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Antigravity Agent c24165b8bc refactor(topics): 멀티 에이전트용 지식 재편 — _Common(공통 기본기) + Domain_* 구조
에이전트 8종(대화형/프로그래머 C·S/디자이너/설계자/기획자/QA/PD/PM)에게
[공통 기본 능력 + 롤별 Specialty] 2층으로 지식을 주입하기 위한 재분류.
문서 내용·포맷은 무수정, 폴더 이동만 (6,372개 문서 수 보존 확인).

- Topic_Programming → Domain_Programming (내부 구조 보존)
- Topic_Graphic → Domain_Design
- Topic_Business → Domain_Product
- Topic_General → Domain_General
- _Common 신설: Math(구 Topic_Math_Specialty), Reasoning(구 General/From_Thinking & Reasoning),
  Reasoning_Creativity(구 General/From_창의성), Communication(Poetic_Blog_Writing + From_writing)
- 타 도메인의 From_* 폴더는 유지 (출처 표기일 뿐, 이미 도메인에 맞게 분류된 문서)
- 빈 폴더 정리 (memory/procedures)
- 에이전트→폴더 매핑은 workspace의 .astra/agent-knowledge-map.json (9개 에이전트)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 11:05:56 +09:00

5.8 KiB

id, title, category, status, canonical_id, aliases, duplicate_of, source_trust_level, confidence_score, verification_status, tags, raw_sources, last_reinforced, github_commit, tech_stack
id title category status canonical_id aliases duplicate_of source_trust_level confidence_score verification_status tags raw_sources last_reinforced github_commit tech_stack
wiki-2026-0508-habit-formation Habit Formation 10_Wiki/Topics verified self
Habit Loop
Behavior Automation
Habituation
none A 0.9 applied
psychology
behavior
neuroscience
habits
2026-05-10 pending
language framework
en behavioral-psychology

Habit Formation

매 한 줄

"매 habit = cue → routine → reward 의 basal-ganglia automatization". 매 21-day myth 의 false — Lally 2010 의 median 66 days (range 18-254). 매 2026 의 wearables + LLM coaching + JITAI (just-in-time adaptive intervention) 의 active.

매 핵심

매 habit loop (Duhigg / Wood)

  1. Cue: 매 trigger — time, place, emotional state, preceding action, people.
  2. Routine: 매 behavior 자체.
  3. Reward: 매 reinforcement — neural prediction error.
  4. Craving (Wood addition): 매 anticipation 의 cue→reward.

매 neural substrate

  • Goal-directed: 매 prefrontal + dorsomedial striatum — early learning.
  • Habitual: 매 dorsolateral striatum (sensorimotor loop) — automatization.
  • Switch: 매 overtraining + stable context → habitual takeover.

매 formation 의 핵심 levers

  • Implementation intentions (Gollwitzer): "When X, I will Y" — 매 효과 size large (d ≈ 0.65).
  • Context stability: 매 same time + place 의 consistency.
  • Friction reduction: 매 cue salience ↑, 매 obstacle ↓.
  • Temptation bundling (Milkman): 매 desired + pleasurable 결합.
  • Identity-based: 매 "I am someone who..." (Clear).

매 응용

  1. Atomic Habits 의 4 laws (obvious, attractive, easy, satisfying).
  2. Health behavior change (exercise, medication adherence).
  3. Productivity (deep-work blocks).
  4. Habit-stacking (after-X-then-Y).

💻 패턴

Habit tracker (streak + context)

from dataclasses import dataclass, field
from datetime import date, timedelta

@dataclass
class HabitLog:
    name: str
    cue_context: dict           # {time, location, preceding_action}
    completions: list[date] = field(default_factory=list)

    @property
    def streak(self) -> int:
        if not self.completions:
            return 0
        s, today = 1, max(self.completions)
        for i in range(1, len(self.completions)):
            if today - self.completions[-1 - i] == timedelta(days=i):
                s += 1
            else:
                break
        return s

Implementation intention generator

def implementation_intention(goal: str, cue: str, action: str) -> str:
    return f"When {cue}, I will {action} in service of {goal}."

# When I pour my morning coffee, I will do 10 push-ups in service of strength training.

Habit-stacking chain

def stack(anchor: str, new_habit: str, reward: str | None = None) -> dict:
    return {
        "anchor": anchor,
        "new_habit": new_habit,
        "rule": f"After {anchor}, I will {new_habit}.",
        "immediate_reward": reward,
    }

JITAI delivery decision

def jitai_should_deliver(state: dict) -> bool:
    """Deliver intervention only when receptive + context-matched + low burden."""
    return (state["stress"] < 0.7
            and state["cognitive_load"] < 0.6
            and state["context_match"] > 0.8
            and state["recent_interventions_24h"] < 3)

Lally formation curve

import numpy as np

def automaticity(day: int, asymptote: float = 0.95, k: float = 0.04) -> float:
    """Asymptotic automaticity (Lally 2010 fit)."""
    return asymptote * (1 - np.exp(-k * day))
# day 21 → ~0.58, day 66 → ~0.88

Context-cue salience score

def cue_salience(cue: dict, history: list[dict]) -> float:
    """Higher when cue co-occurs with successful routine."""
    matches = [h for h in history if all(h.get(k) == v for k, v in cue.items())]
    if not matches:
        return 0.0
    return sum(h["completed"] for h in matches) / len(matches)

매 결정 기준

상황 Strategy
Brand-new habit implementation intention + context stability
Existing routine + new addition habit stacking (anchor)
High-friction habit reduce friction first, then add cue
Reward-poor habit temptation bundling
Identity-level change identity-based ("I am the kind of person who...")
Relapse prevention re-stabilize context, restore cue

기본값: 매 implementation intention + same context daily + 60-90 day window. 매 21-day promise X.

🔗 Graph

🤖 LLM 활용

언제: 매 implementation intention drafting, 매 habit-stack anchor 의 brainstorm, 매 obstacle anticipation, 매 daily reflection scaffold. 언제 X: 매 individual psychological diagnosis (e.g., compulsion vs habit) — 매 clinical professional 필수.

안티패턴

  • 21-day promise: 매 individual variance 무시 — 매 18-254 day range.
  • Willpower 만 의 의존: 매 ego depletion + decision fatigue — 매 environment design.
  • Multiple new habits 의 동시: 매 cognitive bandwidth 초과 — 매 1-2 habits 의 sequence.
  • No cue specification: 매 vague intention ("eat better") — 매 specific cue + action.
  • Punishing missed days excessively: 매 self-shame spiral — 매 "miss once, never twice" rule.

🧪 검증 / 중복

  • Verified (Lally et al. 2010 EJSP, Wood "Good Habits, Bad Habits" 2019, Duhigg "Power of Habit", Clear "Atomic Habits", Gollwitzer 1999 meta-analysis).
  • 신뢰도 A.

🕓 Changelog

날짜 변경
2026-05-08 Phase 1
2026-05-10 Manual cleanup — habit loop, Lally curve, JITAI, implementation intentions 추가