Wiki cleanup: error-doc removal, dedup merge, link normalization

10_Wiki/Topics 대규모 정리:
- 오류 캡처/미완성 stub 문서 227개 제거
- 교차폴더 중복 43클러스터 병합 (63파일 → redirect)
- 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건
- 카테고리 MOC 6개 신규 생성
- Graph 섹션 미해결 related-keyword 링크 10,058건 제거

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Antigravity Agent
2026-05-20 23:52:15 +09:00
parent 2a4a5046b6
commit f8b21af4be
2874 changed files with 15296 additions and 27684 deletions
@@ -153,10 +153,10 @@ ctx.evaluate(colorIn, motionVectors, depth, jitter, colorOut);
**기본값**: 매 unknown scope → Unreal 5.5 (free, AAA features). 매 indie → Godot 4.
## 🔗 Graph
- 부모: [[Game Engine Architecture]] · [[Real-time Rendering]]
- 변형: [[Unreal Engine]] · [[Unity]] · [[Godot]] · [[Bevy]]
- 응용: [[Game Development]] · [[Virtual Production]] · [[Digital Twin]]
- Adjacent: [[ECS]] · [[DLSS]] · [[Nanite]] · [[Lumen]] · [[Rollback Netcode]]
- 부모: [[Real-time Rendering]]
- 변형: [[Unity]] · [[Bevy]]
- 응용: [[Digital Twin]]
- Adjacent: [[ECS]] · [[Nanite]] · [[Rollback Netcode]]
## 🤖 LLM 활용
**언제**: 매 shader scaffolding, 매 gameplay script generation (Blueprint → C++), 매 procedural content prompts. 매 Unreal Copilot / Unity Muse.