1.2 KiB
1.2 KiB
id, title, category, status, canonical_id, duplicate_of, aliases, source_trust_level, confidence_score, verification_status, tags, last_reinforced, github_commit
| id | title | category | status | canonical_id | duplicate_of | aliases | source_trust_level | confidence_score | verification_status | tags | last_reinforced | github_commit | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| wiki-2026-0508-비트-세이버-엑서게임-후유증-평가-beat-saber-ex | 비트 세이버 엑서게임 후유증 평가(Beat Saber Exergaming Aftereffects) | 10_Wiki/Topics | duplicate | beat-saber | Beat Saber | A | 0.9 | redirected |
|
2026-05-10 | pending |
비트 세이버 엑서게임 후유증 평가(Beat Saber Exergaming Aftereffects)
이 문서는 Beat Saber 의 중복본입니다. Canonical 문서로 redirect.
핵심 요약 (specialization aspects)
- 매 VR exergaming aftereffects: 매 cybersickness, postural instability, oculomotor strain.
- 매 Beat Saber 의 specific: 매 high-tempo arm motion + standing balance + visual flow.
- 매 measurement: SSQ (Simulator Sickness Questionnaire), postural sway (force plate), reaction time.
- 매 mitigation: 매 session length 의 limit, 매 rest period, 매 gradual exposure.
🔗 Graph
- 부모: Beat Saber (canonical)
🕓 변경 이력
| 날짜 | 변경 |
|---|---|
| 2026-05-08 | Phase 1 |
| 2026-05-10 | 중복 처리 — Beat Saber canonical 로 redirect |