module.exports = {
plugins: ['boundaries'],
settings: {
'boundaries/elements': [
{ type: 'app', pattern: 'src/app/*' },
{ type: 'pages', pattern: 'src/pages/*' },
{ type: 'features', pattern: 'src/features/*' },
{ type: 'entities', pattern: 'src/entities/*' },
{ type: 'shared', pattern: 'src/shared/*' },
],
},
rules: {
'boundaries/element-types': ['error', {
default: 'disallow',
rules: [
{ from: 'pages', allow: ['features', 'entities', 'shared'] },
{ from: 'features', allow: ['entities', 'shared'] },
{ from: 'entities', allow: ['shared'] },
],
}],
},
};
Vertical slice (.NET / Node)
// features/place-order/handler.ts
export class PlaceOrderCommand {
constructor(public userId: string, public items: Item[]) {}
}
export async function placeOrder(cmd: PlaceOrderCommand, deps: Deps) {
const user = await deps.users.findById(cmd.userId);
if (!user) throw new NotFoundError();
const order = Order.create(user, cmd.items);
await deps.orders.save(order);
await deps.bus.emit('order.placed', { orderId: order.id });
return { orderId: order.id };
}
// features/place-order/route.ts
router.post('/orders', async (req, res) => {
const result = await placeOrder(req.body, deps);
res.json(result);
});
// 매 single folder 매 use-case 의 entire handle
Cross-feature communication via events
// features/cart-checkout — 매 features/inventory-update 의 NOT 매 import
// 매 instead: emit event, 매 inventory feature 의 subscribe
import { bus } from '@/shared/event-bus';
async function checkout(cart: Cart) {
await bus.emit('checkout.completed', { items: cart.items });
}
// features/inventory-update/index.ts
bus.on('checkout.completed', async ({ items }) => {
await decrementStock(items);
});
Feature flag boundary
// features/new-search-v2/index.ts
import { useFlag } from '@/shared/feature-flags';
import { SearchV1 } from '@/features/search-v1';
import { SearchV2 } from './ui/SearchV2';
export function Search() {
const v2 = useFlag('search-v2');
return v2 ? <SearchV2 /> : <SearchV1 />;
}
// Removal 의 single folder delete
매 결정 기준
| 상황 | Approach |
|---|---|
| Solo / < 10 features | 매 layer-by-type 매 fine |
| Frontend, growing team | 매 FSD |
| Backend, modular monolith | 매 vertical slice (CQRS-style) |
| Microservices | 매 service-per-feature 매 already |
| Strict isolation 의 needed | 매 ESLint boundaries + barrel exports |
기본값: 매 frontend 매 FSD, 매 backend 매 vertical slice — 매 cross-feature 의 events.
🔗 Graph
- 부모: Software-Architecture · Modular Monolith
- 변형: Feature-Sliced-Design · Vertical-Slice-Architecture · Hexagonal Architecture
- 응용: Micro frontends · CQRS · Bounded Context
- Adjacent: Domain-Driven-Design · Clean-Architecture
🤖 LLM 활용
언제: 매 10+ features, 매 multi-team. Frontend 매 page-driven 의 outgrow. Modular monolith 매 service split 의 prepare. 언제 X: 매 small app (<10 screens). 매 prototype phase — 매 over-structure cost > benefit.
❌ 안티패턴
- Cross-feature direct import: 매
features/cart매features/checkout/internal의 import — 매 coupling 의 reintroduce. Public API 만 의 use. - God shared/: 매 모든 utility 의
shared/utils/의 dump — 매 entities/features 의 leak 의 should. - Premature feature split: 매 single-screen app 의 7 features 의 carve — 매 navigation cost.
- Layer skipping: 매
entities매features의 import — 매 dependency rule violation.
🧪 검증 / 중복
- Verified (feature-sliced.design official; Jimmy Bogard "Vertical Slice Architecture").
- 신뢰도 A.
🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — FSD layout + ESLint boundaries + vertical slice patterns |