"매 리텐션은 game/product의 진정한 PMF(product-market fit) 신호다". 매 acquisition은 marketing이 만들지만 retention은 product 자체의 함수이며 매 D1/D7/D30 retention curve 의 shape 가 LTV·CAC·viability 를 결정한다.
매 핵심
매 Retention 정의
Classic (N-day): 매 cohort 의 day-N 재방문 비율. D1, D7, D30 이 standard.
Rolling N-day: 매 day-N±k window 내 재방문 — mobile 에 적합.
Bracket: 매 누적 active in [N1, N2] window — mature product 에 적합.
매 모바일 게임 benchmark (2026)
Hyper-casual: D1 35-40%, D7 10-15%, D30 3-5%.
Mid-core: D1 45-55%, D7 20-25%, D30 8-12%.
Hardcore RPG: D1 50-60%, D7 30-40%, D30 15-20%.
Top decile: 매 D1 ≥ 55%, D7 ≥ 30%, D30 ≥ 15%.
매 Retention drivers
Onboarding: 매 first-session 5-min 의 magic moment 도달 비율.
Daily habit: 매 daily login reward, daily quest, energy regen.
Social: 매 guild, friend list, leaderboard.
Progression: 매 visible mastery curve (level, gear, collection).
Live ops: 매 limited-time events, seasonal pass, FOMO.
매 응용
매 D1 < 30% → onboarding/first-session 문제. 매 fix 우선순위 1.
매 D1 OK but D7 cliff → core loop 단조 → progression/variety 부족.
매 D30 OK but stagnant → endgame/social content 부족.
# features: days_since_install, sessions_last_7d, spend_total, level, social_count# label: churned (no session in next 14 days)fromsklearn.ensembleimportGradientBoostingClassifierclf=GradientBoostingClassifier(max_depth=3,n_estimators=200)clf.fit(X_train,y_train)# segment top-K churn-risk users → targeted re-engagement push
Re-engagement campaign trigger
// trigger if user inactive 3-7 days, segment by spend, send personalized offer
asyncfunctiontriggerReengagement() {constcandidates=awaitdb.query(`
SELECT user_id, last_session, total_spend, favorite_mode
FROM users
WHERE last_session BETWEEN NOW() - INTERVAL 7 DAY AND NOW() - INTERVAL 3 DAY
`);for(constcofcandidates){constoffer=c.total_spend>50?'whale_comeback':'soft_nudge';awaitpush.send(c.user_id,OFFER_TEMPLATES[offer](c));}}
언제: 매 retention curve 진단, segment 별 churn 원인 hypothesis, live-ops content idea, A/B test design.
언제 X: 매 specific causation 결론 (correlation only without experiment), 매 individual user prediction (privacy/legal).