--- id: wiki-2026-0508-warno-전투-메커니즘-combat-mechanics title: WARNO 전투 메커니즘 (Combat Mechanics) category: 10_Wiki/Topics status: duplicate canonical_id: wargame-rts-combat-mechanics duplicate_of: "[[Wargame RTS Combat Mechanics]]" aliases: [] source_trust_level: A confidence_score: 0.9 verification_status: redirected tags: [duplicate, rts, eugen, cold-war] last_reinforced: 2026-05-10 github_commit: pending --- # WARNO 전투 메커니즘 (Combat Mechanics) > **이 문서는 [[Wargame RTS Combat Mechanics]] 의 중복본입니다.** Canonical 문서로 redirect. ## 핵심 요약 (specialization aspects) - WARNO 매 Eugen Systems 매 2022 Early Access → 2024 1.0 release 의 successor 의 SD2/Wargame Red Dragon. - 매 NATO vs Warsaw Pact 1989 hypothetical conflict skin. - 매 deck-building (battlegroup) + 매 division-tier asymmetry + 매 morale system + 매 line-of-sight + 매 suppression mechanics. - 매 unique features: 매 Combat Phases (A/B/C 의 reinforcement timing) + 매 Smoke + ECM + 매 division identity. ## 🔗 Graph ## 🕓 변경 이력 | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | 중복 처리 — canonical 문서로 redirect |