# Index: Topics_GD ## ๐Ÿ“ Subcategories - [[Balancing/Index|Balancing]] - [[Core_Systems/Index|Core_Systems]] - [[Economy/Index|Economy]] - [[Level_Design/Index|Level_Design]] - [[Skybound_Reports/Index|Skybound_Reports]] - [[Theory_and_Principles/Index|Theory_and_Principles]] - [[UX_Scenarios/Index|UX_Scenarios]] ## ๐Ÿ“ Documents - [[2026๋…„ 3์›” ์—ฐ๊ตฌ ๋“œ๋กญ(March 2026 Research Drop)]] - [[2026๋…„ 3์›” ์—ฐ๊ตฌ ์—…๋ฐ์ดํŠธ(March 2026 Research Drop)]] - [[4X ์ „๋žต]] - [[ARG-Alternate-Reality-Games]] - [[Albion Online (Full LootPlayer-Driven Production)]] - [[Alliance (๋™๋งน)]] - [[Arc 2 ๊ธฐ์ˆ  ๋ฐ 2026๋…„ ์—ฐ๊ตฌ ์—…๋ฐ์ดํŠธ(March 2026 Research Drop)]] - [[Arkane Studios]] - [[Command Center]] - [[Command and Control (C2)]] - [[Defensive Stances]] - [[Elite-Athletic-Development]] - [[Events]] - [[Fate War]] - [[Final Fantasy XV- A New Empire]] - [[Flak Tank]] - [[Game of War- Fire Age]] - [[Kingdom vs. Kingdom (KvK)]] - [[Kingdom vs. Kingdom Events (KvK)]] - [[Live Operations (LiveOps)]] - [[LiveOps]] - [[March 2026 Research Drop]] - [[March 2026 ์—ฐ๊ตฌ ์—…๋ฐ์ดํŠธ(March 2026 Research Drop)]] - [[Micro-management]] - [[Mobile Strike]] - [[Operation- Western Sun]] - [[Pay-to-win]] - [[Permanent Loss]] - [[Power Creep (Content Treadmills)]] - [[Puzzles & Survival]] - [[Rise of Kingdoms]] - [[Roguelike Procedural Generation]] - [[Sector Breach August 2025]] - [[Sector Breach ์ด๋ฒคํŠธ]] - [[Street Duel Fighter]] - [[Support Insulated]] - [[Wonder]] - [[๊ตฌ์—ญ ํ†ต์ œ ๋ฐ ๋™๋งน ์ „์Ÿ(Sector Control and Alliance Wars)]] - [[๋‹คํฌ ํŒจํ„ด (Dark Patterns)]] - [[๋™๋งน(Alliances)]] - [[๋™์  ๊ฐ€๊ฒฉ ์ฑ…์ • (Dynamic Pricing)]] - [[๋ผ์ด๋ธŒ ์„œ๋น„์Šค (Live Service)]] - [[๋งค๋ชฐ ๋น„์šฉ์˜ ์˜ค๋ฅ˜ (Sunk Cost Fallacy)]] - [[๋ฐฉ์–ด ํƒœ์„ธ(Defensive Stance)]] - [[๋ฐฉ์–ด ํ”Œ๋žซํผ(Defense Platforms)]] - [[๋ณ‘์› (Hospital)]] - [[๋ณตํ•ฉ ๋ฐฉ์–ด ์ „๋žต(Combined Arms Defensive Grid)]] - [[๋ด‰๊ฑด์  ๊ถŒ๋ ฅ ํ”ผ๋ผ๋ฏธ๋“œ (Feudal Power Pyramid)]] - [[๋ถ€๋Œ€ ํŽธ์„ฑ(Platoon Formations)]] - [[์‹œ๊ฐ„ ์ œํ•œ ๋ฉ”์ปค๋‹ˆ์ฆ˜ (Time-gating)]] - [[์‹œ๊ฐ„ ์ œํ•œ ํ™œ์„ฑํ™” (Time-limited Activation)]] - [[์‹ค์‹œ๊ฐ„ ์—”์ง„ (Real-Time Engine)]] - [[์–ผ๋ผ์ด์–ธ์Šค (Alliance)]] - [[์˜๊ตฌ ์†์‹ค (Permanent loss)]] - [[์˜๊ตฌ์  ์†์‹ค (Permanent Loss)]] - [[์™•๊ตญ ๋Œ€ ์™•๊ตญ (KvK) ์ด๋ฒคํŠธ]] - [[์ด๋ฆฌ๋“ ๋ฐ ํ† ๋ฅจ ๊ฒฝ์ œ(Iridium and Thorium Economy)]] - [[์ธ๋ฌธํ•™์  ๊ฒŒ์ž„ ๋น„ํ‰ ๋ฐ ์„œ์‚ฌํ•™]] - [[์ œ๋กœ์ž‰ (Getting Zero-ed)]] - [[์ œ๋กœ์ž‰ (Zeroing)]] - [[ํ† ๋ฅจ ๊ฒฝ์ œ(Thorium Economy)]] - [[ํŒŒ์›Œ ํฌ๋ฆฝ (Power Creep)]] - [[ํ˜ผํ•ฉ ์†Œ๋Œ€ ์ „์ˆ (Mixed Platoon Tactics)]] - [[ํ˜ผํ•ฉ ์†Œ๋Œ€(Mixed Platoons)]]