--- id: wiki-2026-0508-prioritized-experience-replay title: Prioritized Experience Replay category: 10_Wiki/Topics status: duplicate canonical_id: experience-replay duplicate_of: "[[Experience-Replay]]" aliases: [PER] source_trust_level: A confidence_score: 0.9 verification_status: redirected tags: [duplicate, reinforcement-learning, replay-buffer] last_reinforced: 2026-05-10 github_commit: pending --- # Prioritized Experience Replay > **이 문서는 [[Experience-Replay]] 의 중복본입니다.** Canonical 문서로 redirect. ## 핵심 요약 (specialization aspects) - **Schaul et al 2016 (ICLR)**: 매 sample transitions proportional to TD-error magnitude — high-error transitions trained more often. - **Sampling probability**: P(i) ∝ |δ_i|^α (α=0.6 typical). - **Importance sampling weights**: w_i = (N · P(i))^(-β) — corrects bias from non-uniform sampling; β annealed 0.4 → 1.0. - **SumTree** data structure: O(log N) sample + update. - 매 strict superset of uniform replay; default in Rainbow DQN. ## 🔗 Graph - 부모: [[Experience-Replay]] (canonical) - Adjacent: [[DQN]] · [[TD-Learning]] ## 🕓 변경 이력 | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | 중복 처리 — canonical [[Experience-Replay]] 로 redirect, PER specialization aspects 보존 |