--- id: EUT-001 category: "10_Wiki/πŸ’‘ Topics/AI" confidence_score: 1.0 tags: [economics, decision-theory, probability, psychology] last_reinforced: 2026-04-26 --- # Expected Utility Theory (κΈ°λŒ€ 효용 이둠) ## πŸ“Œ ν•œ 쀄 톡찰 (The Karpathy Summary) > "λΆˆν™•μ‹€μ„± μ†μ—μ„œ 합리적인 선택을 λ‚΄λ¦¬λŠ” μˆ˜ν•™μ  μž£λŒ€" β€” 각 결과의 λ°œμƒ ν™•λ₯ κ³Ό κ·Έ κ²°κ³Όκ°€ μ£ΌλŠ” 주관적 κ°€μΉ˜(효용)λ₯Ό κ³±ν•˜μ—¬ ν•©μ‚°ν•œ 값이 κ°€μž₯ 큰 μ„ νƒμ•ˆμ„ κ³ λ₯΄λŠ” μ˜μ‚¬κ²°μ • λͺ¨λΈ. ## πŸ“– κ΅¬μ‘°ν™”λœ 지식 (Synthesized Content) - **μΆ”μΆœλœ νŒ¨ν„΄:** μ„ νƒμ˜ κ²°κ³Όλ₯Ό ν™•λ₯  λ³€μˆ˜λ‘œ 보고, κΈ°λŒ€ 수읡(Expected Value)이 μ•„λ‹Œ κΈ°λŒ€ 효용(Expected Utility)을 κ·ΉλŒ€ν™”ν•˜λ €λŠ” 합리적 ν–‰μœ„μžμ˜ 행동 νŒ¨ν„΄. - **μ„ΈλΆ€ λ‚΄μš©:** - **폰 λ…Έμ΄λ§Œ-λͺ¨λ₯΄κ²μŠˆν…Œλ₯Έ 곡리:** μ™„λΉ„μ„±, 이행성 λ“± 합리적 μ˜μ‚¬κ²°μ •μ΄ κ°–μΆ”μ–΄μ•Ό ν•  κΈ°λ³Έ μ „μ œ μ •μ˜. - **Risk Aversion:** 효용 ν•¨μˆ˜μ˜ 였λͺ©μ„±(Concavity)으둜 인해 μ‚¬λžŒλ“€μ΄ μ™œ ν™•μ‹€ν•œ 이득을 μ„ ν˜Έν•˜λŠ”μ§€ μ„€λͺ…. - **Utility Function:** κΈˆμ•‘ λ“± 객체적 μˆ˜μΉ˜κ°€ μ•„λ‹Œ, 개인이 λŠλΌλŠ” 주관적 λ§Œμ‘±λ„λ₯Ό μˆ˜μΉ˜ν™”. - **Bernoulli's Paradox:** μ™œ μ‚¬λžŒλ“€μ΄ κΈ°λŒ€κ°’μ΄ λ¬΄ν•œλŒ€μΈ 도박에 μ „ μž¬μ‚°μ„ κ±Έμ§€ μ•ŠλŠ”μ§€(ν•œκ³„ 효용 체감)λ₯Ό μ„€λͺ…ν•˜λŠ” κ·Όκ°„. ## ⚠️ λͺ¨μˆœ 및 μ—…λ°μ΄νŠΈ (Contradictions & RL Update) - **κ³Όκ±° λ°μ΄ν„°μ™€μ˜ 좩돌:** κ³ μ „ κ²½μ œν•™μ˜ 'μ™„μ „ν•œ 합리성' μ „μ œκ°€ μ‹€μ œ μΈκ°„μ˜ 비합리적 선택(Allais Paradox λ“±)을 μ„€λͺ…ν•˜μ§€ λͺ»ν•œλ‹€λŠ” λΉ„νŒμ„ λ°›μœΌλ©° 전망 이둠(Prospect Theory)으둜 ν™•μž₯됨. - **μ •μ±… λ³€ν™”:** AI μ—μ΄μ „νŠΈμ˜ μœ„ν—˜ 관리(Risk Management) 둜직 섀계 μ‹œ, λ‹¨μˆœ 성곡 ν™•λ₯ λΏλ§Œ μ•„λ‹ˆλΌ μ‹€νŒ¨ μ‹œμ˜ 타격(Negative Utility)을 κ°€μ€‘μΉ˜λ‘œ 두어 μ•ˆμ •μ μΈ μ˜μ‚¬κ²°μ •μ„ μœ λ„ν•¨. ## πŸ”— 지식 μ—°κ²° (Graph) - **Parent:** 10_Wiki/πŸ’‘ Topics/AI - **Related:** Decision-Theory, [[Game-Theory|Game-Theory]], Prospect-Theory, Rational-Choice - **Raw Source:** 10_Wiki/Topics/AI/Expected Utility Theory.md