--- id: wiki-2026-0508-scavenger-알고리즘 title: Scavenger 알고리즘 category: 10_Wiki/Topics status: verified canonical_id: self aliases: [V8 Scavenger, Minor GC, Young Generation GC, Cheney Algorithm] duplicate_of: none source_trust_level: A confidence_score: 0.9 verification_status: applied tags: [v8, javascript-engine, garbage-collection, gc, performance] raw_sources: [] last_reinforced: 2026-05-10 github_commit: pending tech_stack: language: JavaScript framework: V8 / Node.js --- # Scavenger 알고리즘 ## 매 한 줄 > **"매 Scavenger 는 V8 의 minor GC — semi-space copying collector for short-lived objects"**. Cheney's algorithm 기반, young generation (new space) 을 from-space / to-space 로 나눠 매 minor GC 마다 live object 만 to-space 로 복사. Survivor 는 old space 로 promote. 매 fast (수 ms), 매 web app 의 hot path. Major GC (Mark-Sweep-Compact) 와 분리. ## 매 핵심 ### 매 generational hypothesis - 대부분 객체는 young 일 때 die → 매 young 만 자주 GC 하면 효율 - V8 heap: new space (young, ~16MB) + old space (long-lived) + large object space + code/map space ### 매 Cheney's copying - new space = from-space + to-space (반반) - minor GC: from-space 의 live root → to-space 로 BFS-copy - 매 dead object 은 자동 폐기 (sweep 불필요) - 두번째 survival 시 old space 로 promote ### 매 비용 - O(live data) — dead 가 많으면 매우 빠름 - pause time: 매 1-5ms (web app) - write barrier: old → new pointer 추적 (remembered set) ### 매 응용 1. Allocation-heavy code path 의 GC pressure 분석. 2. Hot loop 에서 전혀 다른 object 양산 회피. 3. Node.js memory profile (`--trace-gc`). ## 💻 패턴 ### Trace GC events ```bash node --trace-gc app.js # [pid] 12 ms: Scavenge 4.5 (5.7) -> 0.8 (5.7) MB, 0.3 / 0.0 ms # [pid] 45 ms: Mark-sweep 5.0 (10.2) -> 2.1 (10.2) MB, 4.8 / 0.0 ms ``` ### Detailed GC trace ```bash node --trace-gc-verbose --trace-gc-nvp app.js ``` ### Heap snapshot (Chrome DevTools 연결) ```typescript import { writeHeapSnapshot } from "node:v8"; const file = writeHeapSnapshot(); console.log(`매 snapshot at ${file}`); // load in DevTools → Memory tab → Compare snapshots ``` ### Avoid allocation in hot loop ```typescript // 매 BAD — 매 iteration creates objects function sumPoints(points: { x: number; y: number }[]): number { return points .map((p) => ({ ...p, sum: p.x + p.y })) // new objects .reduce((a, b) => a + b.sum, 0); } // 매 GOOD — 매 no allocation in loop function sumPointsFast(points: { x: number; y: number }[]): number { let s = 0; for (let i = 0; i < points.length; i++) s += points[i].x + points[i].y; return s; } ``` ### Object pool to bypass GC ```typescript class Vec3Pool { private pool: { x: number; y: number; z: number }[] = []; acquire(x = 0, y = 0, z = 0) { const v = this.pool.pop() ?? { x: 0, y: 0, z: 0 }; v.x = x; v.y = y; v.z = z; return v; } release(v: { x: number; y: number; z: number }) { this.pool.push(v); } } const pool = new Vec3Pool(); const v = pool.acquire(1, 2, 3); pool.release(v); ``` ### Measure GC pause via PerformanceObserver ```typescript import { PerformanceObserver } from "node:perf_hooks"; const obs = new PerformanceObserver((list) => { for (const entry of list.getEntries()) { console.log(`매 GC ${entry.detail?.kind} took ${entry.duration.toFixed(2)}ms`); } }); obs.observe({ entryTypes: ["gc"], buffered: true }); ``` ### Tune new space size ```bash node --max-semi-space-size=64 app.js # default ~16MB, increase for alloc-heavy node --max-old-space-size=4096 app.js # old gen ``` ### Detect promotion pressure ```typescript import v8 from "node:v8"; setInterval(() => { const stats = v8.getHeapSpaceStatistics(); for (const s of stats) { console.log(`${s.space_name}: ${(s.space_used_size / 1e6).toFixed(1)} MB`); } }, 5000); ``` ## 매 결정 기준 | 상황 | Approach | |---|---| | Short-lived 객체 많음 (정상) | Scavenger 가 처리 — 신경 X | | Hot loop allocation 폭주 | 매 reuse / pool / typed arrays | | Old space 증가 (leak 의심) | heap snapshot + retainer 분석 | | Long pause (>50ms) | major GC 문제 — incremental marking 확인 | | Alloc-heavy server | `--max-semi-space-size` 증가 | **기본값**: 매 normal code 는 Scavenger 가 자동 처리. 매 hot path 는 alloc-free 하게 작성. ## 🔗 Graph - 부모: [[V8 Engine]] · [[Garbage Collection]] - 변형: [[Mark-Sweep-Compact]] · [[Incremental_Marking|Incremental Marking]] · [[Concurrent Marking]] · [[Orinoco]] - 응용: [[Node.js Performance]] - Adjacent: [[Cheney Algorithm]] ## 🤖 LLM 활용 **언제**: V8 GC 설명, Node.js memory tuning, hot-path optimization. 매 `--trace-gc` output 해석. **언제 X**: 매 일반 web/app code review (premature opt 우려). 매 non-V8 runtime (Bun is JSC fork? actually JSCore — 다른 GC). ## ❌ 안티패턴 - **GC tuning premature**: 매 measure 없이 flag 변경. 매 profile 먼저. - **Manual `global.gc()`**: 매 production 에서 `--expose-gc` 의존 — 매 anti-pattern. - **Object literal in hot loop**: GC pressure 증가. 매 reuse / pool. - **Megamorphic shapes**: 매 hidden class 변형 → IC miss → 추가 alloc. 매 shape 일정. - **Closures in loop**: 매 iteration 마다 closure 생성 → young heap pressure. ## 🧪 검증 / 중복 - Verified (V8 blog, "Trash talk: the Orinoco garbage collector", 2016 + later updates). - 신뢰도 A. ## 🕓 Changelog | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | Manual cleanup — V8 Scavenger algorithm full content |