--- id: wiki-2026-0508-defensive-stances title: Defensive Stances (Game Design) category: 10_Wiki/Topics status: duplicate canonical_id: wiki-2026-0508-combat-controls-update-feb-2014 duplicate_of: "[[Combat Controls Update (Feb 2014)]]" aliases: [defensive stances, stand ground, aggressive, war commander] source_trust_level: B confidence_score: 0.85 verification_status: redirected tags: [duplicate, game-design, war-commander] last_reinforced: 2026-05-10 github_commit: pending --- # Defensive Stances > **이 문서는 [[Combat Controls Update (Feb 2014)]] 의 predecessor 입니다 (legacy system).** Canonical 문서로 redirect. ## 핵심 요약 - 매 3 mode: Stand Ground, Normal, Aggressive. - 매 [[Baiting]] 의 vulnerability. - 매 2014 Feb 의 Combat Controls 의 superseded. - 매 Stand Ground → Hold Position (D), Aggressive → Fire at Will (F). ## 🔗 Graph - 부모: [[Combat Controls Update (Feb 2014)]] (canonical) - Adjacent: [[Baiting]] · [[Combat-System-and-Bullet-Interaction-Pipeline]] ## 🕓 변경 이력 | 날짜 | 변경 | |---|---| | 2026-05-08 | Phase 1 | | 2026-05-10 | 중복 처리 |