5.3 KiB
5.3 KiB
id, title, category, status, source_trust_level, verification_status, created_at, updated_at, tags, tech_stack, applied_in, aliases
| id | title | category | status | source_trust_level | verification_status | created_at | updated_at | tags | tech_stack | applied_in | aliases | ||||||||||||||
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| rn-reanimated-3-patterns | Reanimated 3 — Worklet / shared value / 60fps | Coding | draft | B | conceptual | 2026-05-09 | 2026-05-09 |
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Reanimated 3
RN 의 60fps animation 표준. JS thread 안 거치는 worklet. shared value + animated style. Gesture Handler 와 페어. v3 = 자동 worklet (babel plugin).
📖 핵심 개념
- Worklet: UI thread 에서 실행되는 JS 함수 (반응형).
- Shared value: worklet ↔ JS 양쪽에서 read/write.
- Derived value: shared value → 계산.
- runOnJS / runOnUI: thread 간 호출.
💻 코드 패턴
Setup
yarn add react-native-reanimated
# babel.config.js: 'react-native-reanimated/plugin' 추가 (마지막)
Basic
import Animated, { useSharedValue, useAnimatedStyle, withSpring } from 'react-native-reanimated';
function Box() {
const offset = useSharedValue(0);
const style = useAnimatedStyle(() => ({
transform: [{ translateX: offset.value }],
}));
return (
<>
<Animated.View style={[styles.box, style]} />
<Button onPress={() => { offset.value = withSpring(offset.value + 100); }} />
</>
);
}
Gesture (with Gesture Handler 2)
import { GestureDetector, Gesture } from 'react-native-gesture-handler';
import Animated, { useSharedValue, useAnimatedStyle, withSpring } from 'react-native-reanimated';
function Draggable() {
const x = useSharedValue(0);
const y = useSharedValue(0);
const pan = Gesture.Pan()
.onChange((e) => {
x.value += e.changeX;
y.value += e.changeY;
})
.onEnd(() => {
x.value = withSpring(0);
y.value = withSpring(0);
});
const style = useAnimatedStyle(() => ({
transform: [{ translateX: x.value }, { translateY: y.value }],
}));
return (
<GestureDetector gesture={pan}>
<Animated.View style={[styles.box, style]} />
</GestureDetector>
);
}
Derived value
const progress = useSharedValue(0);
const opacity = useDerivedValue(() => Math.min(progress.value / 100, 1));
const scale = useDerivedValue(() => 1 + progress.value * 0.005);
const style = useAnimatedStyle(() => ({
opacity: opacity.value,
transform: [{ scale: scale.value }],
}));
Scroll-driven
import Animated, { useAnimatedScrollHandler, useSharedValue, useAnimatedStyle, interpolate } from 'react-native-reanimated';
const scrollY = useSharedValue(0);
const onScroll = useAnimatedScrollHandler({ onScroll: (e) => { scrollY.value = e.contentOffset.y; } });
const headerStyle = useAnimatedStyle(() => ({
height: interpolate(scrollY.value, [0, 200], [120, 60], 'clamp'),
}));
return (
<>
<Animated.View style={[styles.header, headerStyle]} />
<Animated.ScrollView onScroll={onScroll} scrollEventThrottle={16}>...</Animated.ScrollView>
</>
);
runOnJS (UI → JS thread)
const pan = Gesture.Pan().onEnd(() => {
if (x.value > 200) {
runOnJS(navigation.goBack)();
}
});
Layout animations
import Animated, { FadeIn, FadeOut, SlideInRight } from 'react-native-reanimated';
<Animated.View entering={FadeIn} exiting={FadeOut}>...</Animated.View>
<Animated.View entering={SlideInRight.duration(300)}>...</Animated.View>
Shared element (v3 experimental)
<Animated.View sharedTransitionTag="hero">...</Animated.View>
withSpring / withTiming / withDecay
offset.value = withSpring(100, { damping: 12, stiffness: 100 });
offset.value = withTiming(100, { duration: 300, easing: Easing.out(Easing.cubic) });
offset.value = withDecay({ velocity: 500, deceleration: 0.998 });
Sequence / parallel
import { withSequence, withDelay, withRepeat } from 'react-native-reanimated';
x.value = withSequence(
withTiming(100, { duration: 200 }),
withTiming(0, { duration: 200 }),
);
scale.value = withRepeat(withTiming(1.1, { duration: 500 }), -1, true); // 무한 yoyo
Callback (animation 끝)
offset.value = withSpring(100, {}, (finished) => {
if (finished) runOnJS(onSettled)();
});
🤔 의사결정 기준
| 상황 | 추천 |
|---|---|
| 60fps 인터랙션 | Reanimated worklet |
| 단순 enter/exit | Animated.timing 또는 LayoutAnimation |
| 제스처 | Gesture Handler 2 + Reanimated |
| 차트 / SVG | react-native-svg + Reanimated |
| 3D / 게임 | Skia + Reanimated |
| 단순 transition | css-style (Animated API 옛것) |
❌ 안티패턴
- JS state 로 60fps animation: jank.
- Worklet 안 외부 변수 (closure): dependency 명시 필요.
- runOnJS 매 frame: 의미 없음. shared value.
- Worklet 안 async: 안 됨. JS 로 보내기.
- Babel plugin 누락: build 깨짐.
- scrollEventThrottle 누락 / 큼: scroll animation 끊김.
- shared value 의 .value 를 worklet 외부에서 매 렌더 read: re-render. useDerivedValue 또는 useAnimatedStyle.
🤖 LLM 활용 힌트
- v3 자동 worklet (babel) — 함수 안 쓰면
'worklet';명시. - Gesture Handler 2 + Reanimated 가 표준.
- runOnJS 는 마지막에만.