Files
2nd/10_Wiki/Topics/Game_Design/WARNO 전투 메커니즘 (Combat Mechanics).md
T
2026-05-10 22:08:15 +09:00

1.2 KiB

id, title, category, status, canonical_id, duplicate_of, aliases, source_trust_level, confidence_score, verification_status, tags, last_reinforced, github_commit
id title category status canonical_id duplicate_of aliases source_trust_level confidence_score verification_status tags last_reinforced github_commit
wiki-2026-0508-warno-전투-메커니즘-combat-mechanics WARNO 전투 메커니즘 (Combat Mechanics) 10_Wiki/Topics duplicate wargame-rts-combat-mechanics Wargame RTS Combat Mechanics
A 0.9 redirected
duplicate
rts
eugen
cold-war
2026-05-10 pending

WARNO 전투 메커니즘 (Combat Mechanics)

이 문서는 Wargame RTS Combat Mechanics 의 중복본입니다. Canonical 문서로 redirect.

핵심 요약 (specialization aspects)

  • WARNO 매 Eugen Systems 매 2022 Early Access → 2024 1.0 release 의 successor 의 SD2/Wargame Red Dragon.
  • 매 NATO vs Warsaw Pact 1989 hypothetical conflict skin.
  • 매 deck-building (battlegroup) + 매 division-tier asymmetry + 매 morale system + 매 line-of-sight + 매 suppression mechanics.
  • 매 unique features: 매 Combat Phases (A/B/C 의 reinforcement timing) + 매 Smoke + ECM + 매 division identity.

🔗 Graph

🕓 변경 이력

날짜 변경
2026-05-08 Phase 1
2026-05-10 중복 처리 — canonical 문서로 redirect