Wiki cleanup: error-doc removal, dedup merge, link normalization

10_Wiki/Topics 대규모 정리:
- 오류 캡처/미완성 stub 문서 227개 제거
- 교차폴더 중복 43클러스터 병합 (63파일 → redirect)
- 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건
- 카테고리 MOC 6개 신규 생성
- Graph 섹션 미해결 related-keyword 링크 10,058건 제거

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Antigravity Agent
2026-05-20 23:52:15 +09:00
parent 2a4a5046b6
commit f8b21af4be
2874 changed files with 15296 additions and 27684 deletions
@@ -159,10 +159,10 @@ struct FrameSync {
**기본값**: task-based scheduler (TBB/Rayon/Tokio) — manual thread management 회피.
## 🔗 Graph
- 부모: [[Concurrent_Rendering]] · [[Distributed_Computing]]
- 변형: [[Fiber_Architecture]] · [[Actor_Model]]
- 응용: [[Game_Loop]] · [[V8 Heap Architecture]] · [[Browser]]
- Adjacent: [[Lock-Free_Programming]] · [[SharedArrayBuffer_보안_이슈와_Cross-Origin_Isolation]] · [[Memory_Leaks]]
- 부모: [[Concurrent_Rendering]] · [[Distributed-Systems|Distributed_Computing]]
- 변형: [[Fiber_Architecture]]
- 응용: [[Game_Loop]] · [[V8_엔진_힙_아키텍처|V8 Heap Architecture]] · [[Browser]]
- Adjacent: [[SharedArrayBuffer_보안_이슈와_Cross-Origin_Isolation]] · [[Memory_Leaks]]
## 🤖 LLM 활용
**언제**: throughput-critical workload, multi-core utilization, real-time game/server, ML inference batching.