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3.8 KiB
id, title, category, status, verification_status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, created_at, updated_at, review_reason, merge_history, tags, raw_sources, applied_in, github_commit
| id | title | category | status | verification_status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | created_at | updated_at | review_reason | merge_history | tags | raw_sources | applied_in | github_commit | ||||||||||
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| c-arrays-multi | C Multidimensional Arrays | Programming_Language | draft | conceptual |
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B | 0.85 | 2026-07-04 | 2026-07-04 |
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C Multidimensional Arrays
🎯 한 줄 통찰 (One-line insight)
A multidimensional array is defined as literally "an array of arrays," and this compounds directly into the looping requirement: an N-dimensional array needs exactly N nested loops to visit every element — a 2D array needs 2 nested loops (as shown), a 3D array would need 3 — meaning the loop-nesting depth isn't a stylistic choice but a direct structural consequence of how many dimensions the array has. [S1]
🧠 핵심 개념 (Core concepts)
- Multidimensional array — "basically an array of arrays"; C supports any number of dimensions, with 2D being the most common. [S1]
- 2D array (
type name[rows][cols]) — a matrix/table; first bracket = row count, second bracket = column count. [S1] - Dual-index access —
matrix[row][col]addresses a specific cell; both indices are zero-based. [S1] - One nested loop per dimension — looping a 2D array fully requires 2 nested loops (outer for rows, inner for columns); a 3D array would require 3 nested loops. [S1]
- 3D arrays (
type name[blocks][rows][cols]) — represent structures like multiple tables or game levels, each block itself being a 2D array. [S1]
📖 세부 내용 (Details)
- Creating and accessing a 2D array:
int matrix[2][3] = { {1, 4, 2}, {3, 6, 8} }; printf("%d", matrix[0][2]); // Outputs 2. [S1] - Modifying a specific cell:
matrix[0][0] = 9; // Now outputs 9 instead of 1. [S1] - Fully looping a 2D array with nested loops:
for (i = 0; i < 2; i++) { for (j = 0; j < 3; j++) { printf("%d\n", matrix[i][j]); } }. [S1] - Declaring a 3D array (2 blocks × 4 rows × 3 columns):
int example[2][4][3];. [S1]
⚖️ 모순 및 업데이트 (Contradictions & updates)
- 차원 수와 중첩 루프 개수의 직접 대응: 2차원 배열은 중첩 루프 2개, 3차원 배열은 중첩 루프 3개가 필요하다는 구조적 대응 관계가 명시적으로 확인됨. [S1]
🛠️ 적용 사례 (Applied in summary)
2D 배열은 점수표, 게임판, 스프레드시트에, 3D 배열은 여러 테이블의 집합이나 게임의 여러 레벨 같은 복잡한 구조 표현에 적합하다고 원문에서 직접 제시됨. [S1]
💻 코드 패턴 (Code patterns)
Fully iterating a 2D array requires one nested loop per dimension (C):
int matrix[2][3] = { {1, 4, 2}, {3, 6, 8} };
int i, j;
for (i = 0; i < 2; i++) {
for (j = 0; j < 3; j++) {
printf("%d\n", matrix[i][j]);
}
}
✅ 검증 상태 및 신뢰도
- 상태: draft
- 검증 단계: conceptual
- 출처 신뢰도: B (W3Schools — widely used educational reference, not a primary standards body)
- 신뢰 점수: 0.85
- 중복 검사 결과: 신규 생성 (New discovery)
🔗 지식 그래프 (Knowledge Graph)
- 상위/루트: C Tutorial
- 관련 개념: C Arrays Loop, C For Loop Nested, C Arrays RealLife
- 참조 맥락: 다차원 배열 — 배열 실전 예제(Arrays RealLife) 챕터로 이어짐.
📚 출처 (Sources)
- [S1] W3Schools — C Multidimensional Arrays — https://www.w3schools.com/c/c_arrays_multi.php
📝 변경 이력 (Change history)
- 2026-07-04: Initial draft synthesized from the W3Schools "C Multidimensional Arrays" page (Astra wiki-curation, P-Reinforce v3.1 format).