c24165b8bc
에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게 [공통 기본 능력 + 롤별 Specialty] 2층으로 지식을 주입하기 위한 재분류. 문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인). - Topic_Programming → Domain_Programming (내부 구조 보존) - Topic_Graphic → Domain_Design - Topic_Business → Domain_Product - Topic_General → Domain_General - _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning), Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing) - 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서) - 빈 폴더 정리 (memory/procedures) - 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
5.2 KiB
5.2 KiB
id, title, category, status, verification_status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, created_at, updated_at, review_reason, merge_history, tags, raw_sources, applied_in, github_commit
| id | title | category | status | verification_status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | created_at | updated_at | review_reason | merge_history | tags | raw_sources | applied_in | github_commit | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| csharp-inheritance | C# Inheritance | Programming_Language | draft | conceptual |
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B | 0.84 | 2026-07-04 | 2026-07-04 |
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CSharp Inheritance
🎯 한 줄 통찰 (One-line insight)
C#'s inheritance syntax class Car : Vehicle OMITS the access specifier that C++'s equivalent class Car : public Vehicle REQUIRES — C# never lets you write class Car : private Vehicle, because member-level access (public/private/protected on each field/method) is the only lever C# offers, unlike C++ which layers an ADDITIONAL access specifier onto the inheritance relationship itself; and where C++ uses final to block further subclassing, C# uses a differently-named but functionally identical sealed keyword. [S1]
🧠 핵심 개념 (Core concepts)
- Derived class (child) — the class that inherits from another class. [S1]
- Base class (parent) — the class being inherited from. [S1]
:syntax —class Car : Vehicle— no access specifier before the base class name, unlike C++'sclass Car : public Vehicle. [S1]- Inherited members — a derived class gains ALL fields and methods from its base class, callable/accessible directly on the derived class's own objects. [S1]
- Motivation — code reusability: reuse an existing class's fields/methods instead of rewriting them in the new class. [S1]
sealedkeyword — prevents a class from being inherited at all; attempting to derive from a sealed class is a compile error ('Car': cannot derive from sealed type 'Vehicle'). [S1]
📖 세부 내용 (Details)
- Full example:
class Vehicle { public string brand = "Ford"; public void honk() { Console.WriteLine("Tuut, tuut!"); } } class Car : Vehicle { public string modelName = "Mustang"; } ... Car myCar = new Car(); myCar.honk(); Console.WriteLine(myCar.brand + " " + myCar.modelName);→ calls the PARENT'shonk()and reads the PARENT'sbrandfield directly on aCarobject, alongsideCar's ownmodelName. [S1] - Sealed class blocking inheritance:
sealed class Vehicle { ... } class Car : Vehicle { ... }→ compile error. [S1] - The tutorial explicitly points forward to Polymorphism as building on inherited methods to perform different tasks. [S1]
⚖️ 모순 및 업데이트 (Contradictions & updates)
- 상속 문법에 접근 지정자가 없음: C++는
class Car : public Vehicle처럼 상속 관계 자체에 public/private/protected 접근 지정자를 붙여야 했지만, C#은class Car : Vehicle처럼 이 지정자 없이 상속하며, 접근 제어는 오직 멤버 단위(각 필드/메서드의 public/private/protected)로만 이뤄진다는 점이 확인됨. [S1] - final 대신 sealed라는 다른 이름의 동일 개념: C++11의
final키워드와 동일한 역할(더 이상 상속 불가)을 C#은sealed라는 이름으로 제공한다는 점이 확인됨 — 개념은 같지만 키워드가 다름. [S1] - 원문 구조상 상속이 단일 챕터로 압축됨: Topic_CPP는 Inheritance/Access/Multilevel/Multiple을 4개 문서로 나눴지만, C# 사이드바는 cs_inheritance.php 단 하나로 기본 상속과 sealed를 모두 다룬다는 점이 확인됨 — 다단계·다중 상속에 대한 별도 챕터가 C# 튜토리얼에는 없음. [S1]
🛠️ 적용 사례 (Applied in summary)
Vehicle(부모)의 brand 필드와 honk() 메서드를 Car(자식)가 상속받아 Car 객체에서 그대로 사용하는 예제가 원문에서 직접 실전 활용 사례로 제시됨. [S1]
💻 코드 패턴 (Code patterns)
Inheritance without an access specifier on the base class (C#):
class Vehicle
{
public string brand = "Ford";
public void honk()
{
Console.WriteLine("Tuut, tuut!");
}
}
class Car : Vehicle // no `public`/`private` before Vehicle, unlike C++
{
public string modelName = "Mustang";
}
Car myCar = new Car();
myCar.honk(); // inherited method
Console.WriteLine(myCar.brand + " " + myCar.modelName); // inherited field + own field
✅ 검증 상태 및 신뢰도
- 상태: draft
- 검증 단계: conceptual
- 출처 신뢰도: B (W3Schools — widely used educational reference, not a primary standards body)
- 신뢰 점수: 0.84
- 중복 검사 결과: 신규 생성 (New discovery)
🔗 지식 그래프 (Knowledge Graph)
- 상위/루트: C# Tutorial
- 관련 개념: CSharp Properties, CSharp Polymorphism, CPP Inheritance
- 참조 맥락: Inheritance 섹션의 유일 챕터 — Polymorphism & Abstract 섹션으로 이어짐.
📚 출처 (Sources)
- [S1] W3Schools — C# Inheritance — https://www.w3schools.com/cs/cs_inheritance.php
📝 변경 이력 (Change history)
- 2026-07-04: Initial draft synthesized from the W3Schools "C# Inheritance" page (Astra wiki-curation, P-Reinforce v3.1 format).