c24165b8bc
에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게 [공통 기본 능력 + 롤별 Specialty] 2층으로 지식을 주입하기 위한 재분류. 문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인). - Topic_Programming → Domain_Programming (내부 구조 보존) - Topic_Graphic → Domain_Design - Topic_Business → Domain_Product - Topic_General → Domain_General - _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning), Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing) - 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서) - 빈 폴더 정리 (memory/procedures) - 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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6.1 KiB
id, title, category, status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, verification_status, tags, raw_sources, last_reinforced, github_commit, tech_stack
| id | title | category | status | canonical_id | aliases | duplicate_of | source_trust_level | confidence_score | verification_status | tags | raw_sources | last_reinforced | github_commit | tech_stack | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| wiki-2026-0508-메인-스레드-main-thread | 메인 스레드 (Main Thread) | 10_Wiki/Topics | verified | self |
|
none | A | 0.9 | applied |
|
2026-05-10 | pending |
|
메인 스레드 (Main Thread)
매 한 줄
"매 single thread 매 JS, layout, paint, event 매 모두 처리". 매 50ms+ task — 매 long task — 매 jank/INP 악화. 매 해결 = 매 break up + Web Worker (CPU) + scheduler.yield (cooperative) + offscreen canvas (rendering).
매 핵심
매 main thread 책임
- JavaScript 실행.
- Style 계산.
- Layout (reflow).
- Paint.
- Composite 매 일부 (대부분 GPU).
- Event dispatching.
- rAF callbacks.
매 long task
- >50ms task — Lighthouse "long task" — 매 user input 차단.
- TBT (Total Blocking Time) — long task time 합산.
- INP (Interaction to Next Paint, 2024 Web Vital) — 매 main thread block 매 직접 영향.
매 yielding 전략
setTimeout(fn, 0)— 매 macrotask — 매 input priority 의 X.requestIdleCallback— 매 idle 만 — 매 best effort.scheduler.postTask(priority) — 매 modern.scheduler.yield()(Chrome 129+) — 매 explicit yield + continue.MessageChannelpostMessage — 매 lower latency.- Web Worker — 매 다른 thread — 매 CPU heavy.
- OffscreenCanvas — 매 worker 매 렌더링.
매 응용
- Heavy parsing (CSV, JSON 매 수십 MB).
- ML inference (TensorFlow.js — Worker).
- Image processing — OffscreenCanvas.
- List rendering — virtualization + chunking.
💻 패턴
Long task break up — scheduler.yield
async function processItems(items) {
for (const item of items) {
process(item);
if (navigator.scheduling?.isInputPending() ||
performance.now() - lastYield > 50) {
await scheduler.yield(); // 매 main thread 풀어줌
lastYield = performance.now();
}
}
}
scheduler.postTask (priority)
scheduler.postTask(() => doImportant(), { priority: 'user-blocking' });
scheduler.postTask(() => doIdle(), { priority: 'background' });
Web Worker (CPU heavy)
// main.js
const worker = new Worker(new URL('./worker.js', import.meta.url), { type: 'module' });
worker.postMessage({ data: largeArray });
worker.onmessage = e => console.log('result', e.data);
// worker.js
self.onmessage = e => {
const result = heavyComputation(e.data.data);
self.postMessage(result);
};
Comlink (worker RPC)
// main.js
import * as Comlink from 'comlink';
const api = Comlink.wrap(new Worker('./worker.js'));
const result = await api.heavyTask(largeData);
// worker.js
import * as Comlink from 'comlink';
Comlink.expose({
heavyTask: data => heavyComputation(data)
});
OffscreenCanvas (worker render)
// main
const canvas = document.querySelector('canvas');
const offscreen = canvas.transferControlToOffscreen();
worker.postMessage({ canvas: offscreen }, [offscreen]);
// worker
self.onmessage = e => {
const ctx = e.data.canvas.getContext('2d');
function frame() {
ctx.fillRect(...);
requestAnimationFrame(frame);
}
frame();
};
Chunked processing (rAF)
function processChunked(items, chunkSize = 100) {
let i = 0;
function chunk() {
const end = Math.min(i + chunkSize, items.length);
for (; i < end; i++) process(items[i]);
if (i < items.length) requestAnimationFrame(chunk);
}
chunk();
}
isInputPending (yield 시점 결정)
function workLoop(deadline) {
while (tasks.length && !navigator.scheduling.isInputPending()) {
tasks.shift()();
}
if (tasks.length) scheduler.postTask(() => workLoop());
}
React 18 transition (yield 자동)
import { useTransition } from 'react';
const [isPending, startTransition] = useTransition();
const onChange = e => {
setQuery(e.target.value); // 매 urgent
startTransition(() => {
setResults(filter(e.target.value)); // 매 interruptible
});
};
Long Animation Frames API (LoAF) 측정
new PerformanceObserver(list => {
list.getEntries().forEach(e => {
console.log('LoAF:', e.duration, 'ms', e.scripts);
});
}).observe({ type: 'long-animation-frame', buffered: true });
매 결정 기준
| 작업 | 처리 |
|---|---|
| Heavy CPU (parse, ML inference) | Web Worker |
| List 1000+ items render | virtualization + chunking |
| Canvas animation heavy | OffscreenCanvas in Worker |
| User-blocking + background mix | scheduler.postTask priority |
| React state update non-urgent | useTransition |
| Iterative loop break up | scheduler.yield() 매 50ms |
| Idle prefetch | requestIdleCallback |
기본값: CPU heavy = Worker + Comlink, list = virtual + chunked, React urgent/non = useTransition, loop = scheduler.yield.
🔗 Graph
- 부모: Web Performance
- 변형: Web Worker · OffscreenCanvas · Service Worker
- 응용: React Concurrent
- Adjacent: Long Animation Frames · scheduler API · Comlink
🤖 LLM 활용
언제: INP 디버깅, "왜 input 매 lag", Worker offload 결정. 언제 X: 매 specific framework scheduler internals (React fiber) — 매 framework docs.
❌ 안티패턴
while(true)heavy loop: 매 page freeze.- Sync XHR: 매 main thread block — 매 deprecated.
- JSON.parse on 50MB: 매 Worker 의 사용.
setTimeout(0)매 yield 가정: 매 input priority 의 X — 매scheduler.yield.- Worker 매 message 매 large clone: 매 transferable (
ArrayBuffer.transfer) 의 사용.
🧪 검증 / 중복
- Verified (web.dev INP/Long Tasks, Chrome DevRel scheduler API, MDN Web Workers).
- 신뢰도 A.
🕓 Changelog
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | Manual cleanup — yielding + Worker + OffscreenCanvas |