--- id: wiki-2026-0508-프리미엄-통화-premium-currency title: 프리미엄 통화(Premium Currency) category: 10_Wiki/Topics status: duplicate canonical_id: game-monetization-strategy duplicate_of: "[[Game_Monetization_Strategy]]" aliases: [Premium Currency, 하드 커런시, Hard Currency] source_trust_level: A confidence_score: 0.9 verification_status: redirected tags: [duplicate, monetization, currency-design] last_reinforced: 2026-05-10 github_commit: pending --- # 프리미엄 통화(Premium Currency) > **이 문서는 [[Game_Monetization_Strategy]] 의 중복본입니다.** Canonical 문서로 redirect. ## 핵심 요약 - 매 premium currency 의 dual-currency design — soft (free-earned) vs hard (paid). - 매 anchoring · bundle psychology — canonical 문서 의 참조. ## 🔗 Graph - 부모: [[Game_Monetization_Strategy]] (canonical) - Adjacent: [[Dynamic Offers]] · [[Monetization at the Point of Friction]] ## 🕓 변경 이력 | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | 중복 처리 — canonical 문서로 redirect |