--- id: java-class-methods title: "Java Class Methods" category: "Programming_Language" status: "draft" verification_status: "conceptual" canonical_id: "" aliases: ["자바 클래스 메서드"] duplicate_of: "" source_trust_level: "B" confidence_score: 0.88 created_at: 2026-07-04 updated_at: 2026-07-04 review_reason: "" merge_history: [] tags: ["java", "programming", "w3schools", "oop", "methods"] raw_sources: ["https://www.w3schools.com/java/java_class_methods.asp"] applied_in: [] github_commit: "" --- # [[Java Class Methods]] ## 🎯 한 줄 통찰 (One-line insight) Non-static instance methods (`fullThrottle()`, `speed()` without `static`) MUST be called through an object reference (`myCar.fullThrottle()`), unlike the earlier `static void myMethod()` examples which could be called bare — the presence/absence of `static` determines whether an object is required to invoke a method. [S1] ## 🧠 핵심 개념 (Core concepts) - **Instance method** — declared without `static`; must be called via an object (`objectName.methodName()`). [S1] - **Dot syntax for methods** — same `.` operator used for attributes now invokes methods on an object. [S1] - **Method with parameter on an object** — `myCar.speed(200);` passes an argument through the object reference. [S1] - **Multi-class organization** — Main.java holds the class+methods, Second.java holds `main()` that instantiates and calls them (same pattern as Classes chapter). [S1] ## 📖 세부 내용 (Details) - Instance methods defined and called: `public void fullThrottle() { System.out.println("The car is going as fast as it can!"); } public void speed(int maxSpeed) { System.out.println("Max speed is: " + maxSpeed); } ... Main myCar = new Main(); myCar.fullThrottle(); myCar.speed(200);`. [S1] - Explained: object creation is required before methods can be called via dot syntax, contrasted with earlier static-method examples. [S1] ## ⚖️ 모순 및 업데이트 (Contradictions & updates) 소스에서 모순되는 정보는 발견되지 않음. ## 🛠️ 적용 사례 (Applied in summary) 현재 발견된 실제 적용 사례가 없습니다 — 자동차(Car) 객체의 fullThrottle/speed 메서드 호출이 인스턴스 메서드 활용의 대표 예시다. [S1] ## 💻 코드 패턴 (Code patterns) Calling instance methods via an object reference (Java): ```java public class Main { public void fullThrottle() { System.out.println("The car is going as fast as it can!"); } public void speed(int maxSpeed) { System.out.println("Max speed is: " + maxSpeed); } public static void main(String[] args) { Main myCar = new Main(); myCar.fullThrottle(); myCar.speed(200); } } ``` ## ✅ 검증 상태 및 신뢰도 - **상태:** draft - **검증 단계:** conceptual - **출처 신뢰도:** B (W3Schools — widely used educational reference, not a primary standards body) - **신뢰 점수:** 0.88 - **중복 검사 결과:** 신규 생성 (New discovery) ## 🔗 지식 그래프 (Knowledge Graph) - **상위/루트:** [[Java Tutorial]] - **관련 개념:** [[Java Class Attributes]], [[Java Constructors]], [[Java Methods]] - **참조 맥락:** 인스턴스 메서드는 객체를 통해서만 호출 가능 — 생성자 챕터로 이어짐. ## 📚 출처 (Sources) - [S1] W3Schools — Java Class Methods — https://www.w3schools.com/java/java_class_methods.asp ## 📝 변경 이력 (Change history) - 2026-07-04: Initial draft synthesized from the W3Schools "Java Class Methods" page (Astra wiki-curation, P-Reinforce v3.1 format).