Wiki cleanup: error-doc removal, dedup merge, link normalization
10_Wiki/Topics 대규모 정리: - 오류 캡처/미완성 stub 문서 227개 제거 - 교차폴더 중복 43클러스터 병합 (63파일 → redirect) - 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건 - 카테고리 MOC 6개 신규 생성 - Graph 섹션 미해결 related-keyword 링크 10,058건 제거 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -180,10 +180,9 @@ def grant_vip_daily(player):
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**기본값**: 매 alliance-first play + 매 daily VIP claim + 매 selective LiveOps participation.
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## 🔗 Graph
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- 부모: [[4X Mobile MMO]] · [[Mid-Core Strategy]]
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- 변형: [[Mobile Strike]] · [[Game of War]] · [[Lords Mobile]] · [[Last Shelter Survival]]
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- 응용: [[Alliance Warfare]] · [[Kingdom vs Kingdom]]
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- Adjacent: [[Gacha Mechanics Analysis]] · [[VIP System]] · [[Power Creep (Content Treadmills)]]
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- 변형: [[Mobile Strike]] · [[Game of War]]
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- 응용: [[Kingdom vs Kingdom]]
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- Adjacent: [[Gacha Mechanics Analysis]] · [[게임_디자인_및_가상_경제_시스템|VIP System]] · [[Power Creep (Content Treadmills)]]
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## 🤖 LLM 활용
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**언제**: 4X mobile MMO design reference, gacha + speedup + VIP layered monetization 의 case study.
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