--- category: Unified tags: [auto-consolidated, technical-documentation] title: [[Spatial Computing|Spatial Computing]] last_updated: 2026-05-02 --- # [[Spatial Computing|Spatial Computing]] ## πŸ“Œ Brief Summary > 지식 μš”μ•½ 정보 μΆ”μΆœ 쀑... --- > ν™”λ©΄ 속에 κ°‡ν˜€ 있던 λ””μ§€ν„Έ 정보λ₯Ό μš°λ¦¬κ°€ 발 λ”›κ³  μ„œ μžˆλŠ” 물리적 κ³΅κ°„μœΌλ‘œ λŒμ–΄λ‚΄μ–΄ ν™•μž₯ν•˜λŠ” 계산 νŒ¨λŸ¬λ‹€μž„. ## πŸ“– Core Content λ³Έλ¬Έ ꡬ쑰화 μž‘μ—… 쀑... --- - **μΆ”μΆœλœ νŒ¨ν„΄:** μ‚¬μš©μžμ˜ μ‹œμ„ , μ†λ™μž‘, κ³΅κ°„μ˜ κΈ°ν•˜ν•™μ  ꡬ쑰λ₯Ό μΈμ‹ν•˜μ—¬ λ””μ§€ν„Έ μ½˜ν…μΈ λ₯Ό ν˜„μ‹€μ— κ³ μ •(Anchoring)ν•˜λŠ” 곡간 인식 νŒ¨ν„΄. - **μ„ΈλΆ€ λ‚΄μš©:** - SLAM(Simultaneous Localization and Mapping)을 기반으둜 ν•œ μ •λ°€ μœ„μΉ˜ 좔적. - 6DOF(Degree of Freedom) μΈν„°λž™μ…˜ 섀계 ν‘œμ€€. - 가상과 ν˜„μ‹€μ΄ μ€‘μ²©λ˜λŠ” ν˜Όν•© ν˜„μ‹€(XR) μƒνƒœκ³„μ˜ UI/UX 문법. ## βš–οΈ Trade-offs & Caveats - **κ³Όκ±° λ°μ΄ν„°μ™€μ˜ 좩돌:** μžλ™ν™” 엔진에 μ˜ν•΄ λ§€ν•‘λœ μ§€μ‹μœΌλ‘œ, μΆ”ν›„ μ •λ°€ 검증 ν•„μš”. - **μ •μ±… λ³€ν™”:** Design & Experience λΆ„μ•Όμ˜ μžλ™ μžμ‚°ν™” μˆ˜ν–‰. --- - **κ³Όκ±° λ°μ΄ν„°μ™€μ˜ 좩돌:** 2D 평면 기반 μΈν„°νŽ˜μ΄μŠ€(GUI)μ—μ„œ 곡간 기반 μΈν„°νŽ˜μ΄μŠ€(ZUI/SUI)둜의 λŒ€λŒ€μ  이동. - **μ •μ±… λ³€ν™”:** μ‚¬μš©μž λ§Œμ‘±λ„(w3) ν”Όλ“œλ°±μ— 따라 곡간 ν”Όλ‘œλ„ κ°μ†Œλ₯Ό μœ„ν•œ 섀계 μ§€μΉ¨ 비쀑 상ν–₯. ## πŸ”— Knowledge Connections - Raw Source: 00_Raw/2026-04-20/Spatial Computing.md --- --- - **Parent:** 10_Wiki/πŸ’‘ Topics/Metaverse - **Related:** [[Architecture|Architecture]], MR, SLAM - **Raw Source:** 00_Raw/2026-04-20/Spatial Computing.md