Wiki cleanup: error-doc removal, dedup merge, link normalization

10_Wiki/Topics 대규모 정리:
- 오류 캡처/미완성 stub 문서 227개 제거
- 교차폴더 중복 43클러스터 병합 (63파일 → redirect)
- 링크명 정규화: 깨진 링크 수정·redirect 직결·개념 매핑 ~2,400건
- 카테고리 MOC 6개 신규 생성
- Graph 섹션 미해결 related-keyword 링크 10,058건 제거

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Antigravity Agent
2026-05-20 23:52:15 +09:00
parent 2a4a5046b6
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@@ -243,10 +243,10 @@ class MoralityTracker {
**기본값**: 매 narrative > AI complexity. 매 system 의 multiply (player invents).
## 🔗 Graph
- 부모: [[Game-AI]] · [[Narrative-Design]] · [[Immersive-Sim]]
- 변형: [[BioShock-Critique]] · [[BioShock-2]] · [[BioShock-Infinite]] · [[System-Shock]]
- 응용: [[Environmental-Narrative]] · [[Audio-Log]] · [[Faction-System]] · [[Emergent-Gameplay]]
- Adjacent: [[Boss-Orchestration]] · [[Combat-AI]] · [[Baiting]] · [[Game-Design-Ethics]]
- 부모: [[Immersive-Sim]]
- 변형: [[BioShock-Critique]]
- 응용: [[Environmental-Narrative]]
- Adjacent: [[Baiting]]
## 🤖 LLM 활용
**언제**: 매 game narrative design. 매 immersive sim AI. 매 environmental storytelling. 매 NPC ecology.