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2nd/10_Wiki/Topics/Coding/Android_Material3_You_Theming.md
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2026-05-09 21:08:02 +09:00

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id title category status source_trust_level verification_status created_at updated_at tags tech_stack applied_in aliases
android-material3-you-theming Material 3 — Dynamic Color / Theme / Type Coding draft B conceptual 2026-05-09 2026-05-09
android
material
compose
theming
vibe-coding
language applicable_to
Kotlin / Compose
Android
Material 3
Material You
dynamic color
MaterialTheme
color scheme

Material 3 / Material You

Android 12+ wallpaper 색상 자동 (dynamic color). MaterialTheme 안에서 Compose 컴포넌트가 자동. Custom theme = 색 / type / shape 3축. 다크모드 지원.

📖 핵심 개념

  • ColorScheme: Material 3 의 30+ 색 토큰 (primary / secondary / surface...).
  • Dynamic color: 시스템 wallpaper 에서 추출 (Android 12+).
  • Typography: 13 단계.
  • Shape: small / medium / large.

💻 코드 패턴

Material 3 setup

@Composable
fun AcmeTheme(
    darkTheme: Boolean = isSystemInDarkTheme(),
    dynamicColor: Boolean = true,
    content: @Composable () -> Unit,
) {
    val colorScheme = when {
        dynamicColor && Build.VERSION.SDK_INT >= 31 -> {
            val ctx = LocalContext.current
            if (darkTheme) dynamicDarkColorScheme(ctx) else dynamicLightColorScheme(ctx)
        }
        darkTheme -> DarkColors
        else -> LightColors
    }

    MaterialTheme(
        colorScheme = colorScheme,
        typography = AcmeTypography,
        shapes = AcmeShapes,
        content = content,
    )
}

색 정의

private val LightColors = lightColorScheme(
    primary = Color(0xFF6750A4),
    onPrimary = Color.White,
    primaryContainer = Color(0xFFEADDFF),
    onPrimaryContainer = Color(0xFF21005D),
    secondary = Color(0xFF625B71),
    surface = Color(0xFFFFFBFE),
    onSurface = Color(0xFF1C1B1F),
    surfaceVariant = Color(0xFFE7E0EC),
    onSurfaceVariant = Color(0xFF49454F),
    error = Color(0xFFB3261E),
    background = Color(0xFFFFFBFE),
)

private val DarkColors = darkColorScheme(...)

Theme builder 추천

  • Material Theme Builder (web): 색 1개 입력 → 모든 token 자동.
  • Color tokens 코드 export.

Typography

val AcmeTypography = Typography(
    displayLarge = TextStyle(fontSize = 57.sp, lineHeight = 64.sp, letterSpacing = (-0.25).sp),
    headlineLarge = TextStyle(fontSize = 32.sp, lineHeight = 40.sp),
    titleLarge = TextStyle(fontSize = 22.sp, lineHeight = 28.sp),
    bodyLarge = TextStyle(fontSize = 16.sp, lineHeight = 24.sp, letterSpacing = 0.5.sp),
    labelLarge = TextStyle(fontSize = 14.sp, lineHeight = 20.sp, letterSpacing = 0.1.sp, fontWeight = FontWeight.Medium),
)
Text("Hello", style = MaterialTheme.typography.headlineLarge)

Shape

val AcmeShapes = Shapes(
    small = RoundedCornerShape(4.dp),
    medium = RoundedCornerShape(8.dp),
    large = RoundedCornerShape(16.dp),
)

컴포넌트 사용

Button(onClick = ...) { Text("Save") }
FilledTonalButton(...)
OutlinedButton(...)
TextButton(...)

Card { ... }
ElevatedCard { ... }
OutlinedCard { ... }

NavigationBar { NavigationBarItem(...) } // 하단
NavigationRail { ... }                    // 옆 (큰 화면)
NavigationDrawer { ... }

Top app bar (Material 3)

@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun MyScreen() {
    val scrollBehavior = TopAppBarDefaults.enterAlwaysScrollBehavior()
    Scaffold(
        topBar = {
            CenterAlignedTopAppBar(
                title = { Text("Acme") },
                scrollBehavior = scrollBehavior,
                colors = TopAppBarDefaults.centerAlignedTopAppBarColors(
                    scrolledContainerColor = MaterialTheme.colorScheme.surface,
                ),
            )
        },
        modifier = Modifier.nestedScroll(scrollBehavior.nestedScrollConnection),
    ) { padding ->
        // ...
    }
}

Dark mode 따라가기

@Composable
fun MyApp() {
    AcmeTheme(darkTheme = isSystemInDarkTheme()) {
        // ...
    }
}
// 강제 (사용자 설정)
AcmeTheme(darkTheme = userPreference == "dark")

Edge-to-edge

override fun onCreate(savedInstanceState: Bundle?) {
    enableEdgeToEdge()
    super.onCreate(savedInstanceState)
    setContent {
        AcmeTheme {
            Scaffold { padding -> ... }
        }
    }
}

Status bar / navigation bar 색

val view = LocalView.current
SideEffect {
    val window = (view.context as Activity).window
    WindowCompat.getInsetsController(window, view).isAppearanceLightStatusBars = !darkTheme
}

🤔 의사결정 기준

상황 추천
일반 앱 Material 3 + dynamic color
Brand 강 일관성 dynamic color off + 자체 색
Cross-platform 디자인 자체 토큰 (Tailwind-like)
게임 / 강 visual 자체 — Material 적은 사용
쇼핑 / 컨텐츠 Material 3 + brand color

안티패턴

  • Color 직접 hard-code: theme 안 써짐. token 사용.
  • Dark mode 무시: 사용자 시스템 따라가야.
  • Color.Black / Color.White 매번: contrast 깨짐. onSurface 등 token.
  • Theme 밖 컴포넌트: 무 styling.
  • Typography 무시 — Text style 매번 직접: 일관성 깨짐.
  • Edge-to-edge 안 함 + 새 device: 검은 bar 생김.
  • 시스템 status bar 색 같음: 보임 어려움. controller.

🤖 LLM 활용 힌트

  • Theme Builder 로 시작.
  • ColorScheme + Typography + Shape 3종.
  • enableEdgeToEdge + Scaffold.

🔗 관련 문서